Path of Summoner Multiplayer Era
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Earth Mastery gives you strong physical resistances but a medium attack (worse than fire one) a +1 damage in melee and a crappy set of creatures (Mudcrawler,weak level 0, and animated ston, kinda ok)
Death Mastery gives you drain to your melee attack (either 7-2 or 8-2 if you have earth), strong cold resistance and 4 units to summon (normal undeads ... wesnoth normal units are usually cheaper than summoned creatures)
The Magic servant holy resistance should be 100% (full damage) I'll fix it.
Also I'll increase the wind herders a bit.
There are two eras included, one only with summoners and another one with all factions too. (Maybe the labels are too long, I'll check)
Death Mastery gives you drain to your melee attack (either 7-2 or 8-2 if you have earth), strong cold resistance and 4 units to summon (normal undeads ... wesnoth normal units are usually cheaper than summoned creatures)
The Magic servant holy resistance should be 100% (full damage) I'll fix it.
Also I'll increase the wind herders a bit.
There are two eras included, one only with summoners and another one with all factions too. (Maybe the labels are too long, I'll check)
Uploaded version 0.03
2 new units: Thunderbird and Zephyr
Now only 1 unit remains without advance (Tidal, as Magic servant will not have advances)
Extra graphics. (Still 30% missing)
Some small changes in defenses and moivements.
Rebalanced some of the Master summoners attacks, some magic paths give you special combos.
http://www.wesnoth.org/forum/download.php?id=3009
The era works better in small to medium maps. (6p Hexcake rocks)
2 new units: Thunderbird and Zephyr
Now only 1 unit remains without advance (Tidal, as Magic servant will not have advances)
Extra graphics. (Still 30% missing)
Some small changes in defenses and moivements.
Rebalanced some of the Master summoners attacks, some magic paths give you special combos.
http://www.wesnoth.org/forum/download.php?id=3009
The era works better in small to medium maps. (6p Hexcake rocks)
I think there is a mistake in the main cfgs.
The "of" was left out of some of the names.
I fixed the cfgs.
The "of" was left out of some of the names.
I fixed the cfgs.
- Attachments
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summ2.cfg
- (7.33 KiB) Downloaded 325 times
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summoners_era.cfg
- (4.79 KiB) Downloaded 316 times
I went through the unit descriptions and fixed the spelling and grammar errors.
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Animated Rock:
"Animated Rocks are creatures made of solid, living rock. They have a weak attack, but are incredibly hard to destroy."
Fire Ghost:
"Fire Ghosts are spirits of smoke and flame, summoned by powerful mages. When not being ordered around they like to frolic in pools of lava and take great delight in burning anything they can reach."
Fire Wisp:
"Fire Wisps are spirits of smoke and flame, summoned by powerful mages. When not being ordered around they like to frolic in pools of lava and take great delight in burning anything they can reach."
Ice Crab:
"Ice Crabs are creatures made of solid ice. Their fore claws end in spiky spear-like icicles. They can generate an aura of cold which covers the ground with layers of ice, slowing down whatever is near."
Ice Shell:
"Ice Shells are creatures made of solid ice. Their fore claws end in spiky spear-like icicles. They can generate an aura of cold which covers the ground with layers of ice, slowing down whatever is near."
Magical Servant:
"Almost just a field of magical force, it is designed to carry out the orders of the mage who summoned them. It attacks using force waves as projectiles, but has no means of defense if it is assaulted in closed quarters. They are not very durable, and usually they just disappear after a few days and can not be recalled nor improved to a stronger form."
Mannequin & Mystic Puppet:
"These wooden creations are animated by magic and bound to do the will of their master."
Rock Golem:
"Rock Golems are creatures made of solid, living rock. They have a weak attack, but are incredibly hard to destroy."
Silver Unicorn:
"Gleaming with light, these horses bear a magic silvery horn in the middle of their foreheads which can shoot rays of pure light. Composed by light and life forces, they are so full of them that their mere presence heals allied units around them."
Thunderbird:
"Using its metal feathers the Thunderbird is able to create powerful sparks that can be thrown at long range."
Unicorn:
"These small white horses proudly bear a horn in the middle of their forehead. Composed by light and life forces, they are so full of them that their mere presence heals allied units around them."
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Animated Rock:
"Animated Rocks are creatures made of solid, living rock. They have a weak attack, but are incredibly hard to destroy."
Fire Ghost:
"Fire Ghosts are spirits of smoke and flame, summoned by powerful mages. When not being ordered around they like to frolic in pools of lava and take great delight in burning anything they can reach."
Fire Wisp:
"Fire Wisps are spirits of smoke and flame, summoned by powerful mages. When not being ordered around they like to frolic in pools of lava and take great delight in burning anything they can reach."
Ice Crab:
"Ice Crabs are creatures made of solid ice. Their fore claws end in spiky spear-like icicles. They can generate an aura of cold which covers the ground with layers of ice, slowing down whatever is near."
Ice Shell:
"Ice Shells are creatures made of solid ice. Their fore claws end in spiky spear-like icicles. They can generate an aura of cold which covers the ground with layers of ice, slowing down whatever is near."
Magical Servant:
"Almost just a field of magical force, it is designed to carry out the orders of the mage who summoned them. It attacks using force waves as projectiles, but has no means of defense if it is assaulted in closed quarters. They are not very durable, and usually they just disappear after a few days and can not be recalled nor improved to a stronger form."
Mannequin & Mystic Puppet:
"These wooden creations are animated by magic and bound to do the will of their master."
Rock Golem:
"Rock Golems are creatures made of solid, living rock. They have a weak attack, but are incredibly hard to destroy."
Silver Unicorn:
"Gleaming with light, these horses bear a magic silvery horn in the middle of their foreheads which can shoot rays of pure light. Composed by light and life forces, they are so full of them that their mere presence heals allied units around them."
Thunderbird:
"Using its metal feathers the Thunderbird is able to create powerful sparks that can be thrown at long range."
Unicorn:
"These small white horses proudly bear a horn in the middle of their forehead. Composed by light and life forces, they are so full of them that their mere presence heals allied units around them."
"It is time people learned about their failures and my successes."