Search found 3416 matches

by Konrad2
June 10th, 2025, 8:23 am
Forum: Scenario & Campaign Development
Topic: Horrors of Kal Kartha (1-4 players!)
Replies: 1
Views: 957

Re: Horrors of Kal Kartha (1-4 players!)

Ftr, it works, but it is as mindnumbing as you'd expect. 😬

I droided before the last boss, that way I made at least some use of my amassed 1700 gold.
(Max leveled my lineup of 10+ units at turn 80 of 160(?))
by Konrad2
May 31st, 2025, 10:06 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8251
Views: 2547277

Re: Legend of the Invincibles

There was only 1 mace in first scenario and sword and lethalias gear in scenario 2 and from these undeads nothing droped Sorry, it seems I misremembered, you are right. (Ftr, there is a second weapon if you explore far enough in S1.) Masterpace is also correct, which is why in my replay I made a de...
by Konrad2
May 31st, 2025, 10:16 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8251
Views: 2547277

Re: Legend of the Invincibles

Is even possible beat into the light on hard they totally destroyed me Yes. Some things you did not do but need to do: - take all the villages with a couple of ghosts, starve their economy - use your leaders to help you lvl 1 units take the demons down, otherwise of course your units don't stand a ...
by Konrad2
May 19th, 2025, 2:12 pm
Forum: Scenario & Campaign Development
Topic: Beyond the Watcher's Horizon [SP Campaign] - WIP
Replies: 34
Views: 11337

Re: Beyond the Watcher's Horizon [SP Campaign] - WIP

Hi, I'm currently in the 'Inside the Ruins' scenario. In the western room with the Dunefolk, I blew up the entrance at the edge of the map to prevent further Dunefolk coming in. However they are still coming through the wall each round. Is this a bug? It's probably an oversight (as in you're not su...
by Konrad2
April 28th, 2025, 2:52 pm
Forum: Scenario & Campaign Development
Topic: Beyond the Watcher's Horizon [SP Campaign] - WIP
Replies: 34
Views: 11337

Re: Beyond the Watcher's Horizon [SP Campaign] - WIP

Regrettably, you'd need to replay from 'kirar valley' to have Khafir back. Or manually modify a save at the end of that scenario to tell the game that the side isn't lost. I did it for you, in case you are happy to replay it starting from 'peacekeeping' (and the previous cut scene) to have your ori...
by Konrad2
April 26th, 2025, 8:40 pm
Forum: Scenario & Campaign Development
Topic: Beyond the Watcher's Horizon [SP Campaign] - WIP
Replies: 34
Views: 11337

Re: Beyond the Watcher's Horizon [SP Campaign] - WIP

Rocky Plains fra -> far reveall -> reveal Good...night -> Good...night. The Call of the Sands The counter for the achievement isn't displayed correctly (it was at 0/4 until I recruited at the 4th keep) Some of the scenarios (from Rocky Plains onwards) lack the capitalization of names in the lose con...
by Konrad2
March 12th, 2025, 2:45 am
Forum: Scenario & Campaign Development
Topic: Dusk of Dawn - Campaign
Replies: 23
Views: 8917

Re: Dusk of Dawn - Campaign

Maybe you have some idea you want to share, how to spice up a bit A Dream scenario? Not really, maybe a higher agression? The Saplings were often unwilling to attack my Troll Hero. (And it might be cool if the ending dialogue depended on whether or not you burned any trees. Being told to replace th...
by Konrad2
March 11th, 2025, 6:37 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.37
Replies: 2040
Views: 732045

Re: Ageless Era - Current Version: 4.37

I think this guy should have hatchet set as ranged weapon, not as melee as its now. https://units.wesnoth.org/1.18/Ageless_Era/en_US/AE_AoA_morkenost_darfenlend_Warden.html Ftr, that seems to be an oversight that was present in the Armies of Amberan era. I also think that should be fixed, as the ha...
by Konrad2
March 11th, 2025, 10:37 am
Forum: Scenario & Campaign Development
Topic: Asheviere's Dogs - New Mainline Candidate!
Replies: 29
Views: 9229

Re: Asheviere's Dogs - New Mainline Candidate!

Ftr, why the TC change? White seemed to fit well.
by Konrad2
March 10th, 2025, 1:02 pm
Forum: Scenario & Campaign Development
Topic: Dusk of Dawn - Campaign
Replies: 23
Views: 8917

Re: Dusk of Dawn - Campaign

Sad ending. :C Playing now on the harder difficulty. S1 in the Irdya -> in all of Irdya / on Irdya There might be a misunderstanding. 'Irdya' is the world. Wesnoth, the Green Isle, Morogor, 'the Continent in the West', they are all part of Irdya. Wesnoth, and the Heart Mountains, lie on 'the Great C...
by Konrad2
March 5th, 2025, 3:09 pm
Forum: Scenario & Campaign Development
Topic: Horn of Faith - Campaign
Replies: 16
Views: 4915

Re: Horn of Faith - Campaign

Add-on/campaign description (add-on server and campaign selection): to save life -> to save his life needs to break alongside -> needs to flee from the trap alongside to the no -> in the direction of the no Items paeceful -> peaceful I had become -> I have become eated by -> having been eaten by som...
by Konrad2
February 28th, 2025, 10:21 pm
Forum: Scenario & Campaign Development
Topic: Flight to Freedom (drake campaign)
Replies: 798
Views: 256556

Re: Flight to Freedom (drake campaign)

WLFobe wrote: February 28th, 2025, 9:59 pm Is there an estimated date for this campaign? I'm thinking about 400YW, but I could be off.
The main.cfg file of the add-on dates it as
start_year="328 YW"
end_year="331 YW"
by Konrad2
February 27th, 2025, 2:19 pm
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.11 - new portraits and achievements!
Replies: 1205
Views: 450675

Re: To Lands Unknown 3.11 - new portraits and achievements!

howdy inferno8, i've been playing "to lands unknown" & absolutely loving it. amazing graphics. interesting characters vs atagonists, etc. i'm playing on ios 1.14 which seems to be the red headed step child. the system has never been updated to the current version & i'm not smart e...
by Konrad2
February 22nd, 2025, 7:06 pm
Forum: Scenario & Campaign Development
Topic: Born to Live - Campaign
Replies: 14
Views: 4710

Re: Born to Live - Campaign

Add-on description (on the add-on server) Year 417, time marking the -> 417YW, at a time later called the whells -> wheels Campaign description (in the campaign selection) Difficult to give feedback to, because I can't know for sure what intent you are trying to communicate. The poem might be perfec...
by Konrad2
February 18th, 2025, 8:25 pm
Forum: Scenario & Campaign Development
Topic: Asheviere's Dogs - New Mainline Candidate!
Replies: 29
Views: 9229

Re: Asheviere's Dogs - New Mainline Candidate!

When recruiting a first unit, the nightstalk message appears This is done deliberately, do you think it is ok to dispense with this message? It should be okay, I don't remember why I mentioned it. I'm afraid in case of a “pyrrhic victory” in S6, Asheviere may be left without any gold at all in S8. ...