1940: European Theatre "LITE" RELEASE!!! Dload @ Page 3

It's not easy creating an entire faction or era. Post your work and collaborate in this forum.

Moderator: Forum Moderators

panzervb
Posts: 46
Joined: October 28th, 2008, 4:09 am
Location: Malaysia

Re: 1940: European Theatre

Post by panzervb »

I don't care for the French word thingy anymore. That is not priority.
19962104.
Author of 1940:European Theatre era.
Jodwin
Posts: 82
Joined: April 26th, 2005, 2:04 am
Location: Suomi Finland Perkele

Re: 1940: European Theatre

Post by Jodwin »

Turuk wrote:
Skizzaltix wrote:...Yes, there's a reason I was feeling stupid. I guess I'm just really used to seeing it with the swastika (Not to say you should put that in--I don't know how much of an issue it could be, but better safe than sorry, right?).
Not that I think Panzervb would do it, but yes, this should be avoided in order to not cause potential issues. While it may make for historical accuracy and the symbol itself is recurring motif in Eastern themes, the Western stigma associated with it, particularly in this war context, should probably be avoided.
Of course, the swastika isn't the only symbol that's commonly associated with WW2 German military, and there's a nice alternative without all the negative Western stigma:
http://en.wikipedia.org/wiki/Iron_Cross
Yes I use windows, too.
Yes I too am aware of what that means.
Yes I'm still gonna use windows too.
User avatar
Turuk
Sithslayer
Posts: 5283
Joined: February 28th, 2007, 8:58 pm
Contact:

Re: 1940: European Theatre

Post by Turuk »

Jodwin wrote:Of course, the swastika isn't the only symbol that's commonly associated with WW2 German military, and there's a nice alternative without all the negative Western stigma:
Yup, but not an issue, that is already present on the flags. If you look at the larger version of his screenshot, you can see that the flag has the Balkenkreuz on it.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
UMC Maintainer: Forward They Cried, A Few Logs, A Few More Logs, Start of the War, and Battle Against Time
Jodwin
Posts: 82
Joined: April 26th, 2005, 2:04 am
Location: Suomi Finland Perkele

Re: 1940: European Theatre

Post by Jodwin »

Turuk wrote:
Jodwin wrote:Of course, the swastika isn't the only symbol that's commonly associated with WW2 German military, and there's a nice alternative without all the negative Western stigma:
Yup, but not an issue, that is already present on the flags. If you look at the larger version of his screenshot, you can see that the flag has the Balkenkreuz on it.
Well I did look at the bigger screenshot, and to me it looked like there's something black on top of the tank's turret rather than the cross...but if it is the cross then it's horribly off the center of the flag. :P
Yes I use windows, too.
Yes I too am aware of what that means.
Yes I'm still gonna use windows too.
panzervb
Posts: 46
Joined: October 28th, 2008, 4:09 am
Location: Malaysia

Re: 1940: European Theatre

Post by panzervb »

ATTENTION! I'm looking for testers to help find balance issues before I release this "Lite" era!

Requirements:
Plays Wesnoth often or competitively.
Has Wesnoth 1.5.9

For anybody is interested, please PM me. Thanks.
19962104.
Author of 1940:European Theatre era.
panzervb
Posts: 46
Joined: October 28th, 2008, 4:09 am
Location: Malaysia

Re: 1940: European Theatre

Post by panzervb »

BETA RELEASE! This is compatible with Wesnoth 1.5.9 only

This release has some balance issues. THIS IS NOT THE FINAL RELEASE. Post your problems here, and I'll try to counter them. Your opinion is very important for the growth of this era.

Download here:
Attachments
1940 European Theatre.zip
(590.5 KiB) Downloaded 392 times
19962104.
Author of 1940:European Theatre era.
mcv
Posts: 52
Joined: March 25th, 2009, 12:47 pm

Re: A era and faction(s) idea

Post by mcv »

JW wrote:I don't know why multi-hex attacks would be necessary for this...I mean even in Civ you have to be next to a unit to attack it. Artillery just gets a no retal bombardment. You could easily set a range=artillery and have it either retal against all other artilleries, or you could set each faction's artillery to a different variable**, or you could try to code a 'no retal' weapon special. It's entirely possible to get away with a few things here - as if it were necessary to begin with. I mean, I have hardly ever read of longbowmen being counter-attacked by the slings of footpads before.
Actually, I think there is a better way to handle artillery within the Wesnoth engine, while doing justice to its range: Leadership. After all, artillery rarely accomplishes much on its own; it fires in support of other units on attack or defense, in order to surpress the enemy, which allows the attacking unit to fight more effectively.

Actually, to really represent that aspect of artillery, you'd need a ranged Slow effect, but just using Leadership is probably fine. If you want to differentiate between different (more powerful) artillery types, you'd need less and more powerful Leadership bonuses or Slow effects. I assume that'd require a bit of coding, and if you go that way, a unit that provides the Slow power to adjacent units would be even better, but at least it'd keep the user interface unchanged, unlike a ranged attack.
User avatar
PaulInBHC
Posts: 32
Joined: November 7th, 2009, 4:41 am

Re: 1940: European Theatre "LITE" RELEASE!!! Dload @ Page 3

Post by PaulInBHC »

Did anyone ever try this? The OP seems to have stopped coming to the forums. Any interest?
User avatar
Aethaeryn
Translator
Posts: 1554
Joined: September 15th, 2007, 10:21 pm
Location: Baltimore, Maryland, USA

Re: 1940: European Theatre "LITE" RELEASE!!! Dload @ Page 3

Post by Aethaeryn »

If no one has posted in months, probably not.

Try the add-on "Modern Combat" for something (somewhat) similar. Alternatively, you could always try reviving this era.
Aethaeryn (User Page)
Wiki Moderator (wiki)
Latin Translator [wiki=Latin Translation](wiki)[/wiki]
Maintainer of Thunderstone Era (wiki) and Aethaeryn's Maps [wiki=Aethaeryn's Maps](wiki)[/wiki]
User avatar
PaulInBHC
Posts: 32
Joined: November 7th, 2009, 4:41 am

Re: 1940: European Theatre "LITE" RELEASE!!! Dload @ Page 3

Post by PaulInBHC »

Looks dead to me. He started out well. I think some square counter style background would be better than the flag and wouldn't have flip problems.

Initially more generic units would be easier to create to see if the concept works. i.e. light armour, heavy armour, instead of unique tanks and guns.

If/when I get more experience with editing BfW, I'll look at this again. I need to check out the range add on more too.




I edited the cfg files until I got this to work with 1.7.9

Now I can get into the rest of it and see if it is worth the time.
User avatar
PaulInBHC
Posts: 32
Joined: November 7th, 2009, 4:41 am

Re: 1940: European Theatre "LITE" RELEASE!!! Dload @ Page 3

Post by PaulInBHC »

I've worked on this a bit. Mostly thinking. I took some copyrighted graphics from a game I own to test some ideas. The screenshot shows French infantry, Char B1 bis, Souma S-35. I'm not sure how the ellipses will work post 1.8.
The goal is to make a platoon level era.
To do:
Learn WML
Add Ranged Era
Add leaders with healing as rally leaders
Add leaders with attack bonus
Add planes
Add commando/special forces
Add anti-tank forces
Figure out transport

Any help, ideas, suggestions, will be appreciated.
Attachments
1940test1.png
Post Reply