List of terrain tiles in the Map Editor gets too short
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List of terrain tiles in the Map Editor gets too short
Something that has been annoying me about the Map Editor for some time now. The list of terrain tiles start making use of the available screen height, but after editing a bit around, they suddenly end up using only a small portion of the available height, meaning you have to scroll up and down a lot. Reloading the Map Editor solves this as the height goes back to normal again.
I can reliably reproduce this when selecting terrain subtypes that don't make the list of tiles fit the whole screen height, and then resizing the map from the menu or when playing with the editor preferences (e.g. changing time of day).
Using Wesnoth 1.7.15 aka 1.8-rc1 on Windows XP Professional x64.
I can reliably reproduce this when selecting terrain subtypes that don't make the list of tiles fit the whole screen height, and then resizing the map from the menu or when playing with the editor preferences (e.g. changing time of day).
Using Wesnoth 1.7.15 aka 1.8-rc1 on Windows XP Professional x64.
The Cost Of Living (1.8): main thread, feedback thread
Re: List of terrain tiles in the Map Editor gets too short
You can press ctrl+f twice to have the same effect as reloading the map.
Re: List of terrain tiles in the Map Editor gets too short
I tried that when I had the bug, and it didn't work for me...fabi wrote:You can press ctrl+f twice to have the same effect as reloading the map.