Search found 17 matches

by lucienium
November 20th, 2004, 11:17 pm
Forum: Ideas
Topic: give dwarves more options
Replies: 19
Views: 4566

scott wrote:I was thinking that poachers should have 1 movement in swamps. Their 50% defense in swamps makes them second only to saurians.
i thought about that, but i wasn't quite sure how people would take that change.
by lucienium
November 18th, 2004, 10:42 pm
Forum: Ideas
Topic: new unit "traits" ideas
Replies: 3
Views: 1196

new unit "traits" ideas

skilled -> increases hit percent of all attacks by 5% (10% is too high) agile -> increases defense in all terrain by 5% (again, 10% is too high) [suggest a name] -> increased evade against magic attacks by 10% (bringing the hit percent down to 60) [suggest a name] -> unit recovers 2HP during the sta...
by lucienium
November 18th, 2004, 10:30 pm
Forum: Ideas
Topic: give dwarves more options
Replies: 19
Views: 4566

still about dwarves ...or rather, the alliance

well, i've been playing around with the game's data and have been trying to fix the knalgan alliance's problems. well here are somethings that i tried: 1) tweaked dwarven fighter/steelclad/lord's hammer attack to 17-1/26-1/35-1 -> worked well since unlike other fighter type units, they only have one...
by lucienium
November 1st, 2004, 11:32 am
Forum: Users’ Forum
Topic: Level 3 Outlaws: Implemented or Out of the law?
Replies: 30
Views: 6362

hmmm

i was hoping they'd improve the existing level 2 units first because they were a little too weak, specially when compared to their loyalist counterparts. for instance, poachers and trappers are simply inferior versions of bowmen and longbowmen ...maybe they should all have skirmisher and one extra M...
by lucienium
October 31st, 2004, 11:16 pm
Forum: Ideas
Topic: Elven Rider Stats.
Replies: 4
Views: 1455

Re: Elven Rider Stats.

:roll: and thus to throw gas on the embers of a long-dead fire, I've been thinking the elven rider is a bit too weak in terms of damage dealt, especially at high levels. Currently, they have no use as combatants, because a level-2 scout of most other races outclasses their damage capability at leve...
by lucienium
October 31st, 2004, 11:11 pm
Forum: Ideas
Topic: give dwarves more options
Replies: 19
Views: 4566

The reason I suggest skirmisher for dwarves is that it allows us to simulate some dwarven characteristics: 1) small, so can slip through enemy ranks 2) brutal, so can force themselves through enemy ZOC As was the case with 'undead healing', the property used emulates a completely different paradigm...
by lucienium
October 30th, 2004, 11:26 pm
Forum: Art Contributions
Topic: The longest awaited unit evar?
Replies: 70
Views: 11333

every tactical advantage has an equivalent tactical disadvantage. Actually, there is one advantage to a low-stroke attack that has no counterpart in a high-stroke attack: if you kill the enemy earlier, you get less retaliation. it's really up to the player. It also has to do with the situation, for...
by lucienium
October 30th, 2004, 4:08 am
Forum: Users’ Forum
Topic: hey ...
Replies: 3
Views: 1011

thanx! well, i hope you'll be able to fix those bugs. can't wait to use the new mermaid/men units that were listed in the changelog
by lucienium
October 30th, 2004, 3:17 am
Forum: Art Contributions
Topic: The longest awaited unit evar?
Replies: 70
Views: 11333

It also has tactical disadvantage; if it misses, it does NO DAMAGE AT ALL. Really, i think its pointless to compare more or less strokes for tactical advantages. They all have their good things and bad things. every tactical advantage has an equivalent tactical disadvantage. mind u the game works o...
by lucienium
October 30th, 2004, 2:32 am
Forum: Ideas
Topic: give dwarves more options
Replies: 19
Views: 4566

thanx, i'd really like to see the dwarves as a power melee race rather than a "me too!" race that simply follows the pattern of the others. well, i doubt "skirmisher" would work well for the dwarves. same way i think giving them a healer (like the gnome unit someone proposed) wou...
by lucienium
October 29th, 2004, 4:39 am
Forum: Ideas
Topic: give dwarves more options
Replies: 19
Views: 4566

sorry for the long post

well, here are somethings i picked up while reading the forums (checking possible changes, and other people's opinion) and while playing the game: racial identities: humans are diverse and have the most expensive mages -they have 3 units have multiple advancement branches (i read somewhere that spea...
by lucienium
October 29th, 2004, 3:45 am
Forum: Art Contributions
Topic: The longest awaited unit evar?
Replies: 70
Views: 11333

i can't believe u're asking for the obvious

Got it :!: I just thought that it seems like just one more unit. What is the difference between getting hit by a javilin and getting hit by an arrow? nothing. but then again, whats the difference in getting hit with a thunderstick shot and getting hit with an arrow? its just one has less strokes an...
by lucienium
October 29th, 2004, 3:22 am
Forum: Users’ Forum
Topic: hey ...
Replies: 3
Views: 1011

hey ...

what exactly does CVS mean? sorry, if this sounds stupid, i'm a newbie here. anyways, i was browsing through some forum posts and i saw "CVS" and "0.8.5" being compared. i know what "0.8.5" is (that's what i'm playing after all), but what does CVS stand for? how come it...
by lucienium
October 28th, 2004, 11:14 pm
Forum: Ideas
Topic: give dwarves more options
Replies: 19
Views: 4566

wait wait ...

sorry, i take that back. dwarves shouldn't have leadership. first of all, can u imagine the thuderguard getting leadership bonus? they can potentially kill almost any drake or horsemounted unit with one shot (oh! guys, did u notice that dragonguards can kill a number of 1st and 2nd level units with ...
by lucienium
October 28th, 2004, 10:57 pm
Forum: Ideas
Topic: give dwarves more options
Replies: 19
Views: 4566

Re: lucienium

lucienium, welcome to the forums-- There is still a fair amount of talk about giving the dwarves some more attention. At the risk of sounding rude I'd reccomend searching the forums for 'dwarves' & 'Runemaster'. While your suggestions might (well, probably, to be honest) not get implemented the...