Player white vs observer white
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Player white vs observer white
Nothing big just a cosmetic annoyance, that causes a tiny bit of confusion occasionally.
I think observer white and Player white need to be different, or observer/server speak needs to be in a color that is not in the player color pool.
I think observer white and Player white need to be different, or observer/server speak needs to be in a color that is not in the player color pool.
Let us all measure in milliyards, that way we can all get along.
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Re: Player white vs observer white
I also have found that to be annoying on occassion. I don't think they are the exact color, but they are quite similar.Sorrow wrote:Nothing big just a cosmetic annoyance, that causes a tiny bit of confusion occasionally.
I think observer white and Player white need to be different, or observer/server speak needs to be in a color that is not in the player color pool.
Re: Player white vs observer white
/me agrees.
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- Thrawn
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Re: Player white vs observer white
should make it TC colored XD
more seriously, a slightly darker grey would be pretty cool
more seriously, a slightly darker grey would be pretty cool
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott
this goes for they're/their/there as well
this goes for they're/their/there as well
- Aethaeryn
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Re: Player white vs observer white
Perhaps even have observer names format differently:
(ThisName) Instead of:
<ThatName>
(ThisName) Instead of:
<ThatName>
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Re: Player white vs observer white
Perhaps make player white --> player yellow.
My motto: "Never trust anything on 70% defense"
Re: Player white vs observer white
I'm color blind, so even if they're slightly different, as JW mentioned they might be, they still look exactly the same to me.
Re: Player white vs observer white
I like aethaeryn's idea
(observer)
<player>
Parentheses may differentiate it easily
(observer)
<player>
Parentheses may differentiate it easily
Re: Player white vs observer white
I also think this is a very sensible idea.Darkmage wrote:I like aethaeryn's idea
(observer)
<player>
Parentheses may differentiate it easily
Re: Player white vs observer white
They are ever so slightly different in color. What about just making observers gray?
Let us all measure in milliyards, that way we can all get along.
Replay Archive: http://www.wesnoth.org/wiki/Replays
Replay Archive: http://www.wesnoth.org/wiki/Replays
- DEATH_is_undead
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Re: Player white vs observer white
All the Wesnoth Colors were put in with color blindness in mind...Sorrow wrote:They are ever so slightly different in color. What about just making observers gray?
Personally, I'd get those mixed up.Aethaeryn wrote:Perhaps even have observer names format differently:
(ThisName) Instead of:
<ThatName>
What about something like Viliam suggested a few years ago, Better Visual Aid for the observers VS players. Like putting the observer's eye next to there name when they send a message.
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The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
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Re: Player white vs observer white
Good idea. Or something like this:
<sorrow> blah
goes to
<obs sorrow> blah
<sorrow> blah
goes to
<obs sorrow> blah
Let us all measure in milliyards, that way we can all get along.
Replay Archive: http://www.wesnoth.org/wiki/Replays
Replay Archive: http://www.wesnoth.org/wiki/Replays
- DEATH_is_undead
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Re: Player white vs observer white
Well, I was thinking more of the eye that appears in the corner on the top when they observe a game, but whatevers easier for the devs.Sorrow wrote:Good idea. Or something like this:
<sorrow> blah
goes to
<obs sorrow> blah
3P MP Scenario - Great Dwarves Escape
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
The best way to learn is to follow. In order to learn WML, you have to follow other's work, and check their codes.
Re: Player white vs observer white
Speaking as a color blind person, they're pretty bad. I find the default team color pairs of blue and purple and red and brown absolutely indistinguishable. Fortunately, it was easy to change them.DEATH_is_undead wrote:All the Wesnoth Colors were put in with color blindness in mind...
Re: Player white vs observer white
Well given the limited number of colours available we're never going to create a perfect fix.
Personally I don't find white players an issue; I can almost always tell if they are speaking because its slightly grayer than the obs white. I find I have less of an issue if they are team chatting (the most important type of chatting) Its even less of an issue when you remember who your team mate is.
So the powers that be know. Maybe it will be fixed, maybe it won't; its always going to be a trade off.
Locked
Personally I don't find white players an issue; I can almost always tell if they are speaking because its slightly grayer than the obs white. I find I have less of an issue if they are team chatting (the most important type of chatting) Its even less of an issue when you remember who your team mate is.
So the powers that be know. Maybe it will be fixed, maybe it won't; its always going to be a trade off.
Locked
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