1.18 Saurian Campaign, Vendraxis Prophecy
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Re: Vendraxis Prophecy, 1.16/1.18, Saurian Campaign
Thank you for your feedback.ZIM wrote: ↑March 30th, 2024, 4:22 am Hello, just want to say I enjoyed the campaign so far. Just a suggestion, I find it redundant for the Saurian Seeker Thief to have a smoke bomb attack that poisons when we already have the knife attack. Maybe change it to slows, or a new special that reduces the unit's hit chance? I think it also make more sense that a smoke bomb hinders a unit's movement rather than poisoning them.
I'm working on the smoke bomb effect. My plan right now is, reducing movement, -10% defense, -10% offence and getting rid of zone of control.
And for the lvl 3 adding marksmanship.
I uploaded the new version, because I wanted to fix bugs.
Campaigns:Vendraxis Prophecy
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Re: Vendraxis Prophecy, 1.16/1.18, Saurian Campaign
Uploaded the new version, now we got a new smoke bomb and bola effect.ZIM wrote: ↑March 30th, 2024, 4:22 am Hello, just want to say I enjoyed the campaign so far. Just a suggestion, I find it redundant for the Saurian Seeker Thief to have a smoke bomb attack that poisons when we already have the knife attack. Maybe change it to slows, or a new special that reduces the unit's hit chance? I think it also make more sense that a smoke bomb hinders a unit's movement rather than poisoning them.
Campaigns:Vendraxis Prophecy
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Vendraxis Prophecy, S7 proofread version
Here's a proofread version of S7.
- Attachments
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07_Snowpass.cfg
- (18.23 KiB) Downloaded 75 times
Re: Vendraxis Prophecy, 1.16/1.18, Saurian Campaign
New Version 1.2.0 up
Smokebomb ability
Lurker Bola ability Lurker Tree
New lvl 1 for fire ant rider
Smokebomb ability
Lurker Bola ability Lurker Tree
New lvl 1 for fire ant rider
Campaigns:Vendraxis Prophecy
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Vendraxis Prophecy proofreading
Proofread versions of the final two scenarios.
I also noticed a lot of code duplication in S8. Would be good to simplify some of them, so that you spend less time debugging them in the future. (I've explained in my comments inside the file how).
Best of luck to Zanza and her companions!
I also noticed a lot of code duplication in S8. Would be good to simplify some of them, so that you spend less time debugging them in the future. (I've explained in my comments inside the file how).
Best of luck to Zanza and her companions!
- Attachments
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09_VP_Epilogue.cfg
- (3.03 KiB) Downloaded 66 times
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08_Vendraxis_lair.cfg
- (23.02 KiB) Downloaded 284 times
Re: Vendraxis Prophecy proofreading
Thank you very much. Yes, I know, there are many code duplicates, haha. I was still learning to that point.bssarkar wrote: ↑April 12th, 2024, 9:12 am Proofread versions of the final two scenarios.
I also noticed a lot of code duplication in S8. Would be good to simplify some of them, so that you spend less time debugging them in the future. (I've explained in my comments inside the file how).
Best of luck to Zanza and her companions!
Nowadays I would do it a bit differently.
Thank you for proof reading

Campaigns:Vendraxis Prophecy
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Re: Vendraxis Prophecy proofreading
New update up with shortened code. I think I nearly payed attention to all your notes bssarkar.bssarkar wrote: ↑April 12th, 2024, 9:12 am Proofread versions of the final two scenarios.
I also noticed a lot of code duplication in S8. Would be good to simplify some of them, so that you spend less time debugging them in the future. (I've explained in my comments inside the file how).
Best of luck to Zanza and her companions!
New Portraits for the Undead (nothing special).
Faster Movement in S7.
Campaigns:Vendraxis Prophecy
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Re: 1.18 Saurian Campaign, Vendraxis Prophecy
Hi,
I greatly enjoyed the campaign, especially the variety of Saurians you present there.
Can't really comment on the difficulty, as I played on Easy, as I was more interested in the story and the new units.
I think the dialogues can be improved somewhat, in that I find them not very engaging at times. But I know writing really good dialogues is quite hard and not the focus for many players. And I know the difficulty of the non-native tongue myself.
I am absolutely in love with the multitude of units you created and the art you did for many of them. <3
I used a few of them in my own scenarios and I think I will definitely reference your addon should I someday publish my map pack.
Thank you very much for your great contribution.
I greatly enjoyed the campaign, especially the variety of Saurians you present there.

