King of the Hill for 2v2

Discussion of all aspects of multiplayer development: unit balancing, map development, server development, and so forth.

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Rawr
Posts: 2
Joined: December 20th, 2005, 4:29 pm
Location: Taiwan

King of the Hill for 2v2

Post by Rawr »

There are two keeps in the middle, so I call it "Kings of the Hill."

Some players have won by taking and keeping the hill, others have won by flanking and killing leaders on the hill, so I guess it's balanced. Let me know how it goes for you. It's been suggested that there are too many villages and that the flanks are not open enough. Could be good for FFA too.

Please upload any altered versions; I'd be curious to see them. Enjoy.

1212
50x50
Roughly symetrical.
Multiple keeps.
Attachments
4p_Hill_of_Kings.txt
Kings of the Hill
(2.49 KiB) Downloaded 242 times
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