Search found 39 matches
- November 7th, 2011, 4:39 pm
- Forum: Technical Support
- Topic: Mac version of Wesnoth 1.9 crashes
- Replies: 11
- Views: 2864
1.9 branch crashes intermittently
I've been having continual problems on my mac and no one elses's with the programming playing for a while and then either slowing down and hanging or cashing and having to be force quit. We have tried running wesnoth with only snow leopard and no other programs running, re-installing a clean copy, a...
- September 26th, 2011, 4:29 pm
- Forum: Users’ Forum
- Topic: Introduce yourself here!
- Replies: 710
- Views: 364495
Re: Introduce yourself here!
I've used the editor before, but what if you want to create a map based on maps of Mars? The long way is to do it manually, tile by tile in the editor Well, I don't know who and where they did told you that, but it's certainly wrong. Either that or I'm misunderstanding you. If you want to create map...
- September 26th, 2011, 4:21 pm
- Forum: Users’ Forum
- Topic: Introduce yourself here!
- Replies: 710
- Views: 364495
Re: Introduce yourself here!
Someone told me there are certain programs that will take a map scanned into a computer and converted to photoshop and turn them into wesnoth maps, but wouldn't tell me how to do do it. I know they were trying to be helpful, but most of the answers I've gotten to my questions really didn't give me a...
- September 26th, 2011, 3:08 pm
- Forum: Users’ Forum
- Topic: Introduce yourself here!
- Replies: 710
- Views: 364495
Re: Introduce yourself here!
Hello, I'd desperately love to learn open source programing and resolve some 1.9.9 crashing but there seem to be a shortage of teachers willing to show me how to take a map created in another graphic format and transfer it to wesnoth, resolve bugs, etc, and although I try to follow the proper way to...
- September 21st, 2011, 12:38 pm
- Forum: Technical Support
- Topic: Mac version of Wesnoth 1.9 crashes
- Replies: 11
- Views: 2864
Mac version of Wesnoth 1.9 crashes
I've been encountering a problem where the game crashes while playing it under 1.9x branch version of the game. Emptying the cache seemed to help for a while but now, every time I try to plan a game, it doesn't seem to matter what era happens, after a certain point while playing the game, it would f...
- June 8th, 2011, 1:40 am
- Forum: Technical Support
- Topic: Anyone know how to allow a human player to take over a compu
- Replies: 5
- Views: 1499
the first time on a mac that you use : droid off it works, b
these functions only work for one turn, afterward I get error messages and unresponsiveness if I try to change subsequent players back and forth. And no one yet has addressed the corrupt file problem that occurs after quitting and reloading the game. I wish there was someone on this site who was act...
- June 7th, 2011, 9:26 pm
- Forum: Technical Support
- Topic: Anyone know how to allow a human player to take over a compu
- Replies: 5
- Views: 1499
Re: Anyone know how to allow a human player to take over a c
that's how to go from human to computer, and it seems to corrupt the game when you quit and reload. I want to go from computer to human
- June 7th, 2011, 8:38 pm
- Forum: Technical Support
- Topic: Anyone know how to allow a human player to take over a compu
- Replies: 5
- Views: 1499
Anyone know how to allow a human player to take over a compu
Anyone know how to allow a human player to take over a computer player in the game?
- June 7th, 2011, 8:37 pm
- Forum: Technical Support
- Topic: computer players don't work right
- Replies: 3
- Views: 951
colon droid leads to corruption of game file when you try it
colon droid leads to corruption of game file when you try it. Anyone know how to allow a human player to take over a computer player in the game?
- June 1st, 2011, 11:23 pm
- Forum: Technical Support
- Topic: computer players don't work right
- Replies: 3
- Views: 951
Re: computer players don't work right
I tried that. You have to type colon droid every single time to get the computer to move
- June 1st, 2011, 5:45 pm
- Forum: Technical Support
- Topic: computer players don't work right
- Replies: 3
- Views: 951
computer players don't work right
This happened with several different games in several eras with different units each time when I start a game in 1.9.5 & .6 and then save and quit. Upon loading the saved game directly or going into multiplayer mode and then loading the saved game, if I change any given computer player e.g. Play...
- April 21st, 2011, 1:42 am
- Forum: WML Workshop
- Topic: Suprise- Joke unit
- Replies: 15
- Views: 3261
Re: Suprise- Joke unit
Study the cgf file of an elvish shaman to find where the healing ability is added. Copy those lines into your joke unit's cfg file. I doubt you looked, because you would see this: [abilities] {ABILITY_HEALS} [/abilities] Add that to the custom unit's file somewhere, and it will have the healing abi...
- April 20th, 2011, 5:52 pm
- Forum: WML Workshop
- Topic: Suprise- Joke unit
- Replies: 15
- Views: 3261
Re: Suprise- Joke unit
It's not "the simple campaigns" but "A simple campaign" (just search for it in the add-on-list). It's a great start for a WML coder, because Anonymissimus has commented the whole code. Crend All it has is a custom unit, and I'm not sure I understand what is written here- there a...
- April 20th, 2011, 12:39 pm
- Forum: WML Workshop
- Topic: Suprise- Joke unit
- Replies: 15
- Views: 3261
Re: Suprise- Joke unit
don't know which are the simple campaigns but downloaded "A great mage" and couldn't find the specified unit in the unit description list. Is it in the same place on a Mac as a PC?
- April 15th, 2011, 3:34 pm
- Forum: WML Workshop
- Topic: Suprise- Joke unit
- Replies: 15
- Views: 3261
Re: Suprise- Joke unit
Do everything a little at a time: Download the Campaign-How-To or A Simple Campaign. (Make sure the campaign runs.) Copy a unit file like Mage_Great.cfg into the unit folder of the campaign, which will be in your add-ons folder, and change the name and ID of the unit to "Eagle Master" or ...