Walking Corpse Submerge
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- Doctor_Possum
- Posts: 3
- Joined: April 20th, 2010, 7:11 am
Walking Corpse Submerge
Not really a bug as such. Something I noticed today, Walking Corpses and Souless can move in deep water (like skeletons can), yet they do not have the "submerge" ability listed in their description (am running Wesnoth 1.8.5 on Windows 7 64-bit). Is this merely an oversight?
Eagles soar, but possum not sucked into jet engine.
- Pentarctagon
- Project Manager
- Posts: 5730
- Joined: March 22nd, 2009, 10:50 pm
- Location: Earth (occasionally)
Re: Walking Corpse Submerge
submerge means that they are invisible in deep water, not that they can move in it.
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
take one down, patch it around
-2,147,483,648 little bugs in the code
Re: Walking Corpse Submerge
While this is true, the description might lead to this confusion by saying that the unit does not need to come to the surface to breathe, which makes you assume they can move in deep water.Pentarctagon wrote:submerge means that they are invisible in deep water, not that they can move in it.
Greetz
HomerJ
Six years without a signature!
Re: Walking Corpse Submerge
I imagine the WC's float.
Re: Walking Corpse Submerge
The description of the WCs doesn't say this anywhere...HomerJ wrote:While this is true, the description might lead to this confusion by saying that the unit does not need to come to the surface to breathe, which makes you assume they can move in deep water.Pentarctagon wrote:submerge means that they are invisible in deep water, not that they can move in it.
Greetz
HomerJ

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Re: Walking Corpse Submerge
description of Submerge, rather.Crendgrim wrote:The description of the WCs doesn't say this anywhere...HomerJ wrote: While this is true, the description might lead to this confusion by saying that the unit does not need to come to the surface to breathe, which makes you assume they can move in deep water.
Greetz
HomerJ![]()
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