Search found 21 matches
- December 15th, 2008, 10:04 am
- Forum: Ideas
- Topic: Shifting Elvish Sorceress (and Human Mage) - Racial purity?
- Replies: 32
- Views: 8715
Re: Shifting Elvish Sorceress (and Human Mage) - Racial purity?
yes you are right, another sprite would be needed (portrait and stuff of course later too) I want to repeat, that i personaly like the equal unit in 2 faction, and i dont have a problem with it. But also if "u" (someone) wants to change that, i think that the seperation i suggested (rebelo...
- December 15th, 2008, 9:51 am
- Forum: Ideas
- Topic: 1st turn, all player freedom to pick item/shoping. 2nd turn,
- Replies: 14
- Views: 3066
Re: 1st turn, all player freedom to pick item/shoping. 2nd turn,
Maybe some people want a RTS, ME NOT :D It can be that you understood me totaly wrong, or maybe not. I captured the orininal idea of the first post, and generalised it. He JUST wanted a system to reduce the waiting on turn 1 in a MP game, that is far from RTS. this would maybe be best implemented by...
- December 14th, 2008, 10:48 am
- Forum: Ideas
- Topic: 1st turn, all player freedom to pick item/shoping. 2nd turn,
- Replies: 14
- Views: 3066
Re: 1st turn, all player freedom to pick item/shoping. 2nd turn,
Wow, the idea itself is rather cool, it could revelotionise the way of Multiplayer Games. Lets ignore the fact, that the wesnoth system would have massive problems with "race condition" and internet speed, but immage the following alternate system. There are 2 Modes: - In Order Turn Based ...
- December 14th, 2008, 9:50 am
- Forum: Ideas
- Topic: Shifting Elvish Sorceress (and Human Mage) - Racial purity?
- Replies: 32
- Views: 8715
Re: Shifting Elvish Sorceress (and Human Mage) - Racial purity?
Me for myself plays only MP, and i have no problem with the mage being in 2 faction, i evel like the fact, that seeing a mage, leaves you uncertain about enemy faction (what can combine with the whoose and ranger being hidden) But also form the "storie" side the following would be quite a ...
- April 3rd, 2008, 5:33 pm
- Forum: Ideas
- Topic: Wish for followers to leaders
- Replies: 7
- Views: 1502
Re: Wish for followers to leaders
no offend, but for my point of view, having a switch to turn on/off a given logicdoes not change that the logic is hard coded.
- April 1st, 2008, 11:57 pm
- Forum: Ideas
- Topic: Wish for followers to leaders
- Replies: 7
- Views: 1502
Re: Wish for followers to leaders
Leader dies ... you loose .. this is one of the base rules of wesnoth atm If we look at a MP game with teams ... if my teams wins when my leader is already dead .. i get the message that i lost !!! This could be considered a bug or a feature ... But since people often posted similar ideas, im sure i...
- April 1st, 2008, 11:28 pm
- Forum: Ideas
- Topic: gold statistics
- Replies: 10
- Views: 3222
Re: gold statistics
Yeah thats it: for me it looks like that atm when a game ends everyone bekomes observer ... so if observers would have all those nice features ... this would be the final usecase
- March 27th, 2008, 11:21 am
- Forum: Ideas
- Topic: gold statistics
- Replies: 10
- Views: 3222
Re: gold statistics
oh lol sorry, i feel ashame but not enougth to change that now
as you may have noticed im no native english speaker and in german a common translation for "faction" is "Fraction" ...
as you may have noticed im no native english speaker and in german a common translation for "faction" is "Fraction" ...
- March 27th, 2008, 10:41 am
- Forum: Ideas
- Topic: gold statistics
- Replies: 10
- Views: 3222
Re: gold statistics
Sorry that i stole your idea, seems i was incompetent to use google on the board and i havent seen similar in the last 3 pages here. But to bring my stupid ideas to an end, i painted a bit arroud to show how i could imagine the "status table" to be. Idea is to also include the information ...
- March 27th, 2008, 7:46 am
- Forum: Ideas
- Topic: Remember "random" in MP games
- Replies: 3
- Views: 1023
Re: Remember "random" in MP games
Sorry but you got that totaly wrong! But after i read what i have posted, I realised that I totaly failed in explaining what I ment. So I will try to explain more detailed: If a MP game has started, and an observer joins the game, he can see what leader/fraction the players got. But he can't see if ...
Re: unit tree
very nice, but i fear, that we need to talk about a "graph" insted of a tree, cause 2 different units could level to the same. And i don't know of a simple way to draw a generic graph
- March 27th, 2008, 1:44 am
- Forum: Ideas
- Topic: gold statistics
- Replies: 10
- Views: 3222
Re: gold statistics
wow a reply :D yes, you are right, but i also suggested in another thread http://www.wesnoth.org/forum/viewtopic.php?f=12&t=20591 to make stats visible for other players of team / no fog ... i would also like to see this two dialogs being merged to one, this would even remove complexity from the...
- March 26th, 2008, 9:54 pm
- Forum: Ideas
- Topic: gold statistics
- Replies: 10
- Views: 3222
gold statistics
my last "ideas" i posted here are still without any comment, but still i make a next one ... i would like to see some more values in the statistics dialog that cover the aspect of income etc: a) Total Income the player has got b) Total Upkeep payed (that was not covered by villages) c) Tot...
- March 25th, 2008, 3:13 pm
- Forum: Ideas
- Topic: pause game
- Replies: 0
- Views: 698
pause game
I think that my previous idea of a full replay (fast forward/rewind) at all stages in a game is a bit to much, but i think, that the posibility, to pause the game, like you can atm when opening a dialog/menu (or just press ESC), but still be able to scroll around and selecting units (opening help an...
- March 25th, 2008, 12:58 pm
- Forum: Ideas
- Topic: Different Views for observers in MP
- Replies: 0
- Views: 501
Different Views for observers in MP
I would like to be able, to change the point of view when being an observer. Atm the observers dynamicaly get the view of the current player/side. The client could offer a selection to change the point of view at any time. Imagine there is "Mad" and "Ted" playing, then there coul...