Search found 29 matches

by Elerium
September 29th, 2009, 4:30 pm
Forum: Writers’ Forum
Topic: Vampires in Wesnoth
Replies: 51
Views: 11871

Re: Vampires in Wesnoth

Just like to add my $2 to the topic of Vamps as well: The way they could be implemented in Wesnoth is like something akin to the "Disciples" series of games, Necromancers evolved into either Liches or Vampires, the fluff text behind Vamps was that in every Necro's personal quest to receive...
by Elerium
November 26th, 2008, 11:58 pm
Forum: Art Workshop
Topic: Minotaur Artwork Revised
Replies: 86
Views: 34048

Re: Minotaur Artwork Revised

Just a little critique.. personally I'd say the Ancient Behemoth should be something to be feared.. a gigantic monstrous creature of death with tons of HP, kind of like the ones from Heroes of Might and Magic and Master of Magic (the Behemoth was one of the most powerfullest creatures in both games)...
by Elerium
October 10th, 2007, 7:12 pm
Forum: Art Contributions
Topic: Faction Icons? (all 6 ready!)
Replies: 61
Views: 18601

With the faction logos, how about a leader unit of sorts beside it? You could do elaborate poses if you wanted.
by Elerium
August 30th, 2007, 8:51 pm
Forum: Art Workshop
Topic: Elf Druid
Replies: 126
Views: 35890

Human hairs becomes brighter with time.My idea is that elvish hairs becomes greener... The idea seems fair but it *might* go against the several laws of Wesnoth canon, maybe some senior art department leader could comment to you about that. Skin colouring looks good though despite the green mist on...
by Elerium
August 28th, 2007, 10:32 am
Forum: Faction & Era Development
Topic: Faction: Chaos Horde (Need a New Name, please share)
Replies: 20
Views: 8004

I didn't like the style/balance with the Extended Era Chaos anyway, full speed ahead I say holyknight. Need any suggestions, I have tons of em, just PM me :P
by Elerium
August 25th, 2007, 11:32 am
Forum: Scenario & Campaign Development
Topic: Eragon Campaign!!
Replies: 17
Views: 5537

Making stories is great, I don't know why you would want to re-create it on normal stories or books out there when you can create your own fictional characters, plus you would be the one in the director's seat. Just make it good and worthwhile, and make it so that we are attached to your characters ...
by Elerium
August 25th, 2007, 11:27 am
Forum: Faction & Era Development
Topic: Advancement tree for Thieves
Replies: 3
Views: 1815

Re: Advancement tree for Thieves

He has the skirmisher ability from this whole tree. His only true mastery is his music, which would have the "Inspire" effect from the Imperial Era Signifer. Or Leadership for that matter, as he inspires and sings songs about heroes of old. Song with hints of magical influence maybe? I wo...
by Elerium
August 24th, 2007, 9:02 pm
Forum: Art Workshop
Topic: Elf Druid
Replies: 126
Views: 35890

Shadow Master wrote:Amen to that. Just colour the original, not modify it.
Agreed.
by Elerium
August 24th, 2007, 8:38 pm
Forum: Art Contributions
Topic: Standing and idle animations?
Replies: 1144
Views: 518621

Shadow Master wrote: But, I suppose you keep the original png files, don't you?
Yeah, I keep all the frames, even the ones I don't use for easy access/modifying, and incase I need to change anything. I've also had a look at the tutorials, so basic trial, error, improvement, learning for me :P
by Elerium
August 24th, 2007, 8:29 pm
Forum: Art Contributions
Topic: Standing and idle animations?
Replies: 1144
Views: 518621

I'd say: many more frames. It looks really clunky now. Also, what is the pommel doing? And he seems to be shaking his head rather randomly. Another thing is he shakes inside of the frame. Are you using GIMP? That'd make this a lot easier to make a good .gif. How come his sword changes? I sort of se...
by Elerium
August 24th, 2007, 7:08 pm
Forum: Art Contributions
Topic: Standing and idle animations?
Replies: 1144
Views: 518621

Hey guys, I thought about giving the Cavalier idle a go, here it is, basically he rears his horse with his sword in the air :P.. This is one of my firsts to show here, so if you put me on the right direction I can make changes, but anyhow here it is:
by Elerium
August 24th, 2007, 1:07 am
Forum: Faction & Era Development
Topic: Plagued Ones (development stage:coding/publishing)
Replies: 85
Views: 27116

Ah, so basically host is in control, but the plague acts as a parasitic symbiont so that for both to survive the parasite modifies the hosts themselves for whatever thing goes off? So a battle addict will get modified to become roughly a Nurgle spawn in a sense, and tougher etc?
by Elerium
August 23rd, 2007, 11:56 am
Forum: Faction & Era Development
Topic: Plagued Ones (development stage:coding/publishing)
Replies: 85
Views: 27116

Btw, are these diseases that take over the host hive-mindish, self-intelligent themselves, or influenced by past memories of the host? I find the concept to be a bit *too* resident evil however to fit in with Wesnoth..
by Elerium
August 22nd, 2007, 5:12 pm
Forum: Game Development
Topic: A new game development
Replies: 24
Views: 7740

And I thought I had seen worse :lol:
by Elerium
August 20th, 2007, 3:03 pm
Forum: Ideas
Topic: Pokemon era
Replies: 5
Views: 2304

1) Pokemon is a registered trademark of Nintendo, and therefore cannot be implemented in Wesnoth as this would go against the GPL. 2) Wesnoth is not Pokemon. 3) Do not request for a faction/era, instead make it yourself and see what happens. 4) This is the Ideas forum.. and you're suggesting a whole...