Wesvoid / War-Torn : old-new SP campaigns
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- hermestrismi
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Wesvoid / War-Torn : old-new SP campaigns
Wesvoid is an old incomplet campaign (from BfW 1.2).
I used to play it although it is uncompleted but I enjoyed it.
Now, I am planning to port it to BfW 1.16 and to prepare it to 1.17 (and I hope someone helps me to complete or refined it) .
War-Torn is a beautiful (but simple) campaign from BfW 1.0 created long ago and left unsorted, too. I ported it to 1.16 (but some macros might be deprecated for 1.17).
I used the same thread for both campaigns since I don't except much comments (and because I opened too many threads here)
To-do
Porting (done)
Cleaning old variables, images' paths, ideas for part 2, portraits, terrains graphics (I am not good on terrain_graphics wml. I wish someone give me a hand)
Edit 01:
14-11-2024 00:30
Ported WesVoid
Edit 02:
14-11-2024 00:..
Ported WarTorn
I used to play it although it is uncompleted but I enjoyed it.
Now, I am planning to port it to BfW 1.16 and to prepare it to 1.17 (and I hope someone helps me to complete or refined it) .
War-Torn is a beautiful (but simple) campaign from BfW 1.0 created long ago and left unsorted, too. I ported it to 1.16 (but some macros might be deprecated for 1.17).
I used the same thread for both campaigns since I don't except much comments (and because I opened too many threads here)
To-do
Porting (done)
Cleaning old variables, images' paths, ideas for part 2, portraits, terrains graphics (I am not good on terrain_graphics wml. I wish someone give me a hand)
Edit 01:
14-11-2024 00:30
Ported WesVoid
Edit 02:
14-11-2024 00:..
Ported WarTorn
The Dark Master, The Dark Hordes (Unofficial version), Return of the Legion , Eternal Kingdom, An Elvish Scout,Unrest in Elfland , Hidden War ...
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"But he loves you" G. Carlin
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- Atreides
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Re: Wesvoid / War-Torn : old-new SP campaigns
Just tried war torn but I think something is off. Bad as I may be at campaigns I don't think better players can manage to make their units travel faster... lost on turn 3! And the countdown wasn't even close to zero so maybe it's a bug.
Save attached.
Save attached.
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WarTorn-1 of 8 - Raiders-Autospeichern3.gz
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- hermestrismi
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Re: Wesvoid / War-Torn : old-new SP campaigns
Thank you. I will see what can I do. In fact, I didn't test them enough and I tried to reserve the original settings as much as possible (they are not a part of TDM project after all but a gift for old-addons fans like myself) so it can be a balancing issues here and there
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- hermestrismi
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Re: Wesvoid / War-Torn : old-new SP campaigns
Edit. I remember now. Yes, it was a bug I didn't notice it. If you are familiar with wml, just enter the .cfg and delete the variable of
Code: Select all
[set_variable]
name=village_razed
add=-1
[/set_variable]
The Dark Master, The Dark Hordes (Unofficial version), Return of the Legion , Eternal Kingdom, An Elvish Scout,Unrest in Elfland , Hidden War ...
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
The Dark Master Project, Arabic tra. maintainer
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- hermestrismi
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Re: Wesvoid / War-Torn : old-new SP campaigns
Edit
Update. Version 0.0.9 new map for SC. 01
Update. Version 0.0.9 new map for SC. 01
The Dark Master, The Dark Hordes (Unofficial version), Return of the Legion , Eternal Kingdom, An Elvish Scout,Unrest in Elfland , Hidden War ...
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
- Atreides
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Re: Wesvoid / War-Torn : old-new SP campaigns
I'm also a fan of old add-ons. The oldest I've ported was from 1.2 IIRC. 1.0, wow. : ) We could probably swap war stories about the crazy things that have changed in all those versions.
P.S. Just looked and 1.0 addons aren't visible on the website. Where did you find them? (If it's not a secret)
P.S. Just looked and 1.0 addons aren't visible on the website. Where did you find them? (If it's not a secret)
- hermestrismi
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Re: Wesvoid / War-Torn : old-new SP campaigns
It s not a secret but I forget the full story. I remember a part the thread of "unported addons" by Zookeeper, à part from the .odf file of the umc addons and by digging in some para forums (partially the Italian and the Russian forums)Atreides wrote: ↑November 16th, 2023, 2:59 pm I'm also a fan of old add-ons. The oldest I've ported was from 1.2 IIRC. 1.0, wow. : ) We could probably swap war stories about the crazy things that have changed in all those versions.
P.S. Just looked and 1.0 addons aren't visible on the website. Where did you find them? (If it's not a secret)
The Dark Master, The Dark Hordes (Unofficial version), Return of the Legion , Eternal Kingdom, An Elvish Scout,Unrest in Elfland , Hidden War ...
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
The Dark Master Project, Arabic tra. maintainer
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- hermestrismi
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Re: Wesvoid / War-Torn : old-new SP campaigns
Do you think it is a good idea to port some other old campaigns (regardless of its state or its category)? I have many others (updated from 1.0 and 1.2 to 1.16) and I always use them as 'skeleton' pre-prepared to my different TDM Project's campaignsAtreides wrote: ↑November 16th, 2023, 2:59 pm I'm also a fan of old add-ons. The oldest I've ported was from 1.2 IIRC. 1.0, wow. : ) We could probably swap war stories about the crazy things that have changed in all those versions.
