Search found 2227 matches

by Konrad2
Today, 10:52 am
Forum: Scenario & Campaign Development
Topic: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]
Replies: 347
Views: 42563

Re: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]

Upgrading early finish bonus in TID 1
The upgrades say that they increase the early finish bonus to 5/10/15%. But you start with 5% and buying the upgrades results in having 10/15/20% early finish bonus.
by Konrad2
Yesterday, 8:16 pm
Forum: Scenario & Campaign Development
Topic: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]
Replies: 347
Views: 42563

Re: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]

I don't have a copy of Wesnoth around for now, so I can only check later. But it's gonna be solved anyway, they really shouldn't compete, the correct way is indeed to cancel them out. I can confirm the bleed stopping after some time. But I have no idea why it happened. Now that last screenshot, hmm...
by Konrad2
Yesterday, 4:07 pm
Forum: Scenario & Campaign Development
Topic: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]
Replies: 347
Views: 42563

Re: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]

Instead of upgrading dwellings, block off NW orcs? 14-21 gold = 3-4 wood. So it doesn't help with blocking off orcs. Not to mention that usually the most pressing problem is getting to the valley itself. Orcs have ZoC as well. The one at 9,21? Since you said 'vitalize', I assumed that you menat a h...
by Konrad2
Yesterday, 3:19 pm
Forum: Scenario & Campaign Development
Topic: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]
Replies: 347
Views: 42563

Re: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]

@Konrad2 Watched your replay and I have a suggestion for you :) -Instead of sending your leader after that gold at the start and the scout NW, why don't you switch? Then the leader can use the gold straight away, either to recruit more units, buy upgrades or my preference; trade for wood to block t...
by Konrad2
Yesterday, 1:35 pm
Forum: Scenario & Campaign Development
Topic: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]
Replies: 347
Views: 42563

Re: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]

That's what I meant indeed. Putting it one close to the orcish valley allows me to vitalize my units one turn earlier, which means they heal 6hp one turn earlier. That way the orcish valley there won't be as dangerous. It would be nice if upgrades/building I can't build yet/lack the resources for st...
by Konrad2
Yesterday, 9:05 am
Forum: Scenario & Campaign Development
Topic: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]
Replies: 347
Views: 42563

Re: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]

Right, I totally for got something. In this scenario, the hexes between 18,16 and 21,21 look like cliffs, which means the hexes between 19,16 and 22,21 should be impassable. How about advancing the Tharsung in the Inn to a Dwarvish Explorer? Why is there no hospital close to the nearest orcish valle...
by Konrad2
January 21st, 2020, 11:39 pm
Forum: Scenario & Campaign Development
Topic: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]
Replies: 347
Views: 42563

Re: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]

I gave up on turn 38/39. If the enemy waves had been 5 or so turns later, I probably would have won. But not like this...
And I think I had a really good start.
by Konrad2
January 21st, 2020, 8:08 pm
Forum: Scenario & Campaign Development
Topic: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]
Replies: 347
Views: 42563

Re: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]

Is it part of the story that the reinforcements from Knalga stop coming after some time? I've been desperate to survive the whole time so I didn't even notice how the reinforcements stopped. EDIT: Is this some major stronghold for the Elves? Or did they declare war or something? I feel really hated....
by Konrad2
January 20th, 2020, 10:16 am
Forum: Scenario & Campaign Development
Topic: Wings of Victory 1.0.6 (Drake Campaign for BfW 1.14/1.15)
Replies: 136
Views: 16872

Re: Wings of Victory 1.0.6 (Drake Campaign for BfW 1.14/1.15)

name wrote:
January 20th, 2020, 5:50 am
Wings of Freedom
Do you mean Wings of Victory or Flight to Freedom?
by Konrad2
January 20th, 2020, 10:06 am
Forum: Scenario & Campaign Development
Topic: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]
Replies: 347
Views: 42563

Re: The Ravagers 1.3 - SP campaign for Wesnoth 1.14 [Feedback and development]

No, that sounds more like a bug ;) Can I ask for a replay if you have it? In fact I did already give you the replay for it. (To be exact I gave a save from the point after I died, and the replay is viewable by selecting the save and watch the embedded replay.) On hard, I didn't block the valleys ea...
by Konrad2
January 19th, 2020, 9:34 pm
Forum: Scenario & Campaign Development
Topic: Cities of the Frontier - now for BfW 1.11
Replies: 163
Views: 39356

Re: Cities of the Frontier - now for BfW 1.11

For anyone who'd like to know, vghetto uploaded a fork of this campaign.
by Konrad2
January 19th, 2020, 9:15 pm
Forum: UMC Replays
Topic: Legend of the Invincibles: Part II, Chapter VI, S15 - Apologies
Replies: 0
Views: 26

Legend of the Invincibles: Part II, Chapter VI, S15 - Apologies

All Scenarios of LotI Part II, Chapter VI, Scenario 14 - Frozen Land Part II, Chapter VII, Scenario 1 - Another Orcish Assault (1) Wesnoth version: (for example, 1.14.6 ) (2) Version of LotI: (for example, 1.2.5 ; as shown in the add-on manager unless you updated the campaign since playing this sce...
by Konrad2
January 19th, 2020, 9:15 pm
Forum: UMC Replays
Topic: Legend of the Invincibles: Part II, Chapter VI, S14 - Frozen Land
Replies: 0
Views: 14

Legend of the Invincibles: Part II, Chapter VI, S14 - Frozen Land

All Scenarios of LotI Part II, Chapter VI, Scenario 13 - Phoenix Part II, Chapter VI, Scenario 15 - Apologies (1) Wesnoth version: (for example, 1.14.6 ) (2) Version of LotI: (for example, 1.2.5 ; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are...
by Konrad2
January 19th, 2020, 9:15 pm
Forum: UMC Replays
Topic: Legend of the Invincibles: Part II, Chapter VI, S13 - Phoenix
Replies: 0
Views: 17

Legend of the Invincibles: Part II, Chapter VI, S13 - Phoenix

All Scenarios of LotI Part II, Chapter VI, Scenario 12 - The Library Part II, Chapter VI, Scenario 14 - Frozen Land (1) Wesnoth version: (for example, 1.14.6 ) (2) Version of LotI: (for example, 1.2.5 ; as shown in the add-on manager unless you updated the campaign since playing this scenario; if y...
by Konrad2
January 19th, 2020, 9:14 pm
Forum: UMC Replays
Topic: Legend of the Invincibles: Part II, Chapter VI, S12 - The Library
Replies: 0
Views: 17

Legend of the Invincibles: Part II, Chapter VI, S12 - The Library

All Scenarios of LotI Part II, Chapter VI, Scenario 11 - Axadria Part II, Chapter VI, Scenario 13 - Phoenix (1) Wesnoth version: (for example, 1.14.6 ) (2) Version of LotI: (for example, 1.2.5 ; as shown in the add-on manager unless you updated the campaign since playing this scenario; if you are u...