Search found 14 matches
- July 28th, 2013, 8:06 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2564511
Re: Legend of the Invincibles (now complete)
is it intended that i can spend 200 turns in Tundra to farm redeem? cos i am now in turn 78 and i did the last 30 turns nothing else to search for black undeads and discover some items and could spend now 172 turns to farm my redeem This is what I am doing as well. Redeem is so slow to get advancem...
- July 22nd, 2013, 4:44 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2564511
Re: Legend of the Invincibles (now complete)
@neltnerb It is a dupe. But I thought I had fixed it already. Troubled, I loaded your save file, and... nothing happened. The bad Lethalia ran behind her illusions, the objectives window appeared and I could play. No game error, nothing. I was using wesnoth 1.10.6 as well. Are you sure you have the...
- July 21st, 2013, 9:30 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2564511
Re: Legend of the Invincibles (now complete)
Hi Dugi! Ran into a bug with what I think is the latest version available, using 1.10.6 this time. In "The Last Enemy", Good Lethalia enters the room during dialog. Then dialog. Bad Lethalia runs behind her illusions and then it throws "game_error: creating unit with an empty type fie...
- July 2nd, 2013, 7:42 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2564511
Re: Legend of the Invincibles
I've been doing some more debugging, and noticed that the name "Owarercyn" is present twice in the start of level savefile for "Search for Elves" with the same id and name, but different properties. In the "Another Orcish Assault" start of level savefile it is only pres...
- July 2nd, 2013, 3:59 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2564511
Re: Legend of the Invincibles
This problem was already reported. It is quite a pain in the back because it happens only spontaneously (I never generated it myself) or under some mysterious conditions, it appears after that all code I have written is executed and the error message is extremely unspecific (it means just that some...
- July 2nd, 2013, 2:18 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2564511
Re: Legend of the Invincibles
Hi,
In "Heart Mountains", I encountered the following text appearing on the screen playing as Efraim. Wesnoth version 1.10.4, sorry if this is fixed in later versions.
In "Heart Mountains", I encountered the following text appearing on the screen playing as Efraim. Wesnoth version 1.10.4, sorry if this is fixed in later versions.
- July 1st, 2013, 4:03 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2564511
Re: Legend of the Invincibles
Some comments on chapter II while I'm going through so I don't forget-
A mage with murderlust that killed a unit with full HP now has infinite HP basically.
A mage with murderlust that killed a unit with full HP now has infinite HP basically.
- July 1st, 2013, 1:43 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2564511
Re: Legend of the Invincibles
I noticed this bug with Efraim too (I think a bug, it seems odd that not a single enemy can hit him).
At the very least, it seems like the enemy targeted should be able to hit him, and if anything he should be more vulnerable.
At the very least, it seems like the enemy targeted should be able to hit him, and if anything he should be more vulnerable.
- June 30th, 2013, 8:37 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2564511
Re: Legend of the Invincibles
Extra hitpoints and increased resistances (the spirits have normally high resistances, and so adding 20% should improve them a lot, without improving other units much). Oh, I thought percentage increases didn't stack that way. Could have sworn it said so at one point, I must be confused. Is it poss...
- June 30th, 2013, 7:33 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2564511
Re: Legend of the Invincibles
If I added these, they would make them as good as full gear for other units. But here's the problem with ethereal-units-only items: they will be a must be for them, because they're unmatchable. That will leave no questions about gear for them. To prevent this, I'll have to make more of them, result...
- June 30th, 2013, 7:08 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2564511
Re: Legend of the Invincibles
I should also mention that I did some more testing on the Reaper -- cloaks, rings, and amulets that affect the power of the baneblade are not added on. Not sure if that was intentional or not, but it did not apply to the Shadow classes.
- June 30th, 2013, 7:06 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2564511
Re: Legend of the Invincibles
It wasn't intentional that Dark Shade can use metal claws, because it is as ethereal as Reaper. When I was adding claws to the game, I didn't realise that there is also a unit that has claws and isn't supposed to be able to use this kind of weapon. But, they are somewhat gimped compared to other un...
- June 30th, 2013, 3:00 am
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2564511
Re: Legend of the Invincibles
I also wanted to say that this is the best campaign I've ever played, definitely on par with many big classics. On the topic of some minor balance (overall it's so varied due to equipment that I don't think I can comment much) -- I'm finding that even a Reaper (lvl 4 wraith) is massively underpowere...
- June 29th, 2013, 5:52 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8252
- Views: 2564511
Re: Legend of the Invincibles
I found what might be a bug in a Soldier's Training Room with an Item called Thundering Revenge. The attached zip file contains three text files extracted from the game saves before and after triggering the bug. I tried to diagnose the error, but it's too complicated for me to parse. In the autosave...