P.S. Just looked and 1.0 addons aren't visible on the website. Where did you find them? (If it's not a secret)
The Dark Master, The Dark Hordes (Unofficial version), Return of the Legion , Eternal Kingdom, An Elvish Scout,Unrest in Elfland , Hidden War ...
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
The Dark Master Project, Arabic tra. maintainer
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- Lord-Knightmare
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Re: Wesvoid / War-Torn : old-new SP campaigns
If you got any unique ones then you can try to port them. If it's the usual player as Loyalists fighting orcs and/or undead, then it's very common so would probably be not played. I have seen so many of loyalists campaign that I skip them these days regardless of quality.Do you think it is a good idea to port some other old campaigns (regardless of its state or its category)? I have many others (updated from 1.0 and 1.2 to 1.16) and I always use them as 'skeleton' pre-prepared to my different TDM Project's campaigns
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- hermestrismi
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Re: Wesvoid / War-Torn : old-new SP campaigns
Good pointLord-Knightmare wrote: ↑November 19th, 2023, 11:41 amIf you got any unique ones then you can try to port them. If it's the usual player as Loyalists fighting orcs and/or undead, then it's very common so would probably be not played. I have seen so many of loyalists campaign that I skip them these days regardless of quality.Do you think it is a good idea to port some other old campaigns (regardless of its state or its category)? I have many others (updated from 1.0 and 1.2 to 1.16) and I always use them as 'skeleton' pre-prepared to my different TDM Project's campaigns
The Dark Master, The Dark Hordes (Unofficial version), Return of the Legion , Eternal Kingdom, An Elvish Scout,Unrest in Elfland , Hidden War ...
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
- Atreides
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Re: Wesvoid / War-Torn : old-new SP campaigns
Thanks for the reminder!
Seems I found them myself some time ago because it was already bookmarked... 8 -} Too many bookmarks!
- hermestrismi
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Re: Wesvoid / War-Torn : old-new SP campaigns
Thank you. It seems that there is still many sites or pages that I don't know about.
The Dark Master, The Dark Hordes (Unofficial version), Return of the Legion , Eternal Kingdom, An Elvish Scout,Unrest in Elfland , Hidden War ...
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Re: Wesvoid / War-Torn : old-new SP campaigns
S1
Still seems to have a variable bug. When the first village is burned, my leader says the can only afford to lose 11 more villages. The scenario objectives (on hard) state that you lose when 8 or more villages are gone.
S3
The reinforcements I'm supposed to wait for never seem to arrive?
S4 feels very unfinished, no intro, no nothing. Just Yetis, a Necrophage, and a mostly empty map. <- that's where I'm ending/pausing my playthrough.
Btw, in each scenario there seem to be macros that are supposed to auto recall some units. Said macros don't work. :c
+ some units are not allowed to die, but they have a loyal marker instead of a silver crown.
Still seems to have a variable bug. When the first village is burned, my leader says the can only afford to lose 11 more villages. The scenario objectives (on hard) state that you lose when 8 or more villages are gone.
S3
The reinforcements I'm supposed to wait for never seem to arrive?
S4 feels very unfinished, no intro, no nothing. Just Yetis, a Necrophage, and a mostly empty map. <- that's where I'm ending/pausing my playthrough.
Btw, in each scenario there seem to be macros that are supposed to auto recall some units. Said macros don't work. :c
+ some units are not allowed to die, but they have a loyal marker instead of a silver crown.
- Attachments
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WarTorn-1 of 8 - Raiders replay 20231121-232210.gz
- (15.04 KiB) Downloaded 112 times
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WarTorn-2 of 8 - Breathing Room replay 20231121-233702.gz
- (21.29 KiB) Downloaded 114 times
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WarTorn-3 of 8 - Counter-Attack replay 20231121-235246.gz
- (25.87 KiB) Downloaded 147 times
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WarTorn-3 of 8 - Counter-Attack Turn 38.gz
- Elves where?
- (35.22 KiB) Downloaded 150 times
- hermestrismi
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Re: Wesvoid / War-Torn : old-new SP campaigns
Yup. I think you have right absolutely. War-Torn needs a huge rework even if that will make it a different campaign from what the original author did or intended to doKonrad2 wrote: ↑November 21st, 2023, 10:15 pm S1
Still seems to have a variable bug. When the first village is burned, my leader says the can only afford to lose 11 more villages. The scenario objectives (on hard) state that you lose when 8 or more villages are gone.
S3
The reinforcements I'm supposed to wait for never seem to arrive?
S4 feels very unfinished, no intro, no nothing. Just Yetis, a Necrophage, and a mostly empty map. <- that's where I'm ending/pausing my playthrough.
Btw, in each scenario there seem to be macros that are supposed to auto recall some units. Said macros don't work. :c
+ some units are not allowed to die, but they have a loyal marker instead of a silver crown.
The Dark Master, The Dark Hordes (Unofficial version), Return of the Legion , Eternal Kingdom, An Elvish Scout,Unrest in Elfland , Hidden War ...
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin
The Dark Master Project, Arabic tra. maintainer
"But he loves you" G. Carlin