problems whit shading, help needed

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Sabata
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problems whit shading, help needed

Post by Sabata »

Well this is not Wesnoth's art I mean it is not be used in Wesnoth, but since I need some help in upgreating my shading I ask for help here... so anyone who can show me the wrong things and the rigth things... please
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Cyborg gladiator.png
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Cyborg 2 .png
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jdsampayo
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Post by jdsampayo »

They are very good!

In cyborg2.png I see some pixels outside the image, just a little up of the big shoulder.

Suggestion: Maybe you can play with the pairs of eyes, you know, for a level 1 unit a pair, for a level 2 two pairs and... you get the point.

cheers!
Shadow
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Post by Shadow »

Well already very good shading so far.
Some higher contrast perhaps to distuingish the color areas even more perhaps. Than a global light source. One source of light(which is not right in the middle).
One side will get darker than the the other -> assymetric shading.
... all romantics meet the same fate someday
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
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Weeksy
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Post by Weeksy »

This looks great and the sort of thing that spacenoth could use for their ground variant... one thing though, they look a lot more like generic androids than the human-robot combinations that cyborgs are.
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Na'enthos
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Post by Na'enthos »

Like Weeksy said, Spacenoth (http://exong.net/spacenoth/) may be able to use your quite well-made sprites. Of course you can always post them here (too), it is true more people frequent these forums.
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Sabata
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Post by Sabata »

Na'enthos wrote:Like Weeksy said, Spacenoth (http://exong.net/spacenoth/) may be able to use your quite well-made sprites. Of course you can always post them here (too), it is true more people frequent these forums.
He he he... this art IS for spacenoth, I'we been developing spacenoth for some time now... and the reason to post here is that I needed some advices from better artists.

But you know, its good to see that people know about spacenoth. :D
Sabata
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Post by Sabata »

Still not happy....
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android gunner.png
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Extreminator.png
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irrevenant
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Post by irrevenant »

I suspect you mean "exterminator", but "extreminator" is a cool term. :)
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West
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Post by West »

Or maybe an Excremator?? :O

...


Sorry, I had a childish moment. As you were.
Mathijs
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Post by Mathijs »

jdsampayo wrote: Suggestion: Maybe you can play with the pairs of eyes, you know, for a level 1 unit a pair, for a level 2 two pairs and... you get the point.
That's a good idea, but it's not very obvious to see. I would add something else too. Like spikes on his armor. Or giving him platinum plates and then a golden plate. (That would be somewhat irrealistic as gold is a very soft metal :p) Or adding a coloured 'tatoo' on his armor (in his teamcolor) that gets more complex with his rank.
I dunno, just something a bit more noticable!

The android gunner seems to be missing an eye, but that could be my wrong idea of perspective (the left eyes (left on the picture) seem to be on one line, so you'd expect the right ones to either both be visible or both be invisible)
His left arm looks bended in comparison to it's right arm.

The Xtreminators :twisted: legs look a bit whobly. His right leg should be set straight like the other one perhaps?


apart from that, I think those droids are nicelooking.

cheers!
Sabata
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Post by Sabata »

Mathijs wrote:
jdsampayo wrote: Suggestion: Maybe you can play with the pairs of eyes, you know, for a level 1 unit a pair, for a level 2 two pairs and... you get the point.
That's a good idea, but it's not very obvious to see. I would add something else too. Like spikes on his armor. Or giving him platinum plates and then a golden plate. (That would be somewhat irrealistic as gold is a very soft metal :p) Or adding a coloured 'tatoo' on his armor (in his teamcolor) that gets more complex with his rank.
I dunno, just something a bit more noticable!

The android gunner seems to be missing an eye, but that could be my wrong idea of perspective (the left eyes (left on the picture) seem to be on one line, so you'd expect the right ones to either both be visible or both be invisible)
His left arm looks bended in comparison to it's right arm.

The Xtreminators :twisted: legs look a bit whobly. His right leg should be set straight like the other one perhaps?


apart from that, I think those droids are nicelooking.

cheers!
Uhh... didnt saw your post, yup, gunner arm is not very well... i'll change that, and the Xtreminator too.

My new making... anything wrong?
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Telvannia
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Post by Telvannia »

i dont like that random patch of yellow, and some how it does not seem to fit in with the other units.
Sabata
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Post by Sabata »

Telvannia wrote:i dont like that random patch of yellow, and some how it does not seem to fit in with the other units.
:? Hmm maybe... it had better looking in paper... ah well better? And changed that problem whit gunner arm. Anything else need change?

And i saw some contrast diference so I made briger gunner is it better or not?
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android burner 2.png
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android gunner.png
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android gunner color.png
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Sabata
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Post by Sabata »

Now, comming back to shading... gunner whit new tipe of shading... people who know how to make good shading please respond.
Am I in a good way?
Shadow
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Post by Shadow »

Sabata wrote:Now, comming back to shading... gunner whit new tipe of shading... people who know how to make good shading please respond.
Am I in a good way?
I would deepen the shadows on the edges a bit. Even more darker areas he is still quite bright. Also you can use some other colors than white on the relections. Reflections on Metal sometimes change the color. (It is a bit exagerated but that's spriting all about)
... all romantics meet the same fate someday
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
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