Search found 48 matches

by rod
February 8th, 2009, 8:40 pm
Forum: Art Contributions
Topic: thespaceinvader sprites: current, animals
Replies: 169
Views: 54354

Re: thespaceinvader sprites: current, animals

Better. Although could you make the tusks a bit more curved and a lighter colour so they stand out more?
by rod
February 8th, 2009, 8:39 pm
Forum: Art Contributions
Topic: Rod's Big Animals - New: Tiger
Replies: 8
Views: 7879

Re: Rod's Big Animals - New: Tiger

I've changed the shape, made the legs less straight, added some hair to his neck and lengthened the tail. Better?
by rod
February 7th, 2009, 4:45 pm
Forum: Art Contributions
Topic: Rod's Big Animals - New: Tiger
Replies: 8
Views: 7879

Rod's Big Animals - New: Tiger

I'm putting together a collection of large animals, as requested. I've decided to start with a tiger. I've only made a base frame - but it's a start. Can you give me your opinion?
by rod
February 7th, 2009, 4:41 pm
Forum: Art Workshop
Topic: Drake Village
Replies: 23
Views: 6644

Re: Drake Village

The shading on the wall doesn't have enough shades, and the dark ones stand out too much, I think.
by rod
February 7th, 2009, 2:30 pm
Forum: Art Contributions
Topic: Rod's Death Animations - New: Ghost Death Animation
Replies: 67
Views: 21665

Re: Rod's Death Animations - New: Guardsman

I've just made a death animation for the ghost, I've only done south so far. Here it is. What do you think?
by rod
February 5th, 2009, 4:16 pm
Forum: Art Contributions
Topic: Saurian Images w/ Animations
Replies: 2
Views: 1652

Re: Saurian Images w/ Animations

The anims are only temporary, but I'll improve the Harpooner base frame. Would adding some jewellery help it look less bland?
by rod
February 4th, 2009, 5:15 pm
Forum: Art Contributions
Topic: Saurian Images w/ Animations
Replies: 2
Views: 1652

Saurian Images w/ Animations

I read in this thread that the Saurians could do with another line or two, and I just remembered that I drew some a while ago (don't ask why ;)) and I thought they might be useful. So here is one line (saurians with slings) with unit files. I have made more saurians, but I'm not sure if I made them ...
by rod
March 31st, 2008, 11:15 am
Forum: Art Workshop
Topic: Blueblaze's Mysterious Thread [Final Exams Are COMING!!!!]
Replies: 290
Views: 91144

Re: Blueblaze's Mysterious Thread [Remotivificationry]

A few things bothering me: 1. He appears to have a hole in his body about 3px high and 1px wide. 2. I do not think that holding the crossbow towards the sky is the best way for him to point it. 3. His head should face the same way as his body. 4. He should not hold a crossbow and a shield at the sam...
by rod
March 29th, 2008, 1:13 pm
Forum: Art Workshop
Topic: Blueblaze's Mysterious Thread [Final Exams Are COMING!!!!]
Replies: 290
Views: 91144

Re: Blueblaze's Mysterious Thread [Remotivificationry]

I decided to give the villager child that I had previously drawn a weapon - in this case a club. I also animated him.
by rod
March 26th, 2008, 7:43 pm
Forum: Art Workshop
Topic: Blueblaze's Mysterious Thread [Final Exams Are COMING!!!!]
Replies: 290
Views: 91144

Re: Blueblaze's Mysterious Thread [Remotivificationry]

Here's a new hair tone for the female-villager.
by rod
March 26th, 2008, 6:28 pm
Forum: Art Contributions
Topic: lvl 2 Death Knight franken(furter)
Replies: 14
Views: 7741

Re: lvl 2 Death Knight franken(furter)

IMO the death-squire should clutch his axe and shield closer to his body. The legs also should be closer together. It'll add a bit more difference between the squire and the baron anyway.

Then someone needs to animate them...
by rod
March 26th, 2008, 6:13 pm
Forum: Art Contributions
Topic: Don't Forget Walking Corpse Variations
Replies: 98
Views: 37045

Re: Don´t forget alking corpse variations

His arms are very thick, if you frankensteined the goblin spearman he would end up like this though because the goblin spearman wears gloves and plate armour.

Just suggesting that you make his arm a bit thinner.
by rod
March 26th, 2008, 6:02 pm
Forum: Art Workshop
Topic: First Art, First Campaign.
Replies: 6
Views: 3239

Re: First Art, First Campaign.

Not bad, a few things I would say are that: 1) There needs to be a darker green between the outline and the sprite. 2) The perspective of the staff is wrong - it should ideally be twisted so that it is facing the same direction as the sprite. There is only one other thing I can say - very light and ...
by rod
March 26th, 2008, 5:52 pm
Forum: Art Workshop
Topic: Peregrinus's Orbivm Art Thread
Replies: 14
Views: 5567

Re: Peregrinus's Orbivm Art Thread

Thanks again. I have added a lot of contrast, and don't know if it's too much. I also worked on the face/head a bit. Wow that's amazing! I agree, though, you added a bit too much contrast - not enough colour. It's almost as though it's been snowing. Despite this comment, I can picture it on the gam...
by rod
March 26th, 2008, 3:28 pm
Forum: Art Workshop
Topic: old topic of Art for Bad Moon Rising NO NEW POSTS
Replies: 178
Views: 51437

Re: Two sprites to go (Art for campaign Bad Moon Rising)

Much better, well done! :D