Search found 1056 matches

by Konrad2
Today, 6:46 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign - Bad Moon Rising
Replies: 473
Views: 112688

Re: 1.14 SP Campaign - Bad Moon Rising

Ruin I took a look at the code because side 4's gold increased pretty much every turn instead of decreasing and found the reason for that together with the note 'make it very hard to kill this guy, you're supposed to run away'. And it's not really hard to kill him, because he leaves his keep easily ...
by Konrad2
Yesterday, 6:04 pm
Forum: Scenario & Campaign Development
Topic: Wings of Victory 0.8.2 (Drake Campaign for BfW 1.14)
Replies: 6
Views: 213

Re: Wings of Victory 0.8.2 (Drake Campaign for BfW 1.14)

Islands My units repeat the 'drake in water' in water message whenever a Sea Serpent emerges from the depths. (Is that intended?) Maybe, it was intended to match TRoW Rough Landing, but with a different message. The new message might not work as well, noted. I'm mostly 'taking offense' at them repe...
by Konrad2
December 9th, 2018, 10:49 pm
Forum: Scenario & Campaign Development
Topic: Wings of Victory 0.8.2 (Drake Campaign for BfW 1.14)
Replies: 6
Views: 213

Re: Wings of Victory 0.8.1 (Drake Campaign for BfW 1.14)

Islands My units repeat the 'drake in water' in water message whenever a Sea Serpent emerges from the depths. (Is that intended?) The_Three_Sisters That's the way the scenario is refered to in the scenario prologue and the sceario objectives. But not in the save files. So, probably technically a bug...
by Konrad2
December 9th, 2018, 11:02 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign - Bad Moon Rising
Replies: 473
Views: 112688

Re: 1.14 SP Campaign - Bad Moon Rising

I'm basically just hoping to play 'Ruin' without that bug. That way the later scenarios won't be broken and I can keep playing unworried.
I guess if you'd tell me how to fix that bug by modifying the scenario file or if you upload the fix, then that would work too.
by Konrad2
December 9th, 2018, 12:32 am
Forum: Scenario & Campaign Development
Topic: Wings of Victory 0.8.2 (Drake Campaign for BfW 1.14)
Replies: 6
Views: 213

Re: Wings of Victory 0.8.0 (Drake Campaign for BfW 1.14)

The Hunt Purple is the only side that never moves or attacks (boar). The unit type 'Shoat' (still boars) has a 'Tusks' attack (blade) with the charge special, but advances into a 'Tusker', which has a 'Tusks' attack (blade) without charge, but also has 'Tusk Charge' attack (pierce) with the charge s...
by Konrad2
December 8th, 2018, 4:01 pm
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign - Bad Moon Rising
Replies: 473
Views: 112688

Re: 1.14 SP Campaign - Bad Moon Rising

EDIT 10: The item 'Silver Sword' doesn't seem to work. BMR2-A New Home-Auto-Save19.gz (Inventory) Hmm, it used to work, I'll look into it. I got this item after the Lua bug, so it might have been caused by it. (Also, could I give you a save file to edit and fix, so I can continue playing?)
by Konrad2
December 5th, 2018, 7:40 pm
Forum: Scenario & Campaign Development
Topic: Inky's Quest - The Cuttlefish Campaign
Replies: 216
Views: 42435

Re: Inky's Quest - The Cuttlefish Campaign

Now for your question - killing enemies in that scenario gives player gold to give the player some reward for not just waiting until one the two enemy sides kills the other. I wanted the player to notice that (you can't recruit in this scenario and have only loyal units, so you don't have to pay at...
by Konrad2
December 5th, 2018, 8:20 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign - Bad Moon Rising
Replies: 473
Views: 112688

Re: 1.14 SP Campaign - Bad Moon Rising

The floating text after recruiting a new unit is waaaaay too fast. I don't think I can control that, can I? Are such messages slower somewhere else? E.g. the floating text after getting hit or getting healed. I do not know how to control the speed of your floating text, but I'm sure it is possible ...
by Konrad2
December 4th, 2018, 9:41 am
Forum: Scenario & Campaign Development
Topic: 1.14 SP Campaign - Bad Moon Rising
Replies: 473
Views: 112688

Re: 1.14 SP Campaign - Bad Moon Rising

BMR2 - Royal Rumble It would be nice if there was some constant reminder that Carusoe can only be hit by Raenna. Even nicer would be a guaranteed hit when you attack him with Raenna. And/Or that him attacking her triggers the event as well. ^^ EDIT: The unit names of Ulkian Witches that focused on w...
by Konrad2
December 3rd, 2018, 9:41 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (multiplayer pirate campaign)
Replies: 287
Views: 56490

Re: The Altaz Mariners (multiplayer pirate campaign)

Isle of Neafsey
After both of the get petrified, some of your crewmembers talk and then Hugo (still pretrified) says that he's not going to touch that bed again. I'm fairly sure that this isn't intended.
TAM 1P-Isle Of Neafsey-Auto-Save3.gz
(127.52 KiB) Downloaded 2 times

EDIT:
"Bite of more than you could chew, eh?" -> 'Bit'
by Konrad2
December 3rd, 2018, 8:35 am
Forum: Scenario & Campaign Development
Topic: A Vision Blinded (15 scenarios, all complete and working)
Replies: 236
Views: 33579

Re: A Vision Blinded (15 scenarios, all complete and working)

Miranda (that Mermaid Siren) is loyal, but she is missing that bronze ring thing that indicates loyal units. EDIT: For the Checkmate The world map is blurry. EDIT 2: I've got a small problem with two of my trolls (from that time I've first met the trolls). Use debug mode to level up the trolls on 5,...
by Konrad2
December 2nd, 2018, 9:25 pm
Forum: Scenario & Campaign Development
Topic: Abandoned Campaigns - Need Maintainers - Open to Anyone
Replies: 317
Views: 109877

Re: Abandoned Campaigns - Need Maintainers - Open to Anyone

I'd like to point out that Trinity is almost certainly not abandoned. Also, I'm (technically) still working on updating that google thing, it just has been ages since I've had time for it. :/
by Konrad2
December 1st, 2018, 6:51 am
Forum: Scenario & Campaign Development
Topic: A Vision Blinded (15 scenarios, all complete and working)
Replies: 236
Views: 33579

Re: A Vision Blinded (15 scenarios, all complete and working)

holypaladin wrote:
November 30th, 2018, 11:08 pm
In scenario without trolls. (First scenario with trolls) I can't load IT. Help
Do you know the name of the last scenario that worked?
by Konrad2
November 30th, 2018, 8:53 pm
Forum: Scenario & Campaign Development
Topic: A Vision Blinded (15 scenarios, all complete and working)
Replies: 236
Views: 33579

Re: A Vision Blinded (15 scenarios, all complete and working)

Here is my theory: Not all ambushers could be spawned and instead they went on their recall lists. Theoretically 102 ambushers spawn on hard (soruce: code), but on turn 1 there are only 78 (minus 4 leaders) are on the map (source: status table). What I haven't figured out, is, why there are no purpl...