All factions are equal, but some are more equal than others

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Glowing Fish
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All factions are equal, but some are more equal than others

Post by Glowing Fish »

So, after having come to the conclusion that all the factions are currently balanced...
Which I pretty much believe.

What faction do you think has an edge in intangibles? Is there a faction that can pull off more last minute saves, make the most unexpected attacks and advances, do the most set-ups, and are just generally the coolest. Or maybe just seem to have the most charisma.

For several reasons, I would have to say Rebels are my favorite faction. I can explain some of this, but part of it is just preference.
commanderkeen
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Post by commanderkeen »

Yeah, I like Rebels more too and I win more with them. I think this is to do with their recruit list's similarity to what you can recruit in HttT.

Ambush adds to the cool factor and helps pull off sneaky last minute saves.

And elves have most of the coolest units (except thieves and fencers, but they have mages, woses, shamans, and... champions!)

They have dextrous, which is better (IMO) than undead

They have all damage types availible by level 2 (please correct me if I'm wrong here).

I think Rebels are the most popular faction, followed by possibly northerners, based on the number of games played with them.

Rebels have unexpected stuff, and they're the coolest and the most charismatic.
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Kestenvarn
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Post by Kestenvarn »

Clever title.
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Post by Blarumyrran »

yup, ive been through numerous 2v2 where 3 out of 4 leaders are elvish captains. i cant say that about any other default era leader. (on large heroes era maps, everyone is, naturally, silver mage). i used to play mainly elves too, but recently dwarves & undead have sympathized me more. i just got bored of the same units all the time.
IB
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Post by IB »

I'm starting to think loyalist spearmen might be too cheap.
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Post by Yogibear »

IB wrote:I'm starting to think loyalist spearmen might be too cheap.
I bet you wrote that after being drakes against them :P .
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IB
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Post by IB »

:D
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Post by Tux2B »

I'd only say that factions are globally balanced, but that, for an example, Drakes are no match against Undeads, or that elves are weaker against dwarves than against orcs.
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Truper
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Post by Truper »

For me, what makes some factions more equal than others is the combinations they have available. I'll cite 2: Thieves to backstab, and Gryphon Riders to get behind the enemy and make the backstab possible. Rebel Shamen to slow the foe, and then something or other to attack the now less dangerous enemy ;)
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Post by CIB »

Factions are only balanced when the maps are balanced.
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Post by Glowing Fish »

CIB wrote:Factions are only balanced when the maps are balanced.
Maps are only balanced when the factions are balanced.
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Post by Gus »

Pie is only balanced when pie is balanced.
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Kestenvarn
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Post by Kestenvarn »

Glowing Fish wrote:
CIB wrote:Factions are only balanced when the maps are balanced.
Maps are only balanced when the factions are balanced.
Only balanced are factions when balanced are the maps?
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Post by Glowing Fish »

commanderkeen wrote: They have all damage types availible by level 2 (please correct me if I'm wrong here).
You are correct, and they are tied with Loyalists for most specials at Level 2 and 3, I believe.
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Post by Yoda Man »

Kestenvarn wrote:
Glowing Fish wrote: Maps are only balanced when the factions are balanced.
Only balanced are factions when balanced are the maps?
My line, this is, hmm?
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