Poison Status Effect Question/ Thought
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Poison Status Effect Question/ Thought
Something was on my mind the other day while playing Wesnoth. This may sound silly, but here me out. I want to know if a spriter could change the poison status effect image?
Let me explain; the poison graphic, which (for those who forgot what it looks like) is a bottle depicting a human skull on the front. The reason why I ask for it to be changed is because the fluid in the bottle does not seem to resemble someone suffering from poison, but actually looks like in my opinion a unit who possesses it as a usable item.

Current .png
Don't get me wrong though it is a decent looking sprite, but it does'not seem to fit accordenly with the poisoned after effect image. For all I know I could be totally wrong here and everyone is just dandy with the current sprite an may not want it changed at all, who knows.....
So anyway what I like to ask is for one of the available spriter's (if any) out their if they could possibly sprite another one up, if its not too much too ask, that is. Just a small request I asure you. Thanks in advanced.
An before I forget I had created an example just for this occassion, not that I would use it, but to give an idea of what I meant. Mind you though its just a skull without a bottle, but atleast it does'not look like an item anymore.

New .png
Not a good way to start off a first post but whocares, I certainly don't.
Let me explain; the poison graphic, which (for those who forgot what it looks like) is a bottle depicting a human skull on the front. The reason why I ask for it to be changed is because the fluid in the bottle does not seem to resemble someone suffering from poison, but actually looks like in my opinion a unit who possesses it as a usable item.

Current .png
Don't get me wrong though it is a decent looking sprite, but it does'not seem to fit accordenly with the poisoned after effect image. For all I know I could be totally wrong here and everyone is just dandy with the current sprite an may not want it changed at all, who knows.....
So anyway what I like to ask is for one of the available spriter's (if any) out their if they could possibly sprite another one up, if its not too much too ask, that is. Just a small request I asure you. Thanks in advanced.
An before I forget I had created an example just for this occassion, not that I would use it, but to give an idea of what I meant. Mind you though its just a skull without a bottle, but atleast it does'not look like an item anymore.

New .png
Not a good way to start off a first post but whocares, I certainly don't.
Last edited by Maester Pixel on January 18th, 2006, 4:05 pm, edited 2 times in total.
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Would colour swapping help?frame wrote:However, I would like some green something in there since it's often used to depict poison.
poisoned .png

I agree, but the cloud you mentioned should be used without the human skull.frame wrote:Don't have a clue how it should be done though, some green drops, a puddle, a cloud...
Huh. By golly, I think that works better. 
Frame - what do you think?

Frame - what do you think?
Play Frogatto & Friends - a finished, open-source adventure game!
NO, skull + crossbones == pirate.bonehead wrote:Add crossbones.
Skull + crossbones == poison.

A skull alone can mean many things, though.
Play Frogatto & Friends - a finished, open-source adventure game!
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arrrrhhhhh!, attacked by enemiy unit, you've been pirated, and now can be recruited in substandard form for much less, and the money goes to the enemyJetryl wrote:NO, skull + crossbones == pirate.bonehead wrote:Add crossbones.
Skull + crossbones == poison.![]()
sorry, funny mental images of wesnoth pirates, and this was the first.
I like the idea
...please remember that "IT'S" ALWAYS MEANS "IT IS" and "ITS" IS WHAT YOU USE TO INDICATE POSSESSION BY "IT".--scott
this goes for they're/their/there as well
this goes for they're/their/there as well
I've committed this to SVN - it's in the game, now. Maester Pixel, you might want to send a note to forum member "ettin" about being accredited.
Thanks.
Thanks.

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- irrevenant
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Actually, Bonehead's right. *EDIT* Though of course, it means pirates too...Jetryl wrote:NO, skull + crossbones == pirate.bonehead wrote:Add crossbones.
Skull + crossbones == poison.
With or without crossbones it's a definite improvement, though.
Last edited by irrevenant on January 21st, 2006, 4:58 am, edited 1 time in total.
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Well lets find out, shall we? How does this version of the poisoned sprite look now with the newly fitted bones behind the skull? Also, I darkened the previous shade of green with another colour type (green) and while doing that I thought I fix up the skull a little.Tux2B wrote:It's true a white skull and bones on a dark background means pirate, but what about a green one?
poisoned .png
Last edited by Maester Pixel on February 6th, 2006, 3:54 pm, edited 1 time in total.