Dealing With Hax

Share and discuss strategies for playing the game, and get help and tips from other players.

Moderator: Forum Moderators

Cannibal
Posts: 17
Joined: January 25th, 2007, 11:07 pm

Dealing With Hax

Post by Cannibal »

For those of you who managed to beat the AI in Wesnoth, you would know the difference between "normal" and "hax!" luck

for those of you who don't, here's my luck intensity scale:

Mage hits 2/3 or 3/3 - Normal
60% defense unit blocks everything - Bad
Mage/Adept misses completely - Horrible
70% defense unit gets hit 4 times - Atrocious
assassin refuses to die, levels up - Haxpoet
adept survives ulfserker attack - Lottery

Now here's a short guide to surviving bad luck:
1.) Every time you make a move, understand that you are taking a risk, no matter how small the risk is.

2.) 70% != 100% (think of it as a test score)

3.) 30% != 0%

4.) Don't check the EV every two seconds, its very addictive. EV addicts develop symptoms such as perpetual whining.

5.) Bad luck, when combined with anger, develops its own vicious circle:
terrible luck -> beserk -> anger overwhelms logic -> bad moves -> etc...

6.) Watch out when you're playing against the devs, they hax. Although most of the time they don't need to hax to beat you.

7.) Wesnoth has a built in system that detects new players and grants them insane luck. Assume the worst luck when playing against them.

8.) "hope for the best, prepare for the worst" :)
User avatar
Wintermute
Inactive Developer
Posts: 840
Joined: March 23rd, 2006, 10:28 pm
Location: On IRC as "happygrue" at: #wesnoth-mp

Re: Dealing With Hax

Post by Wintermute »

Cannibal wrote:3.) 30% != 0%
That is a common mistake, but due to the complexities of the races, and taking time of day into account, 30% = 0%
"I just started playing this game a few days ago, and I already see some balance issues."
User avatar
Thrawn
Moderator Emeritus
Posts: 2047
Joined: June 2nd, 2005, 11:37 am
Location: bridge of SSD Chimera

Re: Dealing With Hax

Post by Thrawn »

Wintermute wrote:
Cannibal wrote:3.) 30% != 0%
That is a common mistake, but due to the complexities of the races, and taking time of day into account, 30% = 0%
doesn't make sense: he is talking about CTH/CTBH, when people are like
"ZOMG, How did j00 hit my fencer, you cheat" and stuff like that
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott

this goes for they're/their/there as well
Glowing Fish
Posts: 855
Joined: October 3rd, 2004, 4:52 am
Location: Portland, OR
Contact:

Re: Dealing With Hax

Post by Glowing Fish »

Cannibal wrote: adept survives ulfserker attack - Lottery
Assuming the best possible defense, this would have...4^120/10^120 chance of not happening...or something like guessing a single proton in all of known space, or something similiarly insane. Although I guess that is just the chance of not getting hit at all.

Actually, maybe it would be possible. If it was a slowed ulfserker, and you were in colosseum, and you had a dark adept with 150 HP, it might be non-astronomical for it to survive 30 rounds.
Glowing Fish
Posts: 855
Joined: October 3rd, 2004, 4:52 am
Location: Portland, OR
Contact:

Re: Dealing With Hax

Post by Glowing Fish »

Cannibal wrote:
4.) Don't check the EV every two seconds, its very addictive. EV addicts develop symptoms such as perpetual whining.
I do this, and also check status, especially when I am playing with four players, or a long 1 vs 1, and I have to do something. So I end up clicking on the menus over and over. I don't think I am the only one.
Glowing Fish
Posts: 855
Joined: October 3rd, 2004, 4:52 am
Location: Portland, OR
Contact:

Re: Dealing With Hax

Post by Glowing Fish »

Thrawn wrote:
Wintermute wrote: That is a common mistake, but due to the complexities of the races, and taking time of day into account, 30% = 0%
doesn't make sense: he is talking about CTH/CTBH, when people are like
"ZOMG, How did j00 hit my fencer, you cheat" and stuff like that
I think Wintermute is making a joke, here.
bert1
Posts: 240
Joined: December 6th, 2006, 10:39 pm
Location: Morecambe, UK

Post by bert1 »

Some (rather obvious) ways to minimise the effects of potential bad luck:

1) Avoid highly tactical situations involving a small number of units.

