Ideas

Brainstorm ideas of possible additions to the game. Read this before posting!

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  • [MUST-READ] About the Ideas Forum
    by Forum Moderators Team »
    0 Replies
    39290 Views
    Last post by Forum Moderators Team
  • Engine support for real ranged attacks
    by lipk »
    23 Replies
    2177 Views
    Last post by shevegen
  • Adding comments to replays
    by Inky »
    6 Replies
    2198 Views
    Last post by sean121
  • [mainline] Melee "marksman"
    by Kingreaper »
    94 Replies
    18645 Views
    Last post by revolting_peasant
  • [mainline] Changing the Dunefolk's(Khalifate's) unit names
    by Pentarctagon »
    141 Replies
    23372 Views
    Last post by Teotl
  • Dunefolk changes for 1.15.3
    by Shiki »
    7 Replies
    2431 Views
    Last post by Pentarctagon
  • Versioned server protocol
    by kephasp »
    6 Replies
    692 Views
    Last post by kephasp
  • News feature
    by 3Lorde »
    14 Replies
    1935 Views
    Last post by Pentarctagon
  • [accepted, implemented] Context-free Grammar for unit names
    by Dugi »
    28 Replies
    10698 Views
    Last post by Wussel
  • [UMC] Ranged attacks cost gold
    by Spirit_of_Currents »
    1 Replies
    243 Views
    Last post by Ravana
  • [mainline] Manual advancement
    by Spirit_of_Currents »
    0 Replies
    1395 Views
    Last post by Spirit_of_Currents
  • [interface] Damage type indicator options (please)
    by Toshniel »
    1 Replies
    387 Views
    Last post by Elvish_Hunter
  • Creating a Wesnoth web series/show [UMC]
    by Heroofnothing »
    7 Replies
    1427 Views
    Last post by Heroofnothing
  • [Usability / User Interface suggestions] Larger font size, and coloured text
    by shevegen »
    2 Replies
    390 Views
    Last post by gnombat
  • Wonderous Things and Crazy Ideas.
    by Scoundrelous »
    3 Replies
    448 Views
    Last post by Scoundrelous
  • Web client for Wesnoth, like Freeciv.
    by freecivnet »
    10 Replies
    2245 Views
    Last post by shevegen
  • Another Statistical Measure
    by Gidoza »
    11 Replies
    2008 Views
    Last post by Mawmoocn
  • some trait tweaks
    by DwarvenWarrior »
    4 Replies
    1296 Views
    Last post by EarthCake
  • wesnoth ' theme'
    by mactuan12 »
    1 Replies
    740 Views
    Last post by beetlenaut
  • Unit Names
    by Pagawan »
    23 Replies
    4833 Views
    Last post by Mawmoocn
  • [engine] Extend weapon syntax for multiple weapon type series in same attack
    by WhiteWolf »
    7 Replies
    1693 Views
    Last post by Celtic_Minstrel
  • more difficulty levels and max gold limit
    by sergey »
    27 Replies
    3660 Views
    Last post by Mawmoocn
  • Campaign dialog log
    by Ravana »
    16 Replies
    5725 Views
    Last post by Tad_Carlucci
  • Suggestion for {HIGHLIGHT_IMAGE} macro
    by WhiteWolf »
    5 Replies
    1517 Views
    Last post by Celtic_Minstrel
  • [difficulty] : add params for image + var
    by denispir »
    10 Replies
    1774 Views
    Last post by Tad_Carlucci
  • Map randomizer in 1.14 series
    by minemax »
    1 Replies
    834 Views
    Last post by Elvish_Hunter
  • Indicating hexes that heal / illuminate / etc?
    by josteph »
    35 Replies
    6579 Views
    Last post by doofus-01
  • Update All don't need confirmation for Resource
    by CorotAlas »
    6 Replies
    1086 Views
    Last post by josteph
  • "Shuffle Sides" and Auction X don't mix
    by josteph »
    3 Replies
    890 Views
    Last post by Pentarctagon
  • Organized via web interface
    by sokhanh21xn »
    5 Replies
    1831 Views
    Last post by josteph
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