Search found 26 matches
- August 12th, 2005, 12:55 pm
- Forum: Technical Support
- Topic: 0.9.5 - Loyalists can recruit Ogres in Age of Heroes era?
- Replies: 1
- Views: 622
0.9.5 - Loyalists can recruit Ogres in Age of Heroes era?
Can they, or is it a bug?
My opponents were very confused
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My opponents were very confused

- July 31st, 2005, 10:08 pm
- Forum: Users’ Forum
- Topic: Help us develop Official Polish Wesnoth site!
- Replies: 9
- Views: 2588
- June 29th, 2005, 4:10 pm
- Forum: Users’ Forum
- Topic: Implement "level-ups" for mastered units
- Replies: 41
- Views: 7683
- June 28th, 2005, 9:52 am
- Forum: Multiplayer Development
- Topic: Server Statistics
- Replies: 3
- Views: 1684
- June 26th, 2005, 8:39 pm
- Forum: Multiplayer Development
- Topic: Olof last maps
- Replies: 52
- Views: 13666
I just spent a VERY long match on one of variations of liliputh6, played 3v3 (122121 - which wasn't perfect, but fun ;) ). Later match became a duel between me and mario - most exciting game I ever played (even though I lost ;))! This was mostly because of the map - honestly - the best map I ever pl...
- June 25th, 2005, 10:40 am
- Forum: Users’ Forum
- Topic: Shame on IZEK
- Replies: 6
- Views: 1664
- June 23rd, 2005, 10:28 pm
- Forum: Developers’ Discussions
- Topic: Making Wesnoth less frustrating
- Replies: 115
- Views: 29132
I'd REALLY like to have larger cash limit :). However I think ressurection is a bad idea. If someone wants his lvl3-4 units survive, let them work with them a bit - sometimes it's just as easy as loading autosave ;). I'm really ashamed, that I used this, but it helped me to continue campaign when I ...
- June 23rd, 2005, 1:25 pm
- Forum: Strategies & Tips
- Topic: So... Sceptre of Fire in 0.9.2
- Replies: 7
- Views: 2713
I did this level 2 times - second one was succesful, however I didn't have time so far to play the next level, and I started to play multiplayer ;). My key to succes was.... kind of cheating... First time I split my army into 2 groups, the were somehow advancing, one of them found the scepter... but...
- June 20th, 2005, 5:57 pm
- Forum: Multiplayer Development
- Topic: Automatic map saving, if not present
- Replies: 5
- Views: 2190
Automatic map saving, if not present
I'm not sure if I made myself clear ;). I played once on a very cool map (small, hex shape, 6 players), then I wanted to create game with it, and it wasn't there! I also played with darune on his wizard wars, but I can't host games with this mod, even if I played it already! Could this be done autom...
- June 20th, 2005, 5:51 pm
- Forum: Ideas
- Topic: Unit history
- Replies: 31
- Views: 7235
- June 19th, 2005, 10:11 am
- Forum: Technical Support
- Topic: problems in multiplayer
- Replies: 9
- Views: 2475
- June 19th, 2005, 7:43 am
- Forum: Ideas
- Topic: Dynamic campaign / New MP mode
- Replies: 0
- Views: 452
Dynamic campaign / New MP mode
I really like classic campaign based on scenarios, but I like to play dynamic ones also. What do you think: Map of Wesnoth divided into provinces, eachone has recruitment options, specified income and map (or randomly generated one). You build armies,move them to hostile provinces, negotiate pacts, ...
- June 17th, 2005, 11:49 am
- Forum: Ideas
- Topic: Replay idea
- Replies: 2
- Views: 884
- June 16th, 2005, 10:59 pm
- Forum: Ideas
- Topic: What to do with "useless" XP?
- Replies: 5
- Views: 1411
What to do with "useless" XP?
I read here, that devs don't want to allow "super-units", and that's OK. However I think, that doing nothing with gained XP over maximum lvl is something to discuss. The main reason I want to do something with it is that people learn all their lives and there are always skills to learn. He...