UMC Replays Post replays of User Made Content scenarios and campaigns here. If the scenario was played on the official multiplayer server, please link to the replay available here. Moderator:Forum Moderators
We are happy to announce that Wesnoth is now able to accept donations on Liberapay . While Wesnoth does rely on the work of dedicated volunteers, no project can function completely cost-free. Revenue from the Apple App Store and from donations goes towards maintaining our servers,...
There have been numerous important forum posts and wiki articles written by users and developers. We reference these pages a lot, and decided to put them together in a convenient list.
Write clearly, be nice to others, and be very careful when posting anything related to politics or religion. When asking for help, remember that everyone here is a volunteer. Prefer editing your previous post over double posting. No animated avatars or graphical signatures. Don’t plagiarize other’s...
All WML and Lua code uploaded to the add-ons server must be licensed under the GNU General Public License (GPL). All Music, Sounds, and Art may instead be licensed under any Creative Commons (CC) license. Additional details can be found here on the wiki.
Add-ons must not use intellectual property...
Throughout the development of BfW a lot of attempts to create user made campaigns were made. Some of the campaigns are completed, maintained by their creators and the players can download them from the add-on server and play them. The best of them, by the opinion of the developer team, are even...
WesCamp was once a great platform for translations of UMC but as you may know, it end up unmaintained a few years ago: ( Getting translations of your campaign/other content (to work in game) is still possible but it requires more effort from the content's author/maintainer. Since some of fellow UMC...
This topic is related to localization, but it should be read by campaign authors.
Translating programs has two steps. The second step is the translating of the texts... leave this to translators. But the first step is making a program and scenarios so that they are possible to translate;...
This campaign is the prequel to campaigns Invasion from the Unknown and After the Storm . To those familiar with the lore presented in the aforementioned campaigns, the events in Genesis take place during the First Cycle, mostly set on the worlds of Irdya, Norsula, Ethea, and Yrathid.
Hello.
This thread belongs to Mountain Witch, single player campaign.
I am IIIO_METAL. I made this add-on.
I will tell you first. I can not speak much English. Therefore, the text displayed during the campaign is created using Google translation.
It is expected to be quite strange sentences. Text...
I'm uploading my first campaign (actually, two) to the add-on server under the name ASanguineTale. It consists of a main campaign and a prequel set after the fall of Wesnoth. The main campaign, Ani's Legacy follows an RPG-like style, allowing the user to choose their path through the...
After 7 months of planning, coding WML, gathering resources, play testing and procrastinating, I am finally announcing the release of Hero of Irdya 1 - the campaign which will be the first of my trilogy. In short, this is a reworked version of The Legend Begins that does not have any plot holes....
SP campaign for Wesnoth 1.12/1,14, a sequel of A Group in a War campaign.
Features:
troop system (and corresponding battle system)
customizable music player (Tamanegi Jukebox; UMC Music Books (1-12), West's Chronicles (I & II), Underness Series - Music Pack packages required)
random maps...
This is the feedback forum for the Legend of the Invincibles singleplayer campaign. If you have played the campaign and have any comments regarding it (bugs, difficulty), feel free to post about it here, I am interested in reading it, even if it is a petty thing. Because of the size of the...
Version 3.5.0 of The Sojournings of Grog is available on the 1.14 add-ons server. Here there is the original post by Eros:
Hi, Welcome to the topic covering development, feedback etc for The Sojournings of Grog (TSoG). I am now no longert the developer of this campaign. Elvish_Hunter is the...
I just wrote a fairly straight-forward single player scenario. (Very small chance I might actually make a campaign out of it).
It is called Forward They Cried , and it is fairly complete, except for I want to add more dialog and maybe one or two tricks and effects in. There might also be a few AI...
version 0.0.1(BfW1.7.2)
warning: long post, first I will write what I'd like to read if I'd want to play a campaign, and then as far as development is concerned
start idea:
515YW (short time before the start of HttT), the dwarves of Knalga send out an expedition to search for new minerals which...
This is a thread for my cuttlefish campaign Inky's Quest. It used to be for 1.8, 1.10 and 1.12 branches, now also for 1.14 branch! This campaign includes:
Completed storyline, 12 scenarios
Custom faction of various molluscs, from humble tentacles to powerful Krakens
Sea based battles against...
Four heroes holding their well-fortified sanctuary against a flood of enemies, four scenarios, each on the same map. In the first scenario, all level 0 and level 1 units can appear as enemies, in the second all level 2 units, in the third all level 3 units, and in the fourth...
So, having downloaded Wesnoth a month or so ago, I decided I'd like to try my hand at making a campaign. I thought up a story hook and what I thought would be an interesting quirk, and started coding (if WML counts as coding). At this point, the campaign is complete in the sense that it is...
This thread is for the single player campaign Danse Macabre , which features a zombie and consists of 12 playable scenarios.
See also the Feedback thread .
Bug reports, balancing ideas and any other feedback are all welcome.
(as to bug reports, tell me what version of BfW and Danse Macabre...
'Return from the Abyss' is a story of a Khalifate/Dunefolk officer who, after taking part to a disastrous military expedition, is forced to seal a pact with a powerful dwarvish king and to fight at his service, in exchange of his protection. The campaign is about his efforts to find the way back...
Hi I'm new here. I've been playing the game for a while and I recently have decided to make my own campaign (Thanks to ASC) :)
I've been working on this campaign for a while, Its my first one. And I have (Almost) 6 scenarios done, Out of 13 scenarios planned. It takes place right on top of...
Well, having played Wesnoth since September, I decided to have a go at coding something, so I made this campaign, titled 'A Vision Blinded.' I began coding on Wesnoth v1.4.6 but continued on v1.4.7 so this should (hopefully) work for the v1.4.x branch.
Finally after 8 months I'm releasing 1.0 of my single player campaign titled The Library of Kratemaqht . It is an ancient story from the old continent, and is something of a prequel to Rise of Wesnoth. It comes from a time when dragons could still be found from time to time on the frontiers of...
Accompany Ilriel, an elvish druid of the Southwoods of Wesnoth, and take part in an unforeseen and unmeant adventure that leads to lands far away.
(Intermediate difficulty, 21 scenarios, 3 of them dialogue-only)
Oath of Allegiance aims to be a rpg-esque campaign featuring two main...
I was looking through the 1.15 add-on list about a month ago and I saw a lack of campaigns for that version, so I decided to make one myself and implement a bunch of new things included in this version. Currently there is not too much story implemented into the campaign, but there is a story that...
The orcish invasion came so quickly and the human kingdom was so unprepared, that half of the northland fell into the hands of the orcs within one year. The winter had stopped their approach,...
Rise of the Elementalist trilogy now available on the addons.wesnoth.org website. Now Wesnoth 1.12 compatible.
The campaigns are fully developed and AFAIK, bug free, having tested it a significant amount before I uploaded them. The campaigns consist of units of a new race (elementals) that have...
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