Search found 44 matches

by Duffchong
March 2nd, 2007, 2:34 pm
Forum: Technical Support
Topic: 1.3.1 Crashes when I click 'Create Game'
Replies: 3
Views: 1109

SkeletonCrew wrote:Do you have old user made add-ons installed? If so this is probably the cause. Please test with a clean install and a clean preferences directory.
Thanks, that fixed it.
by Duffchong
February 28th, 2007, 4:02 am
Forum: Ideas
Topic: Rephrasing of Tip #26
Replies: 13
Views: 3438

irrevenant wrote:
Konrad II wrote:Hehe, governor's proposition is the clearest yet, I think.
I tend to agree.
me too
by Duffchong
February 28th, 2007, 3:59 am
Forum: Ideas
Topic: Treating observers as one team
Replies: 4
Views: 1703

aye. sounds like a great idea, i don't have anything to add but my support.

Cheers,
Duffchong
by Duffchong
February 26th, 2007, 5:35 pm
Forum: Ideas
Topic: Rephrasing of Tip #26
Replies: 13
Views: 3438

IMO, it would be clearer if it read "By pressing 'u', you can undo any moves made since a combat was resolved or new information revealed". How about: "By pressing 'u', you can undo any moves made after a combat was resolved or new information revealed". Using "since" ...
by Duffchong
February 26th, 2007, 3:37 pm
Forum: Technical Support
Topic: 1.3.1 Crashes when I click 'Create Game'
Replies: 3
Views: 1109

1.3.1 Crashes when I click 'Create Game'

Wesnoth dev. version 1.3.1 Mac OS X 10.4.8 (Tiger) 15" Powerbook In the multiplayer lobby, if I click 'Create Game', Wesnoth crashes. The program closes quickly with no error message. Cheers, Duffchong -Edit- I would be happy to provide a crash report, but I've never used the Terminal before. I...
by Duffchong
February 26th, 2007, 3:27 pm
Forum: Technical Support
Topic: Rozes Maps broken for 1.3.1 multiplayer?
Replies: 1
Views: 706

Rozes Maps broken for 1.3.1 multiplayer?

Dev. version 1.3.1 Mac OS X 10.4.8 (Tiger) This error occurred after I clicked 'Join Official Server'. This is the first time that I have received this error. Error The following add-on campaigns(s) had errors and could not be loaded: /Users/Jonah//Library/Preferences/Wesnoth/data/campaigns//Rozes_M...
by Duffchong
February 25th, 2007, 10:34 pm
Forum: Users’ Forum
Topic: Wesnoth trailer banned from Youtube by Viacom
Replies: 51
Views: 17000

I believe it is, but I'm not sure. Was there any explicit copyright mention on youtube, concerning this video? Maybe that because there wasn't it can't be considered as a copyright infringement. But I'm no lawyer, so I don't really know for sure. The notice the appeared 'instead' of the Wesnoth vid...
by Duffchong
February 25th, 2007, 5:50 pm
Forum: Strategies & Tips
Topic: Display possible enemy movements
Replies: 1
Views: 1282

Display possible enemy movements

What is the key combination that displays the number of enemies that can reach each hex? This information is displayed as a number in each hex. I can't seem to remember or track down how to use this nifty feature.

Thanks,
Duffchong

-EDIT- I figured it out. Command + V for mac. Cheers.
by Duffchong
February 25th, 2007, 6:53 am
Forum: Multiplayer Development
Topic: Allowing post-game Chat and Stats
Replies: 13
Views: 4128

It would be nice to have the victory/defeat announcements displayed in the right side of the screen in a format analogous to the chat display. The stats could also be displayed in that area, which would be nice because players could discuss the stats without having to constantly pull up windows. Als...
by Duffchong
February 23rd, 2007, 4:40 pm
Forum: Multiplayer Development
Topic: undead vs undead solution
Replies: 58
Views: 12986

As for adepts against elusive foots- this change would not affect strategy too much because the high chance to hit of magic would almost always make cold wave the attack of choice. Elusive foots however would need to be more careful about being on poor terrain while near adepts.
by Duffchong
February 22nd, 2007, 7:02 pm
Forum: Translations & Internationalization
Topic: Translating wiki, polish
Replies: 12
Views: 5531

Although I think it's important to have up to date information, I think it's more important for more universal 'availability' for those who do not speak English. Perhaps an enlarged disclaimer could be placed at the top of the translated wiki pages- something like: This Wesnoth wiki page is a transl...
by Duffchong
February 22nd, 2007, 5:38 am
Forum: Translations & Internationalization
Topic: Announcement for Polish speakers
Replies: 1
Views: 1795

Announcement for Polish speakers

There is now a Polish sub-forum at the Wesnoth Academy of Language (a forum to facilitate the learning of languages). Polish speakers are gratefully welcomed to join. Here's a chance to help fellow Wesnothians learn your native language. Of course if you don't speak Polish, and would like to learn, ...
by Duffchong
February 20th, 2007, 10:58 pm
Forum: Users’ Forum
Topic: BFW trailer on youtube.com
Replies: 37
Views: 11533

FYI you find links to the video here: http://www.wesnoth.org/wiki/Trailer
by Duffchong
February 14th, 2007, 6:47 pm
Forum: Ideas
Topic: feature idea: observer can choose a team
Replies: 9
Views: 2588

Could it be that observers could only speak with other observes? This feature doesn't exist yet, so 'obs-to-obs' chat could be built into this idea. Actually, in another active thread (http://www.wesnoth.org/forum/viewtopic.php?t=15163) obs-to-obs chat is being disscussed. Darth Fool offered an ide...
by Duffchong
February 13th, 2007, 8:14 am
Forum: Technical Support
Topic: multiplayer still has horrid problems!!
Replies: 7
Views: 2272

Re: multiplayer still has horrid problems!!

* First - lag. Lag, laggy, lag. I mean it is so syrupy slow to scroll through the lobby, that it can sometimes take 30 seconds to grab scroll bar and get it to move at all. In recent months there have been a lot more players on the server at a time. In my experience, the lobby interface only gets f...