1.3.9: game will not exit when run with --nogui

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dagoi-koi
Posts: 15
Joined: October 30th, 2007, 4:55 am

1.3.9: game will not exit when run with --nogui

Post by dagoi-koi »

Version 1.3.9 on Windows XP. The game will not exit when run from the command line using the --nogui switch.

Here is the whole cmd I am using:

Code: Select all

wesnoth.exe --nogui --multiplayer --controller1=ai --controller2=ai --scenario=multiplayer_Den_of_Onis
Here is Stderr.txt:

Code: Select all

Battle for Wesnoth v1.3.9
Started on Sat Nov 10 12:59:40 2007

loadscreen: Logo image is too big.
WARNING: setlocale() failed for ''.
set locale to ''
found valid cache at 'D:/Program Files/Wesnoth/userdata/cache/cache-v1.3.9-5ee461d1087120135f5b527ebab05b6247cbaf97' using it
loadscreen: filesystem counter = 228
loadscreen: binarywml counter = 18682
loadscreen: setconfig counter = 240
loadscreen: parser counter = 232
time elapsed: 4978 ms
counted sides: 1
counted sides: 2
error display: display locked ignoring dialog 'Game Over' ''
The winner is output to stdout.txt, but the program won't exit. This same command works fine on the stable version.
Last edited by dagoi-koi on November 10th, 2007, 6:48 pm, edited 1 time in total.
Soliton
Site Administrator
Posts: 1732
Joined: April 5th, 2005, 3:25 pm
Location: #wesnoth-mp

Post by Soliton »

Check again with 1.3.10, should be fixed.
"If gameplay requires it, they can be made to live on Venus." -- scott
dagoi-koi
Posts: 15
Joined: October 30th, 2007, 4:55 am

Post by dagoi-koi »

Thanks. Once it is compiled for Windows I will get it. Unless you could point me to a 1.3.10 windows exe.
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