flashback

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insomnia
Posts: 16
Joined: December 9th, 2005, 10:44 pm

flashback

Post by insomnia »

while on the forum i was looking at the changes to 1.1
i was trying to invisage the updates like the movement and i was hit by a flashback of playing settlers 2?!? :idea:
hexagon based game, RTS, graphics simalar quality, some campaigns simalar to settlers. The only major difference was you had to build a city on settlers and you had teretory but its basicaly the same game, looking at earlier versions, this game has surpassed settlers1 a long time ago in depth and complexity.

the v1.1 seems to meet settlers 2 standard on attack animation for the 1st time, lets hope people can meet expectations

or if not ill meet my own, i want to learn how to script campaigns and if u wish to teach, x
Last edited by insomnia on October 21st, 2010, 6:42 pm, edited 1 time in total.
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Tomsik
Posts: 1401
Joined: February 7th, 2005, 7:04 am
Location: Poland

Post by Tomsik »

Uhh... what are you talking about? Or you're guy that collect e-mail adresses?
Disto
Posts: 2039
Joined: November 1st, 2004, 7:40 pm
Location: Cambridge, UK

Re: flashback

Post by Disto »

insomnia wrote:while on the forum i was looking at the changes to 1.1
i was trying to invisage the updates like the movement and i was hit by a flashback of playing settlers 2?!? :idea:
hexagon based game, RTS, graphics simalar quality, some campaigns simalar to settlers. The only major difference was you had to build a city on settlers and you had teretory but its basicaly the same game, looking at earlier versions, this game has surpassed settlers1 a long time ago in depth and complexity.

the v1.1 seems to meet settlers 2 standard on attack animation for the 1st time, lets hope people can meet expectations

or if not ill meet my own, i want to learn how to script campaigns and if u wish to teach, contact me on msn at beanyboi1000@hotmail.co.uk
We surpassed Settler's 2 graphic wise already, how long ago did you play it. The buildings for it are very good, but our people (sprites) are better.
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insomnia
Posts: 16
Joined: December 9th, 2005, 10:44 pm

Post by insomnia »

ah but what im talking about is the animation on the sprites
its not as good as settlers 2 yet but the changes to include movement are a step in the right direction

and im not just collecting e-mails, i saw there seems to b a shortage of coders so i was just looking to fill the gap
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ivanovic
Lord of Translations
Posts: 1149
Joined: September 28th, 2004, 10:10 pm
Location: Germany

Post by ivanovic »

Filling the gap is every easy: join the irc-channel #wesnoth-dev on irc.freenode.net. There you can simply ask how you can help. Look for people like boucman. He is the one having a look at the patches and stuff. Just ask in there how you can help.
We normally do not mail people posting their email addys in here.
romnajin
Posts: 1067
Joined: February 26th, 2005, 7:26 pm
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Post by romnajin »

Yeah but Settlers
Sorry for the meaningless post
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