Search found 9 matches

by partydelights
December 11th, 2008, 7:20 pm
Forum: Technical Support
Topic: Add-On Problems
Replies: 4
Views: 1870

Re: Add-On Problems

oops..... Today is 12 December 2008 GMT 19:18..... It seem the server is down again...... (I try Addons from add-ons.wesnoth.org and "Remote Host Disconnected" occurs) Can someone please alert someone who can fit it...... Thanks before hand. PS: Anyone can recommend some campaigns to downl...
by partydelights
June 12th, 2005, 3:38 pm
Forum: Scenario & Campaign Development
Topic: Anyone like to start Campaigns based on Chinese Characters?
Replies: 4
Views: 1592

[quote="Dreadwing"]It be cool make a chinese culture faction for the campaign or just units...can be 3kingdom stuff too but i don't know what other think.[/quote] Well, I too have thought of using 3 Kingdom stuff. For the benefits of those not knowing what 3 Kingdoms is all about: 1) The w...
by partydelights
May 24th, 2005, 1:38 am
Forum: Scenario & Campaign Development
Topic: Anyone like to start Campaigns based on Chinese Characters?
Replies: 4
Views: 1592

Anyone like to start Campaigns based on Chinese Characters?

Hi all

If I can come out with stories and Character Descriptions in Chinese myths/well-known-stories, is there anyone who will like to join force with me in creating a Chinese campaign?

Party Delights
(Credential: Born-Chinese Singaporean)
by partydelights
May 24th, 2005, 1:11 am
Forum: Technical Support
Topic: Thieves in Siege of Elensafar Failed to reinforce
Replies: 3
Views: 1246

Thieves in Siege of Elensafar Failed to reinforce

I use horsemen (happen to be quick trait) and manage to enter a village in Elensafar before the thieves appear to offer support. (Then I chose option 2 - reinforcement.) I expected the thieves to show up, but they did not. This is the exact details: When I entered the village with my horseman, it wa...
by partydelights
March 30th, 2005, 9:00 am
Forum: Ideas
Topic: Allowing player a choice to set new recruits' attributes
Replies: 21
Views: 4280

I heard the word "balancing" being use in this discussion. What exactly constitutes "balancing"? I can appreciate not having two many levels (I think the current three levels for most units are just nice). This is certainly a "Balanced" point. But what about the many vi...
by partydelights
March 23rd, 2005, 12:36 am
Forum: Ideas
Topic: Allowing player a choice to set new recruits' attributes
Replies: 21
Views: 4280

[quote="Na'enthos"][quote="partydelights"]Sad to know that "loyal" trait is to be removed. Anyone know the reason(s) behind?[/quote] Because the benefit of the trait in campaigns is unbalancing (makes the game easier than intended and it's too good compared to the other...
by partydelights
March 22nd, 2005, 5:05 pm
Forum: Translations & Internationalization
Topic: Do you need a Chinese Translator? I can volunteer.
Replies: 2
Views: 1947

Do you need a Chinese Translator? I can volunteer.

Hi there,

I am a born Chinese in Singapore. I can speak and read/write both English and Chinese. If you need my service, please let me know how. I would like to volunteer my service.

You can reach me at singcorp@pacific.net.sg

Party Delights
by partydelights
March 22nd, 2005, 2:57 pm
Forum: Ideas
Topic: Allowing player a choice to set new recruits' attributes
Replies: 21
Views: 4280

Sad to know that "loyal" trait is to be removed. Anyone know the reason(s) behind? Personally I like to allow selection of traits during recruitment is because in this way, I can plan more carefully the defense moves. A resilient and strong unit can usually live one more turn compared to o...
by partydelights
March 21st, 2005, 3:02 pm
Forum: Ideas
Topic: Allowing player a choice to set new recruits' attributes
Replies: 21
Views: 4280

Allowing player a choice to set new recruits' attributes

Currently, new recruits' attributes (Loyal, Quick, Strong, Resilience) is randomly assigned. I hope an option can be created to allow player to choose the attributes. Benefits: 1. Player can more efficiently plan the role of the next unit. 2. Game gain one more option for real strategy and remove a ...