Extended Era revived - version 36
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- wayfarer
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- Joined: June 16th, 2005, 7:07 pm
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Welcome to Wesnoth enjoy your stay. I know wha you mean with the hammer I'll tak a look at it.ijuric wrote:I'm lurking on this forum for a while, and it was time to finally make account.
IMO, dwarf looks great, but he's holding hammer in strange way. I made some minor changes you (or others) might like.
P.S.
I am aware that part hammer handle that is below right hand can not be noticed easily, and I hope someone can fix it. Maybe rizing right hand for one or two pixels could solve the problem.
Noyga wrote:Wow nice one
ijuric: it is not a hammer in fact, it is a firestick (or firestaff) (ie a flamethrower).
He's using his dagger currently on this frame so his firestick is packed-up on his back.

Ijuric is right. He holds indead a hammer and in the other a miniaturized thunderstick. The pleasures of spriting in this size and artistical freedom. I quess I should change it.
This girl, this boy, They were part of the land. What happens to the places we used to tend?
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
Ha ok, i was completly mistaken, thought the stick was a dagger
So the other thing would be the strange flamming device in my mind.
Currently the unit i'm using has :
- a 7-2 dagger attack (melee, blade) (a little weaker than the 6-3 thunderguard dagger)
- a quite powerful 6-6 firestick attack (ranged, fire)
I had in mind the flamethrower as a rather large device.
I don't mind to change the melee weapon, provided it stays a weak one.

Currently the unit i'm using has :
- a 7-2 dagger attack (melee, blade) (a little weaker than the 6-3 thunderguard dagger)
- a quite powerful 6-6 firestick attack (ranged, fire)
I had in mind the flamethrower as a rather large device.
I don't mind to change the melee weapon, provided it stays a weak one.
"Ooh, man, my mage had a 30% chance to miss, but he still managed to hit! Awesome!"
-- xtifr

Oops, my badNoyga wrote: ijuric: it is not a hammer in fact, it is a firestick (or firestaff) (ie a flamethrower).

Thank you very much.wayfarer wrote: Welcome to Wesnoth enjoy your stay.
Indeed, a thunderstick should be long, you don't want to throw fire so close to beard.wayfarer wrote: Ijuric is right. He holds indead a hammer and in the other a miniaturized thunderstick. The pleasures of spriting in this size and artistical freedom. I quess I should change it.

After short search, I have found Flamethrower description:
In modification I made, hammerhead (It was hammer. My bad, as I saidNoyga wrote: It is said that the Dwarven Flamethrowers have strange staves of wood and iron, similar to those of the Thunderguards. But instead of making a thunderous noise shooting a projectile, their weapon generates continous tongues of flames.

I made 2 falcon picts. They were made bassed on existing one, which needed wing adjustment. I'd like some feedback if I should continue working on them or you have some other falcons ready by now. Current picts are missing shadows. If someone can explain me how to make shadows in GIMP (what effects, if any to use to speed the process), I'll draw them. In next version I'll also fix wing shading.
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- falcon-lev2.png (2.01 KiB) Viewed 3542 times
- The wings' base seem too large, perhaps just because we don't see well its outlines.
- The beak don't seem curved enough, so it doesn't look like a bird of prey.
- The levelup (it is a level 1 since the basic falcon is level 0) looks a bit oversaturated
Other than that, it's not bad.
- The beak don't seem curved enough, so it doesn't look like a bird of prey.
- The levelup (it is a level 1 since the basic falcon is level 0) looks a bit oversaturated
Other than that, it's not bad.
"Ooh, man, my mage had a 30% chance to miss, but he still managed to hit! Awesome!"
-- xtifr

Is new version better?Noyga wrote:- The wings' base seem too large, perhaps just because we don't see well its outlines.
- The beak don't seem curved enough, so it doesn't look like a bird of prey.
Damn, I thought yellow hat would sell it.JW wrote: The level 2 falcon wears a hat??![]()

