Search found 44 matches
- March 2nd, 2007, 2:34 pm
- Forum: Technical Support
- Topic: 1.3.1 Crashes when I click 'Create Game'
- Replies: 3
- Views: 1109
- February 28th, 2007, 4:02 am
- Forum: Ideas
- Topic: Rephrasing of Tip #26
- Replies: 13
- Views: 3438
- February 28th, 2007, 3:59 am
- Forum: Ideas
- Topic: Treating observers as one team
- Replies: 4
- Views: 1703
- February 26th, 2007, 5:35 pm
- Forum: Ideas
- Topic: Rephrasing of Tip #26
- Replies: 13
- Views: 3438
- February 26th, 2007, 3:37 pm
- Forum: Technical Support
- Topic: 1.3.1 Crashes when I click 'Create Game'
- Replies: 3
- Views: 1109
1.3.1 Crashes when I click 'Create Game'
Wesnoth dev. version 1.3.1 Mac OS X 10.4.8 (Tiger) 15" Powerbook In the multiplayer lobby, if I click 'Create Game', Wesnoth crashes. The program closes quickly with no error message. Cheers, Duffchong -Edit- I would be happy to provide a crash report, but I've never used the Terminal before. I...
- February 26th, 2007, 3:27 pm
- Forum: Technical Support
- Topic: Rozes Maps broken for 1.3.1 multiplayer?
- Replies: 1
- Views: 706
Rozes Maps broken for 1.3.1 multiplayer?
Dev. version 1.3.1 Mac OS X 10.4.8 (Tiger) This error occurred after I clicked 'Join Official Server'. This is the first time that I have received this error. Error The following add-on campaigns(s) had errors and could not be loaded: /Users/Jonah//Library/Preferences/Wesnoth/data/campaigns//Rozes_M...
- February 25th, 2007, 10:34 pm
- Forum: Users’ Forum
- Topic: Wesnoth trailer banned from Youtube by Viacom
- Replies: 51
- Views: 17000
I believe it is, but I'm not sure. Was there any explicit copyright mention on youtube, concerning this video? Maybe that because there wasn't it can't be considered as a copyright infringement. But I'm no lawyer, so I don't really know for sure. The notice the appeared 'instead' of the Wesnoth vid...
- February 25th, 2007, 5:50 pm
- Forum: Strategies & Tips
- Topic: Display possible enemy movements
- Replies: 1
- Views: 1282
Display possible enemy movements
What is the key combination that displays the number of enemies that can reach each hex? This information is displayed as a number in each hex. I can't seem to remember or track down how to use this nifty feature.
Thanks,
Duffchong
-EDIT- I figured it out. Command + V for mac. Cheers.
Thanks,
Duffchong
-EDIT- I figured it out. Command + V for mac. Cheers.
- February 25th, 2007, 6:53 am
- Forum: Multiplayer Development
- Topic: Allowing post-game Chat and Stats
- Replies: 13
- Views: 4128
It would be nice to have the victory/defeat announcements displayed in the right side of the screen in a format analogous to the chat display. The stats could also be displayed in that area, which would be nice because players could discuss the stats without having to constantly pull up windows. Als...
- February 23rd, 2007, 4:40 pm
- Forum: Multiplayer Development
- Topic: undead vs undead solution
- Replies: 58
- Views: 12986
- February 22nd, 2007, 7:02 pm
- Forum: Translations & Internationalization
- Topic: Translating wiki, polish
- Replies: 12
- Views: 5531
Although I think it's important to have up to date information, I think it's more important for more universal 'availability' for those who do not speak English. Perhaps an enlarged disclaimer could be placed at the top of the translated wiki pages- something like: This Wesnoth wiki page is a transl...
- February 22nd, 2007, 5:38 am
- Forum: Translations & Internationalization
- Topic: Announcement for Polish speakers
- Replies: 1
- Views: 1795
Announcement for Polish speakers
There is now a Polish sub-forum at the Wesnoth Academy of Language (a forum to facilitate the learning of languages). Polish speakers are gratefully welcomed to join. Here's a chance to help fellow Wesnothians learn your native language. Of course if you don't speak Polish, and would like to learn, ...
- February 20th, 2007, 10:58 pm
- Forum: Users’ Forum
- Topic: BFW trailer on youtube.com
- Replies: 37
- Views: 11533
FYI you find links to the video here: http://www.wesnoth.org/wiki/Trailer
- February 14th, 2007, 6:47 pm
- Forum: Ideas
- Topic: feature idea: observer can choose a team
- Replies: 9
- Views: 2588
Could it be that observers could only speak with other observes? This feature doesn't exist yet, so 'obs-to-obs' chat could be built into this idea. Actually, in another active thread (http://www.wesnoth.org/forum/viewtopic.php?t=15163) obs-to-obs chat is being disscussed. Darth Fool offered an ide...
- February 13th, 2007, 8:14 am
- Forum: Technical Support
- Topic: multiplayer still has horrid problems!!
- Replies: 7
- Views: 2272
Re: multiplayer still has horrid problems!!
* First - lag. Lag, laggy, lag. I mean it is so syrupy slow to scroll through the lobby, that it can sometimes take 30 seconds to grab scroll bar and get it to move at all. In recent months there have been a lot more players on the server at a time. In my experience, the lobby interface only gets f...