Golden Mage
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Re: Golden Mage
Might work well for a project I'm involved in, in this post.
I'm really not a fan of the "erase out" death. No offense, but but it looks really silly and stupid.
I'm really not a fan of the "erase out" death. No offense, but but it looks really silly and stupid.
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Re: Golden Mage
Will we have a Platinum Mage?
Fine work!

Fine work!

http://www.wesnoth.org/forum/viewtopic.php?f=8&t=21994
When Came out the Shadows
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- CountPenguin
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Re: Golden Mage
He's already explained, that's not his death animation, it's his teleport animationSomeOneNamedMe wrote:Oh you thought the last part of the gif was for death didn't you. That is for the teleport ability, not the death animation.Turuk wrote:A question about the animations. Is his death animation just him being erased?
CountPenguin
Currently working on Siege of Soradoc. Except not anymore, but you can take over if you want!
Currently working on Siege of Soradoc. Except not anymore, but you can take over if you want!
Re: Golden Mage
It still looks ridiculous, even as a teleport animation. If I understand SONM right, though, that part of the gif won't be used at all, but rather the normal graphic. (At least, I hope that's what was meant.)
SomeOneNamedMe wrote:There is a halo overlay for an in game effect. i Couldn't get it in the gif. so it wont look so awkward ingame.
I belive the effect was coded by zookeper
- SomeOneNamedMe
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Re: Golden Mage
the teleport looks like the silver mages teleport with a slightly yellow tint.
I will try to make a death animation.ancestral wrote: I'm really not a fan of the "erase out" death. No offense, but but it looks really silly and stupid.
- SomeOneNamedMe
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Re: Golden Mage
Here is my try at a death animation.
What happens is when the mage disappears since his clothing is infused with magic it starts to disintegrate into nothing.
It's better than no animation... Kind of
Comments?
What happens is when the mage disappears since his clothing is infused with magic it starts to disintegrate into nothing.
It's better than no animation... Kind of
Comments?
- Attachments
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- Death anim.gif (11.3 KiB) Viewed 4616 times
Last edited by SomeOneNamedMe on June 25th, 2009, 8:00 pm, edited 1 time in total.
- thespaceinvader
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Re: Golden Mage
Personally, I'd suggest that if the unit you've recoloured doesn't yet have the animation (which it doesn't) it's not worth bothering to make your own.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
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Re: Golden Mage
You could try making a death animation for the silver mage and getting it contributed, then recoloring it. That would be great! But it would have to be a lot more polished than this one. For one thing, the frames are waaaay too fast. Read this. Then work hard. 
I'd kind of rather see him pull a Yoda, then have his pile of clothes fade to white. But since the frames are so fast, it's hard for me to see what's going on in your version.

I'd kind of rather see him pull a Yoda, then have his pile of clothes fade to white. But since the frames are so fast, it's hard for me to see what's going on in your version.
- thespaceinvader
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Re: Golden Mage
If you do plan on doing that doing a solid, physical death animation where the unit collapses over 4 or 5 frames would be far more useful in the long run than any for of metaphysical fade-out thing.
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Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
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Re: Golden Mage
You should really do a physical death animation.
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Re: Golden Mage
Collapsing is much harder than erasing parts of the sprite. So I won't suppose SomeOneNamedMe is able to do such a difficult animation. For example, I can do recolours, but I'm not able to work on difficult animations.
Maybe SomeOneNamedMe is able, but we should ask first.
Maybe SomeOneNamedMe is able, but we should ask first.
It is ok to correct me if my English is too bad.
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- SomeOneNamedMe
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Re: Golden Mage
Exactly right. If I tried to make a physical death animation it would come out horribly so i think it is best if I don't make one at all.Lord Ork wrote:Collapsing is much harder than erasing parts of the sprite. So I won't suppose SomeOneNamedMe is able to do such a difficult animation. For example, I can do recolours, but I'm not able to work on difficult animations.
I just looked and I think all the mage death animations are out of date.
- SomeOneNamedMe
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Re: Golden Mage
The gold mage now with the female graphics also
- Attachments
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Gold mage.zip
- the gold Mage with the female counterpart.
- (133.81 KiB) Downloaded 315 times
- homunculus
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Re: Golden Mage
i like silver mages, but when i am using them with the white ones, they look too much similar.SomeOneNamedMe wrote:[...]anybody can use it for anything.[...]
if there was a version of silver mage with more desaturated and maybe more contrast clothing, i would replace my wesnoth core image files at once (that would qualify as 'anything', i suppose).
Re: Golden Mage
You are aware that if you desaturate the clothing, they will appear less colourful, right? [/grammar_naziness]
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