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- falcon-lev0-3.png (1.57 KiB) Viewed 3499 times
* I added a few descriptions for my extra dwarven units :Noyga wrote:v 0.19 in progress (not ready yet) :
Some edits from a native English speaker:
generates continuous tongues of flames __> generates a continuous tongue of flameDwarvish Flamethrower wrote:It is said that the Dwarven Flamethrowers have strange staves of wood and iron, similar to those of the Thunderguards. But instead of making a thunderous noise shooting a projectile, their weapon generates continous tongues of flames.
Some dwarves have crafted strange machines they call 'Gyrocopters'. Capable of flight, they need space to manoeuvre, thus they cannot be used underground. Gyrocopters are hard to control and are not suited to close combat. Instead, their drivers throw strange eggs they call 'bombs', that explode with the sound of thunder. None know what strange beast lays such eggs.Gyrocopter (lvl 1) wrote:Some dwarfs have crafted some strange machines made of wood they call 'Gyrocopters'. Capable to fly, they need space to manoeuvre, thus they cannot be used in underground environment. Because of the difficulty of control, they aren't suited to close combat. To fight their drivers trow some big eggs they call 'bombs' that explode with the sound of thunder. None knows what sort of beast lays those strange eggs.
With the aid of steam genies, Steamcopters are able to move faster and carry more bombs than Gyrocopters.Steamcopter (lvl 2) wrote:With the help of some kind of steam genies, those gyrocopters are able move faster and carry more bombs.
Some Dwarves use strange vehicles that can move fast without a horse. It is said that these great wheeled vehicles are powered by invisible steam genies, thus they are called "Steamwheels'.Steamwheel (lvl 1) wrote:Some dwarves use some strange vehicules that can move fast, without horse. They say they are powered by some kind of invisible steam genies, thus they are called 'Steamwheels'.
vehicules __> vehiclesThunderwheel (lvl 2) wrote:With the help of one more steam genie, those noisy vehicules are able to move faster than horses.
Warwheels are faster and more heavily armored than Steamwheels, and can breach enemy lines with their fearsome charge.Warwheel (lvl 3) wrote:Sometimes dwarves use those lightning-fast and more armored vehicules to make larges breaches by charging in the battlefield.
*snip*
Does the Flagbearer retain steadfast? If not, more hp are needed.* some stats changes :
- Aragwaith Flagbearer line :
Currently, loose firststrike, gain a new rally ability (not yet working, gives resistance bonus to the neighbours units), toned down the sword damages a bit, -1 spear damage for the Flagbearer and +2 spear damage for the Captain. I might add some HP boost to those units.
- Dark Elves : Noble now cost 17 and Wizard 19
- Northerners : Goblin Rouser modifications : +5 HP +1 damage
- Sidhes : Spirits are now less cold resistant and Veiledblades/Shadowdancers gain skirmisher (i wasn't sure between skirmisher and ambush).
- Chocobones now have a mounted-like movetype with 11-2 damage
I'm not sure Veiledblades really need skirmisher. It makes them too much like Rogues.
The other changes seem good.
I think that a problem with the Dark Elves is that they have too many toys. I'll try to do some thinking about this and get back to you.What do you think ? Any other ideas ?
There is room for improvement, any help is welcomed :
* balance : remarks, suggestions of improvements are of course welcomed
note that some factions are still mastered by their authors :
- Kalifa : Noy, Becephalus are the one who makes balance changes
- Aragwaith : usually balance changes are made by EP, in accordance to Wayfarer's feeling of the faction
- Steppe orcs : since it's his own faction, Zhukov should have the final word for everything
I'll try to see if I can write a few.* descriptions : there is still a lot on Aragwaith units without description (through i have some, from the time they were called mercernaries). Some Chaos units do also lack a description. Improvement for others are of course welcomed.
For the moment yes, but it can be discussed & changed.Truper wrote:Does the Flagbearer retain steadfast? If not, more hp are needed.
They are supposed to be stealthly units ... I did this change to add some flavor.Truper wrote:I'm not sure Veiledblades really need skirmisher. It makes them too much like Rogues.
Perhaps give them ambush instead ?
Yes, i have the same feeling, but i don't thnink it is a major problem and i haven't thought about how to fix it yet.Truper wrote:I think that a problem with the Dark Elves is that they have too many toys. I'll try to do some thinking about this and get back to you.What do you think ? Any other ideas ?
And thank you for the descriptions updates.
Yes the beak is better, the wings might need some outlines through.ijuric wrote:Is new version better?Noyga wrote:- The wings' base seem too large, perhaps just because we don't see well its outlines.
- The beak don't seem curved enough, so it doesn't look like a bird of prey.
Some ideas :ijuric wrote:Damn, I thought yellow hat would sell it.JW wrote: The level 2 falcon wears a hat??![]()
Ok, any idea how elder falcon should look like?
- some difference in size (ie make the lvl 1 bigger than the level 0)
- not exactly the same plumage, for example a larger zone with clear colors on the elder falcon, so we can quickly identify it is a different unit.
"Ooh, man, my mage had a 30% chance to miss, but he still managed to hit! Awesome!"
-- xtifr

- wayfarer
- Art Contributor
- Posts: 933
- Joined: June 16th, 2005, 7:07 pm
- Location: Following the Steps of Goethe
- Contact:
It seems we have a small team.
@ijuric
As I recall some discuss that even birds change their color with higher age.
Even if it is wrong perhaps some lighter plumes to indicate a higher age (I've done the same with the eagle of the eagle rider)
Well a fixed flamethrower.

Noyga would you mind giving him a axe instaed of a sword it? Indeed it would look like a more dwarvish weapon for him.
@ijuric
As I recall some discuss that even birds change their color with higher age.
Even if it is wrong perhaps some lighter plumes to indicate a higher age (I've done the same with the eagle of the eagle rider)
Well a fixed flamethrower.

Noyga would you mind giving him a axe instaed of a sword it? Indeed it would look like a more dwarvish weapon for him.
This girl, this boy, They were part of the land. What happens to the places we used to tend?
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
She's a hard one to trust, And he's a roving ghost. Will you come back, will you come back, Or leave me alone?
-Ghost Fields
Thanx for the advice, it might work really nice.wayfarer wrote:It seems we have a small team.
@ijuric
As I recall some discuss that even birds change their color with higher age.
Even if it is wrong perhaps some lighter plumes to indicate a higher age (I've done the same with the eagle of the eagle rider)
I like new dwarf. Flamethrower looks great, and also fits description well.