2) Play defensively until there are a large number of units on the field. (makes for a long game)

3) Favour units with lots of small attacks rather than few large ones.

4) Favour high HP and resistance units.

5) Favour cheaper units.

(I guess northerners and dwarves are the best luck-killing factions)

I tend to do the opposite of all of these, which means I either win or lose quickly (I don't normally have time or patience for epic battles.)
User avatar
TheChosenOne
Posts: 247
Joined: April 7th, 2006, 8:26 am
Location: Royal Palace, Weldyn St. 01, Wesnoth 123 456

Post by TheChosenOne »

This thread really makes sense when my fire mage shoots at an elvish marshal with a 70% chance and hits none.
Numbers do not win a battle
---Konrad III
(A loyal member of the pro-loyalists)

Would you like to translate the Battle of Wesnoth into Indonesian? Then come and join us at http://www.wesnoth.org/wiki/IndonesianTranslation
User avatar
TheChosenOne
Posts: 247
Joined: April 7th, 2006, 8:26 am
Location: Royal Palace, Weldyn St. 01, Wesnoth 123 456

Post by TheChosenOne »

Isn't it unfair when the devs are using hax against us? C'mon devs, play a free and fair game =)
Numbers do not win a battle
---Konrad III
(A loyal member of the pro-loyalists)

Would you like to translate the Battle of Wesnoth into Indonesian? Then come and join us at http://www.wesnoth.org/wiki/IndonesianTranslation
Glowing Fish
Posts: 855
Joined: October 3rd, 2004, 4:52 am
Location: Portland, OR
Contact:

Post by Glowing Fish »

TheChosenOne wrote:Isn't it unfair when the devs are using hax against us? C'mon devs, play a free and fair game =)
If you keep on whining about not liking the devs haxing luck in Wesnoth, you can always write your own TBS game where devs aren't allowed to cheat. Until then, stop whining.
User avatar
TheChosenOne
Posts: 247
Joined: April 7th, 2006, 8:26 am
Location: Royal Palace, Weldyn St. 01, Wesnoth 123 456

Post by TheChosenOne »

Glowing Fish wrote:
TheChosenOne wrote:Isn't it unfair when the devs are using hax against us? C'mon devs, play a free and fair game =)
If you keep on whining about not liking the devs haxing luck in Wesnoth, you can always write your own TBS game where devs aren't allowed to cheat. Until then, stop whining.
Relax dude, that wasn't meant to be an insult.
Numbers do not win a battle
---Konrad III
(A loyal member of the pro-loyalists)

Would you like to translate the Battle of Wesnoth into Indonesian? Then come and join us at http://www.wesnoth.org/wiki/IndonesianTranslation
Cannibal
Posts: 17
Joined: January 25th, 2007, 11:07 pm

Post by Cannibal »

:roll: someone didn't get the joke
Glowing Fish
Posts: 855
Joined: October 3rd, 2004, 4:52 am
Location: Portland, OR
Contact:

Post by Glowing Fish »

Cannibal wrote::roll: someone didn't get the joke
That makes two jokes not gotten so far in this thread.
User avatar
krotop
2009 Map Contest Winner
Posts: 433
Joined: June 8th, 2006, 3:05 pm
Location: Bordeaux, France

Post by krotop »

Something that has 10% chances to happen (like an adept missing twice) is meant to happen several times in a game as you're likely to engage more than a hundred battles.

Even in 1 turn, when you lead 10 attacks/defences, you have high risk to encounter such an event. Considering that you can't tell the future, you're not likely to know when it will happen (buttered-toast theory would tell : at the worst moment).

As a consequence, you have to take care about "what will happen if my unit miss ?" in your strategy. Of course, if you have insane bad luck, this won't help anyway...


Note about the 1st message : mage has ~35% to hit 3/3
units with 60% def has 36% to dodge 2/2
Cannibal
Posts: 17
Joined: January 25th, 2007, 11:07 pm

Post by Cannibal »

Statistical predictions don't help you when the RNG doesn't like you, in that case just suck it up and say "gg"
Post Reply