Search found 127 matches
- February 10th, 2006, 5:45 am
- Forum: Ideas
- Topic: Support for multiple leaders?
- Replies: 15
- Views: 3858
If one were to design a scenario which had Konrad, and once Konrad AMLAed for the first time the designer intends for him to become a second leader...How would this be done? If one were to design a faction in which one offshoot of a unit (advancement option) is an inferior version of the previous un...
- February 10th, 2006, 5:41 am
- Forum: Ideas
- Topic: Alternate attack workings
- Replies: 36
- Views: 6542
Part of the advantage of some weapons (notably the thunderstick) is the fact that they have only one attack. The entire point of the thunderstick is to shoot (no flame wars please) the target before a reply. If the 18 damage were divided 9 ways then the entire purpose is lost. I am not against this ...
- February 9th, 2006, 12:00 am
- Forum: Faction & Era Development
- Topic: Halfling race
- Replies: 52
- Views: 15096
You can call them hobbits, though. Tolkien was the first to use a 'v' when spelling dwarves (formerly dwarfs) yet people are allowed to use this spelling. The current usage of the term Orc was also invented by Tolkien and numerous titles use the term. (Source: http://en.wikipedia.org/wiki/Orc) There...
- February 5th, 2006, 10:51 pm
- Forum: Ideas
- Topic: The Cabalist
- Replies: 10
- Views: 3121
I think that this is a little too difficult both in terms of coding and using. Where would the automaton appear when the cabalist is recruited? Better, I think, would be to have two units, one cabalist, one automaton, that are both separately recruitable. The cabalist would have an ability Repair wh...
- February 5th, 2006, 10:44 pm
- Forum: Users’ Forum
- Topic: AMLA Brainstorming Thread
- Replies: 108
- Views: 25396
- February 5th, 2006, 10:15 pm
- Forum: Users’ Forum
- Topic: AMLA Brainstorming Thread
- Replies: 108
- Views: 25396
Lancer Accuracy: Gains marksman on his melee attacks Hit-and-Run Warfare: Gains a 12-1 attack that doesn't fully deplete the lancer's moves upon the killing of the enemy. Instead, 4 MPs are removed. Armourment I, II etc.: At the cost of 2 MPs the Lancer gains 22 HP Husbandry I, II etc.: Grants 2 add...
- February 5th, 2006, 7:47 pm
- Forum: Users’ Forum
- Topic: AMLA Brainstorming Thread
- Replies: 108
- Views: 25396
Elvish Champion Glory: Every time Elvish Champion kills a unit it functions as the ability heal does at the beginning of turns. Inner Fire: Gains 30% resistance to blade, pierce, and fire. Takes 50% more damage from cold attacks. Pillager: Gains a fire attack that deals 2 less damage per strike than...
- February 5th, 2006, 5:10 pm
- Forum: Faction & Era Development
- Topic: The hillsmen - some stats posted
- Replies: 4
- Views: 2535
- February 5th, 2006, 5:31 am
- Forum: Ideas
- Topic: Actually kind of good idea for Dwarf Scout
- Replies: 31
- Views: 5475
Yes!!! I've always hated (as have others) the idea of outlaws being allied to dwarves, but never posted because I never had an alternative. Kobolds are a great alternative. Question though, do you think that Warcraft 3 style Kobolds or the traditional German folklore Kobolds would work better? Perso...
- February 5th, 2006, 4:26 am
- Forum: Faction & Era Development
- Topic: The hillsmen - some stats posted
- Replies: 4
- Views: 2535
One thing that makes the lavinians a fun faction to play (at least for me) is the vast number of advancement possibilities for its level 0 unit, the auxiliary. Choosing between the options is one of the key strategic choices that you make and it allows for a diverse number of units in the faction wi...
- February 4th, 2006, 7:35 pm
- Forum: Ideas
- Topic: Engineer/caravan
- Replies: 16
- Views: 3389
- February 3rd, 2006, 4:36 pm
- Forum: Faction & Era Development
- Topic: Cleric Faction?
- Replies: 31
- Views: 8876
Welcome danjel. First, Turin can say what he wishes to say so long as he abides the rules of the forum. What he or what anyone else says doesn't prevent people from doing what they want to do, whether it be designing their own campaign, scenario or faction. If a person wants to make an all cleric fa...
- February 2nd, 2006, 10:52 pm
- Forum: Faction & Era Development
- Topic: Animal era and factions (this thread has been renamed)
- Replies: 48
- Views: 13186
Good idea Turin. I never posted on forums regarding rat factions before or else I would be going against this rule in the idea forums, Stating that one does not like an idea, or making general criticisms of ideas (including subtle mocking by posting ridiculous extensions to the idea in an attempted ...
- February 2nd, 2006, 11:57 am
- Forum: Strategies & Tips
- Topic: Every possible way to ZOC a single unit
- Replies: 10
- Views: 4935
- February 2nd, 2006, 11:54 am
- Forum: Ideas
- Topic: Actually kind of good idea for Dwarf Scout
- Replies: 31
- Views: 5475