artisticdude's Art
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- artisticdude
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Re: artisticdude's art, currently meandering about aimlessly
I tried out some more contrast in the mail, and gave the shading a few tweaks where it was bugging me (as well as stretching the canvas out to the standard size and adding the shadow).
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- soldier.png (4.65 KiB) Viewed 2713 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
- King_Elendil
- Posts: 250
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Re: artisticdude's art, currently meandering about aimlessly
Hey, I was bored
so I made a variation of the mail, That's the way that I make mail, and I wanted to try it out on your mail-man
.


I'm finally admitting that this will be a very long (if not permanent) Wesbreak. Thank y'all for the great times, and may Wesnoth rise to become one of the most popular games on the planet.
- artisticdude
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Re: artisticdude's art, currently meandering about aimlessly
Thanks, but there's something about that style of mail that just doesn't do it for me... I can't figure out what.
Here's an update on the shadow and a few other minor things, as well as a doodle I came up with (
oh no, is this looking squid-like or what?
).
Here's an update on the shadow and a few other minor things, as well as a doodle I came up with (


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- mouldy mound.png (3.54 KiB) Viewed 2706 times
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- newguy copy.png (4.7 KiB) Viewed 2706 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
- Neilarmius
- Posts: 82
- Joined: May 14th, 2007, 1:16 am
Re: artisticdude's art, currently meandering about aimlessly
Your really kicking the pillowing habit.
Blob
white speculars for where the slime reflects.
new guy
+I think his right knee cap is px too high.
+Shadows should be constant in transparency
+The sword blurs strangely in the centre
but
+sweet lighting
+he's wearing some interesting kit.
Blob
white speculars for where the slime reflects.
new guy
+I think his right knee cap is px too high.
+Shadows should be constant in transparency
+The sword blurs strangely in the centre
but
+sweet lighting
+he's wearing some interesting kit.
- artisticdude
- Moderator Emeritus
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- Joined: December 15th, 2009, 12:37 pm
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Re: artisticdude's art, currently meandering about aimlessly
Yes!Neilarmius wrote:Your really kicking the pillowing habit.

I tweaked him some more:
EDIT: and a not-so-wesnoth-styled sprite.
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- newguy copy copy.png (4.67 KiB) Viewed 2668 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
- artisticdude
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Re: artisticdude's art, currently meandering about aimlessly
Sorry for the double post, but I thought this was worthy of its own post. I've been making myself a personal logo for my artwork, and this is what I've come up with:
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- personal logo 3.png (16.96 KiB) Viewed 2647 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
Re: artisticdude's art, currently meandering about aimlessly
Cool. Now you make it 50% opague and put it in the background layer of all your sprites? 

Re: artisticdude's art, currently meandering about aimlessly
Loving the lighting on the newguy. Hating the lighting on his sword. And the colors actually.
Sword lighting aint easy. But there is one thing that is essential to get the lighting right. Put a layer behind it filled with a single color or even a terrain if you feel like it. That way you can see your lighting heaps better, cus frankly for swords, outlines the whole way around just don't work. There needs to be some white section in the middle part. And darker towards ether end. Make the groove in the middle graduate from the crossguard Until it's really light at the top. DON'T add new colors for it though, use the ones you already have.
Sword lighting aint easy. But there is one thing that is essential to get the lighting right. Put a layer behind it filled with a single color or even a terrain if you feel like it. That way you can see your lighting heaps better, cus frankly for swords, outlines the whole way around just don't work. There needs to be some white section in the middle part. And darker towards ether end. Make the groove in the middle graduate from the crossguard Until it's really light at the top. DON'T add new colors for it though, use the ones you already have.
My spritework can be seen here.
Want to play Roll 2 Dodge, or even start your own game?http://rolltododge.freeforums.org/index.php We need you!
Want to play Roll 2 Dodge, or even start your own game?http://rolltododge.freeforums.org/index.php We need you!
- artisticdude
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Re: artisticdude's art, currently meandering about aimlessly
Nah, I'll save it for larger stuff.Gambit wrote:Cool. Now you make it 50% opague and put it in the background layer of all your sprites?

About the sword: the lighting is kinda off. Will work on that.
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
Re: artisticdude's art, currently meandering about aimlessly
It well depicts your name. Lots of colors for an artisticly motivated dude. I can't imagine what you would use this for though... 

Check out the FOSS game Sumwars
Wish I had more time for composing music...
Wish I had more time for composing music...
Re: artisticdude's art, currently meandering about aimlessly
Telaron: Watermarking 

- artisticdude
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Re: artisticdude's art, currently meandering about aimlessly
Unfortunately, I don't yet have a single piece of art large enough to watermark, but it was fun and easy to make and will be useful if and when I create a large enough work of art to fit this logo on it.
EDIT: A smaller version.
EDIT: A smaller version.
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- personal logo small.png (4.9 KiB) Viewed 2582 times
"I'm never wrong. One time I thought I was wrong, but I was mistaken."
- artisticdude
- Moderator Emeritus
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- Joined: December 15th, 2009, 12:37 pm
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Re: artisticdude's art, currently meandering about aimlessly
After I promised myself I'd never touch this again... here I am. Gone full circle. But now that I'm far more skilled (though nowhere near mainline level) than when I originally made this guy, I thought I'd give him an overhaul, and give myself some animating practice while at it. Even though Melinath's no longer around, I figure people can always use a fully animated swordsman somewhere (myself among others
). But I'm having trouble with the boss on the shield, and I'm not sure what I can do to make it look right.

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"I'm never wrong. One time I thought I was wrong, but I was mistaken."
Re: artisticdude's art, currently reworking the master swordsman
Remade boss. (nothing fancy or arduous)
Better? (or worse)?

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Check out the FOSS game Sumwars
Wish I had more time for composing music...
Wish I had more time for composing music...
- artisticdude
- Moderator Emeritus
- Posts: 2424
- Joined: December 15th, 2009, 12:37 pm
- Location: Somewhere in the middle of everything
Re: artisticdude's art, currently reworking the master swordsman
You've lost the shape, though. It has a distinct shape that (I find, anyway) is hard to draw from this angle.
"I'm never wrong. One time I thought I was wrong, but I was mistaken."