Search found 11 matches

by George Mason
January 7th, 2007, 3:18 pm
Forum: Art Contributions
Topic: Naga fighter
Replies: 34
Views: 10317

Myrmidon is too cool too change. Name or sprite.
by George Mason
January 7th, 2007, 3:02 pm
Forum: Users’ Forum
Topic: I've just been learning the value of shamans :)
Replies: 19
Views: 3782

Tux2B wrote: their advancement tree violates RIPBLIP. Same thing goes with woses the last time I used them : while lvl1 ones had 4 movement points, lvl2 and lvl3 ones had 3.
I believe you are mistaken. Perhaps you downgraded your version of Wesnoth at the time of advancement.
by George Mason
January 6th, 2007, 11:15 pm
Forum: Art Contributions
Topic: Naga fighter
Replies: 34
Views: 10317

turin wrote:It's implementation is fine, but the idea is not. Holding two swords in that pose, IMHO, would simply never be done. Ever. By anyone.
I agree. The idea of a snake with 2 arms should also by removed. It would never exist. Anywhere. At anytime. Let's get realistic here people.
by George Mason
January 6th, 2007, 10:58 pm
Forum: Art Contributions
Topic: A non-distracting grid alternative
Replies: 87
Views: 22626

I think these are wonderful. I would even use the original images because the snow terrain wouldn't concern me much.
by George Mason
January 6th, 2007, 10:40 pm
Forum: Users’ Forum
Topic: I will be developing new spites for the game
Replies: 19
Views: 3472

Re: I will be developing new spites for the game

i am a new member of this forum but i want to send out some new sprites to replace the old ones in the game. the game will still run on the same principles but the pictures will be replaced. i am still haveing trouble wondering what the general public will want the theme to be. :D the way this proc...
by George Mason
January 6th, 2007, 10:36 pm
Forum: Users’ Forum
Topic: Walking Corpses != zombies
Replies: 32
Views: 4965

Why people worry about postcount is a mystery to me.

Well, not so much a mystery as it is sad.
by George Mason
January 6th, 2007, 10:32 pm
Forum: Strategies & Tips
Topic: How to play Undead
Replies: 77
Views: 70718

muxec wrote:What about something like this for "Age Of Heroes" era?
Wow, that sounds like an awful lot of work.

Thanks for volunteering for the job!!
by George Mason
August 9th, 2006, 10:50 pm
Forum: Strategies & Tips
Topic: Help meStop Consistant losing.
Replies: 10
Views: 2261

Zhukov wrote:
Wretched Luke wrote:Indeed. In the stable version, uneven matchups and unbalanced maps abound.
Are you Doc Paterson?

If so, the alias thing is getting old.
I couldn't disagree more, Zhukov. These crazy antics make me turn over in my grave (a disintegrated airplane in the middle of the desert) with laughter.
by George Mason
July 19th, 2006, 10:23 pm
Forum: Ideas
Topic: Two suggested TRAIT revisions
Replies: 42
Views: 3939

how does having them be the same trait give that unit an advantage? (there could be ways, but you need to be more clear.) Double-Quick Woses or Dwarves. Double-Strong EFs, Clashers, Skirmishers Double Dextrous EAs Double-Resiliant Drakes, Dwarves Double-Intelligent level 1 units (on 70% xp nonethel...
by George Mason
June 21st, 2006, 11:00 pm
Forum: Strategies & Tips
Topic: Heir to the Throne campaign replay, on hard with no losses
Replies: 62
Views: 15330

If you guys want something difficult to do, try working with Jack Bauer without getting thrown in prison; it's not as easy as it looks.
by George Mason
June 21st, 2006, 10:55 pm
Forum: Multiplayer Development
Topic: 1v1 Replays! (THE ARCHIVE)
Replies: 688
Views: 160033

Doc Paterson wrote:Dragon Master (P1, Knalgans) vs. George Mason (who may reveal his true identity if he wishes :wink: ) (P2, Knalgans) on Den of Onis.
Mason's right here buddy. Dragon Master tried the old "shoot 'im in the leg with a tranq" strategy, but I saw it comin this time.