Kelba's Magic Gold v1 (1337 Gold Hack)

General feedback and discussion of the game.

Moderator: Forum Moderators

MadMax
Posts: 1792
Joined: June 6th, 2004, 3:29 pm
Location: Weldyn, Wesnoth

Post by MadMax »

Kelba, this is shameful. Wesnoth is supposed to be a turn-based strategy game. Thanks to this patch, it could very well become Code War.

Guys, I played a game with Kelba yesterday, and I have the autosave. I am not sure if this hack was used, but if it was, this may have clues to stop it.
Attachments
Auto-Save.zip
not really .zip, delete extension
(151.81 KiB) Downloaded 317 times
"ILLEGITIMIS NON CARBORUNDUM"

Father of Flight to Freedom
http://www.wesnoth.org/wiki/FlightToFreedom
Kelba
Posts: 17
Joined: January 15th, 2005, 5:24 pm

Post by Kelba »

MadMax wrote:Kelba, this is shameful. Wesnoth is supposed to be a turn-based strategy game. Thanks to this patch, it could very well become Code War.

Guys, I played a game with Kelba yesterday, and I have the autosave. I am not sure if this hack was used, but if it was, this may have clues to stop it.
1. Its not a patch, it's a trainer.
2. I didn't develope it untill last night when I was bored.
Dave
Founding Developer
Posts: 7071
Joined: August 17th, 2003, 5:07 am
Location: Seattle
Contact:

Post by Dave »

I would like to point out that if anyone did use this 'hack' to increase their gold that it would still cause an out-of-sync error on the other machines participating in the game.

And no, the tool doesn't fall under the GPL and source isn't required. Although I find it rather amusing that someone would 'hack' into an open source game in this way.

David
“At Gambling, the deadly sin is to mistake bad play for bad luck.” -- Ian Fleming
Locked