1.1.3 problem: disable "standing animation"?
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1.1.3 problem: disable "standing animation"?
Standing animation seem to use extreme system resources. Is there a easy way to disable standing animation?
Re: 1.1.3 problem: disable "standing animation"?
No.YbeRn00b wrote:Standing animation seem to use extreme system resources. Is there a easy way to disable standing animation?
If you use svn you can rather easily revert the apropriate revisions though.
If you use windows I can send you a binary without them.
"If gameplay requires it, they can be made to live on Venus." -- scott
So that was turned back on for the 1.1.3 release? Turning it off did really make a difference.
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Are there a bunch of animations that were:
a) developed away the forums and
b) that I am yet to encounter in-game?
I'm confused.
Obviously it's not supposed to have a big performance hit. The Duelist has a waving feather.Zhukov wrote::| So these 'standing animations' are responsible for the massive performance hit? I could be wrong but, as far as I am aware, not a single standing animation has been drawn. Thus why has performance-eating support been added for these things if there is nothing to support?
These performance issues should be fixed now in svn.
"If gameplay requires it, they can be made to live on Venus." -- scott
1.1.4 is released and will have a Windows binary soon.
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