Search found 15 matches

by TheMastermind
March 12th, 2011, 9:15 am
Forum: Game Development
Topic: So i have a dream, what next?
Replies: 6
Views: 5123

Re: So i have a dream, what next?

Thank you Atz, the links you posted and what you wrote made me understand I need to make some prototype to show myself and others the ability to finish the game and get people excited.
Hopefully some time from now I'll open a new post and show off some of the stuff I've made.
by TheMastermind
March 11th, 2011, 10:49 am
Forum: Game Development
Topic: So i have a dream, what next?
Replies: 6
Views: 5123

So i have a dream, what next?

I've always loved video games, I play about every new game that comes out and get bored of them pretty quickly, but i still didn’t find the game I really want to play, so the obvious thing is that I'll try to make it. I learned programming C # at school, Forms and stuff, so I don’t really know how t...
by TheMastermind
January 31st, 2009, 6:56 pm
Forum: WML Workshop
Topic: era search for villages on map
Replies: 5
Views: 1359

Re: era search for villages on map

ok, i thought it would be easier but i guess i was wrong XD i'm used to C#, and c# is much more comftibale compered to the WML. it's realy realy hard to find avilable commands and stuff to do and it's very confusing. i want to do an era where the villages on the map are assinged units that the playe...
by TheMastermind
January 31st, 2009, 4:10 pm
Forum: WML Workshop
Topic: era search for villages on map
Replies: 5
Views: 1359

Re: era search for villages on map

mm.. ok.. waiting for you to feel like tallking to me 0.o
by TheMastermind
January 31st, 2009, 12:59 pm
Forum: Faction & Era Development
Topic: ricruting by village control
Replies: 1
Views: 956

ricruting by village control

I have a nice idea for a era: in the start of the game evrey village will get a randomized preset list of units (like small factions with a list of 1-3 units). it will also have a tag name like "goblin village". when a player controls that village he can ricrut the units from the list ^^ t...
by TheMastermind
January 31st, 2009, 10:42 am
Forum: Ideas
Topic: Unit Appearance Diversity
Replies: 37
Views: 7870

Re: Unit Appearance Diversity

dudes, i think you just doubeld the numbers and efforts. let's think about it. now days spriters do all the sprites in one big peice with every thing, let's take it step by step. let's say that first we start small. every unit type got it's body (gear, clothing, hat and more). every unit will have a...
by TheMastermind
January 31st, 2009, 10:07 am
Forum: Ideas
Topic: interface related improvment
Replies: 2
Views: 936

interface related improvment

i tryed to play the game on 2 screens and i really like the way i could stretch the window and see much more tiles. the thing is that the popup windows are alwyes stuck in the middle of the window, and in 2 screens it's pretty annoying to read. i suggest to add support to dragins those little messeg...
by TheMastermind
January 31st, 2009, 9:28 am
Forum: Ideas
Topic: Abilities that have potential---
Replies: 60
Views: 27149

Re: Abilities that have potential---

an ability that some kind of a body possesing spirit/demon/parasite/symbiyote may have: :arrow: Posses Original idea: when the unit killes another unit it's taking over it's body (becomes that unit type). A possible spin: not all of the unit stats are changed (traites may be kept, this ability may b...
by TheMastermind
January 31st, 2009, 9:21 am
Forum: Ideas
Topic: Movement-Based Attacks
Replies: 14
Views: 2893

Re: Movement-Based Attacks

talking about movment and attack relasionship:

what about charge attacks?
a mounted unit that moved a lot (maybe in a straghit line) can have one powerful attack.

but to me it looks lie a preatty complicated feature reletive to the other features in the game.
by TheMastermind
January 31st, 2009, 8:54 am
Forum: WML Workshop
Topic: era search for villages on map
Replies: 5
Views: 1359

era search for villages on map

i want to have a era that will search for villages on the map, store thier locations and mess with them.
how does this code supposed to look? >.<
by TheMastermind
January 5th, 2009, 10:57 am
Forum: Game Development
Topic: The Kind of Game *I* Would Like To See
Replies: 12
Views: 4087

Re: The Kind of Game *I* Would Like To See

DF is a very nice game but it's going pretty slow i wish they will relese the finel game alredy but it looks like it will take them a number of years.
by TheMastermind
January 4th, 2009, 12:17 pm
Forum: Game Development
Topic: The Kind of Game *I* Would Like To See
Replies: 12
Views: 4087

Re: The Kind of Game *I* Would Like To See

yeah, it's like that my brother talls me that in sims 3 sims can walk diagonally, eat chips, talk in the phone and crap in the garden and i tell him "you can do that and much more in your life so stop playing that [censored] and start living!@# ". the thing is that you really can't crap in...
by TheMastermind
January 4th, 2009, 9:17 am
Forum: Game Development
Topic: The Kind of Game *I* Would Like To See
Replies: 12
Views: 4087

Re: The Kind of Game *I* Would Like To See

the computer will not make the world by himself, there will be lists of quest components, NPC components and components to take in random and build from them about everything in the game. there will be like "have atleast 5 quest per village" "atleast 5 races in the world" and eve...
by TheMastermind
January 1st, 2009, 7:35 am
Forum: Game Development
Topic: The Kind of Game *I* Would Like To See
Replies: 12
Views: 4087

Re: The Kind of Game *I* Would Like To See

and most people will probably think like you. but look at all the games out there, i think they can be added randomness to them. like in fallout 3 there are a group of "vampires", they're not really vampires just cannibals that adopt the vampire story customs. it's a nice idea (personnaly ...
by TheMastermind
December 30th, 2008, 9:53 pm
Forum: Game Development
Topic: The Kind of Game *I* Would Like To See
Replies: 12
Views: 4087

The Kind of Game *I* Would Like To See

(I saw Ken_Oh's post and thought "why not do it too?") for start i want to highlight some things: # english is not my strongest language. i know abit C# but no more than that. i'm pretty confident in me having good ideas XD # i really like RPG's and strategy games, of pretty much all kinds...