Standing and idle animations?
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@Rhuvaen: The stuff on the upper body seems to be relatively tight-fighting, but you're right about the skirt. I tried to add a ripple, but it needs more.
@Zookeeper: That's what I meant with adding a halo. Basically in the frame where she is blowing and in the frame after, there should be couple of halos which clearly show some sort of magic dust being blown.
@Zookeeper: That's what I meant with adding a halo. Basically in the frame where she is blowing and in the frame after, there should be couple of halos which clearly show some sort of magic dust being blown.
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The shadow gets bigger but the skirt gets barely baggy.
The blow can be made more visible with a Halo, but improving the animation should be the first step. The rest comes alone.
I actual like the idea a bit subtile but not bad.
Edited for clarity, since a language error might have given this the opposite truth value of what I suspect you intended to say - my apologies in advance if I was wrong. - Jet
The blow can be made more visible with a Halo, but improving the animation should be the first step. The rest comes alone.
I actual like the idea a bit subtile but not bad.
Edited for clarity, since a language error might have given this the opposite truth value of what I suspect you intended to say - my apologies in advance if I was wrong. - Jet
Last edited by Shadow on August 22nd, 2007, 7:07 pm, edited 2 times in total.
... all romantics meet the same fate someday
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
man, I ran right into that one. But after a second I thought 'wait a minute...', and did 'the right thing'. I hope.Edited for clarity, since a language error might have given this the opposite truth value of what I suspect you intended to say - my apologies in advance if I was wrong. - Jet
Is that enough motion on the skirt? I almost added another px of motion when she blows the dust, but then I thought that'd be overdoing it.
Also, I think her shadow has developed a life of it's own. In gimp preview it was screwing up on me, and when I post it, voila, it's OK.
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Shadow wrote: ....
Edited for clarity, since a language error might have given this the opposite truth value of what I suspect you intended to say - my apologies in advance if I was wrong. - Jet

Thanks Jetryl for the clarification I should sometimes proof read the waste I produce.
Yep already better even a bit more perhaps.

... all romantics meet the same fate someday
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
More movement to the skirt? hmm... I guess, yeah...
...
comments? please?
And if you're having trouble phrasing something in English, you can always write it out in German* with me. Ich werde es verstehen.
You do live in Germany, right?
This must be 'friggin awesome then!Taurus in another thread wrote: I find that you usually get the most feedback if there is something wrong.
...

comments? please?
Dont worry about it. Such double meanings happen to me all the time. Besides, your comments have always been of help to me.Shadow wrote:Thanks Jetryl for the clarification I should sometimes proof read the waste I produce.

You do live in Germany, right?
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Exactly I'm a born-and-bred german but better I'm a Saxon I doubt that you would understand my German for the same reason I wouldn't understand a Bavarian. 

... all romantics meet the same fate someday
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
Cynical and drunk and boring someone in some dark cafe ...
All good dreamers pass this way some day
Hidin’ behind bottles in dark cafes
- Thrawn
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I'd say the face seems a bit too narrow when it faces us...it looks off somehow.
Besides that, its kinda subtle, but there is nothing wrong with that. Nicely improved!
Besides that, its kinda subtle, but there is nothing wrong with that. Nicely improved!
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott
this goes for they're/their/there as well
this goes for they're/their/there as well
Hey guys, I thought about giving the Cavalier idle a go, here it is, basically he rears his horse with his sword in the air
.. This is one of my firsts to show here, so if you put me on the right direction I can make changes, but anyhow here it is:

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- Cavalier rearing..
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Last edited by Elerium on August 24th, 2007, 9:01 pm, edited 1 time in total.
I'd say: many more frames. It looks really clunky now. Also, what is the pommel doing? And he seems to be shaking his head rather randomly. Another thing is he shakes inside of the frame. Are you using GIMP? That'd make this a lot easier to make a good .gif. How come his sword changes? I sort of see what you want to do, but it's not working.
Anyway: Keep at it. Keep perfecting and making more. Only that way will you learn.
Anyway: Keep at it. Keep perfecting and making more. Only that way will you learn.
More frames, aye, for two reasons:
1) The animation could be smoother.
2) For giving the classic horse-in-action gesture, you really need to double the number of frames.
I'm no artist.
1) The animation could be smoother.
2) For giving the classic horse-in-action gesture, you really need to double the number of frames.
I'm no artist.
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.
Ah I see, I know what to fix nowUrs wrote:I'd say: many more frames. It looks really clunky now. Also, what is the pommel doing? And he seems to be shaking his head rather randomly. Another thing is he shakes inside of the frame. Are you using GIMP? That'd make this a lot easier to make a good .gif. How come his sword changes? I sort of see what you want to do, but it's not working.
Anyway: Keep at it. Keep perfecting and making more. Only that way will you learn.

The random shaking of the head is my attempt at making human-like movements, so he's glimpsing at you, but I'll probably remove that.
As for the sword, basically normal frames of the Cavalier have it at an angle, whereas on other sprites if the sword is held vertical much more detail is seen with the sword all clear, the abrupt change from this is probably what makes it look off, also when the sword is behind the horse head it makes people slightly confused. Fell into the trap with the shaking-in-the-frame bit, but yeah, that'll be fixed.
Personally using GIMP is a nightmare to use.. I'm using Photoshop atm..
Last edited by Elerium on August 25th, 2007, 12:00 am, edited 4 times in total.
Photoshop is also the best tool for this, it's only competitor being the GIMP. Some tutorials in Wesnoth Art Creation wiki are based on you using Photoshop.
But, I suppose you keep the original png files, don't you?
But, I suppose you keep the original png files, don't you?
Author of the unofficial UtBS sequels Invasion from the Unknown and After the Storm.