Can't really comment on the difficulty, as I played on Easy, as I was more interested in the story and the new units.
I think the dialogues can be improved somewhat, in that I find them not very engaging at times. But I know writing really good dialogues is quite hard and not the focus for many players. And I know the difficulty of the non-native tongue myself.
I am absolutely in love with the multitude of units you created and the art you did for many of them. <3
I used a few of them in my own scenarios and I think I will definitely reference your addon should I someday publish my map pack.
Thank you very much for your great contribution.
Re: 1.18 Saurian Campaign, Vendraxis Prophecy
Thank you for your kind words.kobe wrote: ↑April 28th, 2024, 2:33 pm Hi,
I greatly enjoyed the campaign, especially the variety of Saurians you present there.
Can't really comment on the difficulty, as I played on Easy, as I was more interested in the story and the new units.
I think the dialogues can be improved somewhat, in that I find them not very engaging at times. But I know writing really good dialogues is quite hard and not the focus for many players. And I know the difficulty of the non-native tongue myself.
I am absolutely in love with the multitude of units you created and the art you did for many of them. <3
I used a few of them in my own scenarios and I think I will definitely reference your addon should I someday publish my map pack.
Thank you very much for your great contribution.
Yes the dialog needs improvement, but I do not have the ability to do so.
Feel free to use all the saurians

They are all in my saurian pack. There you can find saurians from other campaigns too.
If you need a recolor of a saurian feel free to tell me, I'll add them to the saurian pack.
Campaigns:Vendraxis Prophecy
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Re: 1.18 Saurian Campaign, Vendraxis Prophecy
I haven't played this campaign for a while and just reopened it. Back in March you removed the loyal trait from the level 0 units. But I think you may have left the intro dialogue alone and it still said it was in effect.
Re: 1.18 Saurian Campaign, Vendraxis Prophecy
That is true. I wanted to reduce the loyal units count in my campaign. Nevertheless they got the better quick trait (without -5% HP).
I'll take a look into the dialogue, that is a good hint.
Thank you for playing it again

Campaigns:Vendraxis Prophecy
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Re: 1.18 Saurian Campaign, Vendraxis Prophecy
Uploaded a new version with a small fix. I also added a choice, that lets the player decide which traits he likes (only for lvl 0 units).
Campaigns:Vendraxis Prophecy
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Re: 1.18 Saurian Campaign, Vendraxis Prophecy
I uploaded the new fix and got this:
The following add-on had errors and could not be loaded:
C:\Users\Owner\Documents\My Games\Wesnoth1.18/data/add-ons/Vendraxis_Prophecy/_main.cfg
Please report this to the author or maintainer of this add-on.
Details:
Macro/file 'YOUNG_PRERECRUIT_EVENT' is missing
at ~add-ons/Vendraxis_Prophecy/scenarios/01_Practice_in_the_Swamps.cfg:275
included from ~add-ons/Vendraxis_Prophecy/_main.cfg:14
The following add-on had errors and could not be loaded:
C:\Users\Owner\Documents\My Games\Wesnoth1.18/data/add-ons/Vendraxis_Prophecy/_main.cfg
Please report this to the author or maintainer of this add-on.
Details:
Macro/file 'YOUNG_PRERECRUIT_EVENT' is missing
at ~add-ons/Vendraxis_Prophecy/scenarios/01_Practice_in_the_Swamps.cfg:275
included from ~add-ons/Vendraxis_Prophecy/_main.cfg:14
Re: 1.18 Saurian Campaign, Vendraxis Prophecy
I'll fix it soon.
Last edited by Refumee on June 16th, 2024, 6:24 am, edited 1 time in total.
Campaigns:Vendraxis Prophecy
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Re: 1.18 Saurian Campaign, Vendraxis Prophecy
Sorry for that, thats the pain for managing 3 different projects.WLFobe wrote: ↑June 16th, 2024, 2:37 am I uploaded the new fix and got this:
The following add-on had errors and could not be loaded:
C:\Users\Owner\Documents\My Games\Wesnoth1.18/data/add-ons/Vendraxis_Prophecy/_main.cfg
Please report this to the author or maintainer of this add-on.
Details:
Macro/file 'YOUNG_PRERECRUIT_EVENT' is missing
at ~add-ons/Vendraxis_Prophecy/scenarios/01_Practice_in_the_Swamps.cfg:275
included from ~add-ons/Vendraxis_Prophecy/_main.cfg:14
Just updating the Refumees Saurian Pack, then it should work again.
Sorry for the Error.
Campaigns:Vendraxis Prophecy
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation
Porting:Across the Ocean, Forgotten Legacy, Oath of Allegiance, Palms amid Blue Dunes, Carved in Stone, The Rod of Justice
Modification: Unit Color Changer, Unit Color Variation