Multiplayer Development

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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  • a new version of world conquest
    by SatHyre »
    0 Replies
    2595 Views
    Last post by SatHyre
  • Browser app "Wesnoth duel replay parser"
    by Amok »
    0 Replies
    2387 Views
    Last post by Amok
  • Wc2_Added_eras
    by hay207 »
    0 Replies
    2504 Views
    Last post by hay207
  • Return to Trent RPG (the long-awaited sequel to Fall of Trent)
    by Bob_The_Mighty »
    24 Replies
    10348 Views
    Last post by Ashmyr
  • Survival Map "balancing" Advice Needed
    by Lord-Knightmare »
    3 Replies
    1152 Views
    Last post by Lord-Knightmare
  • Proper Flying Mod
    by Hammerfritz »
    9 Replies
    7153 Views
    Last post by octalot
  • 1v1 map - Jashi Pass
    by Violet-n-red »
    6 Replies
    2451 Views
    Last post by Lord-Knightmare
  • 1v1 map - Derimani Caverns
    by Violet-n-red »
    0 Replies
    3578 Views
    Last post by Violet-n-red
  • Circle of Immortalization(2-6 Player FFA)
    by Glen »
    2 Replies
    2632 Views
    Last post by Atreides
  • LA_RPG_ERA Feedback and Ideas
    by LordAwsomeness »
    34 Replies
    10219 Views
    Last post by TheDraug
  • Unead vs Knalgan Alliance balance
    by Kinaj »
    1 Replies
    965 Views
    Last post by Computer_Player
  • Multiplayer Activity Report - 2020
    by Pentarctagon »
    22 Replies
    7502 Views
    Last post by Pentarctagon
  • broken Four Seasons of Year and Moja Era
    by joshudson »
    1 Replies
    1695 Views
    Last post by BeMaWoy
  • Dunefolk Rework - Table Of Content / Change-Log
    by ghype »
    19 Replies
    11718 Views
    Last post by Hejnewar
  • Level 2 units balancing in BFW 1.15
    by Yomar »
    13 Replies
    3446 Views
    Last post by Hejnewar
  • Ageless Era World Conquest II
    by TheCondor »
    9 Replies
    4096 Views
    Last post by FortTell
  • What do you think about the looks of new mushroom grove terrain in 1.15 Wesnoth?
    by Krogen »
    17 Replies
    3698 Views
    Last post by Pilauli
  • Blatant robbery. Cooperative scenario for two players.
    by Bladget »
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    Last post by Bladget
  • New Map: Risky Triscuit
    by teddd »
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    Last post by teddd
  • Visual Map-Pack
    by inferno8 »
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    Last post by Pentarctagon
  • 3 Player Challenge Map
    by Gnarbox »
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    1989 Views
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  • Create a new Era just to add a few old units?
    by Argothair »
    6 Replies
    1740 Views
    Last post by Shiki
  • Multiplayer maps with team play elements
    by gekko »
    2 Replies
    1985 Views
    Last post by GForce0
  • Dunefolk Rework - Removed Units & Extra Units
    by ghype »
    119 Replies
    50636 Views
    Last post by ghype
  • Custom music
    by Gwledig »
    1 Replies
    1190 Views
    Last post by Pentarctagon
  • Poll: Do you think ghost 19 gold cost change is good?
    by Elder2 »
    0 Replies
    2583 Views
    Last post by Elder2
  • [UPDATE 0.2.3](2p/3p) Minimalistic Multiplayer Scenario: Honeycomb (Request for Feedback)
    by Spixi »
    6 Replies
    3429 Views
    Last post by Spixi
  • Idea: multiplayer 1vs1 maps with a center village
    by hay207 »
    3 Replies
    1158 Views
    Last post by Yomar
  • Help with testing Fred - Freelands MP Custom AI v0.14.15
    by mattsc »
    219 Replies
    82939 Views
    Last post by Alarantalara
  • 1v1 MP Map: Minervan Gate
    by nop »
    5 Replies
    1444 Views
    Last post by nop
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