Wesnoth 0.9.3
Moderator: Forum Moderators
-
- Inactive Developer
- Posts: 173
- Joined: January 15th, 2004, 5:09 pm
- Location: Zaragoza, Spain
- Contact:
Wesnoth 0.9.3
Wesnoth 0.9.3 is out!
This release features lots of balancing changes, new graphics for units, terrains and villages, and two new units, the Orcish Slurbow and the Dark Sorceror.
As usual, there has been lots of bugfixes and translations have been updated.
You can check details at http://changelog.wesnoth.org.
Downloads:
http://prdownloads.sourceforge.net/wesn ... z?download
http://prdownloads.sourceforge.net/wesn ... 5?download
Wesnoth-lite will be no longer provided as it's just being used by a very small number of people. To replace we will provide xdelta files to patch
the previous source tarball to the new one. That way users with low speed
lines can download the whole game once and get small updates for new releases. You can get it here (2.2Mb):
http://prdownloads.sourceforge.net/wesn ... a?download
http://prdownloads.sourceforge.net/wesn ... 5?download
Note that xdelta is available for both Unix-like systems and Windows.
As a fallback you can also get files from
http://files.wesnoth.org/ - you should first try to get files
through SourceForge to help us save bandwidth.
server.wesnoth.org will soon be running 0.9.3 and can be used for multiplayer games.
Instructions for bug reporting can be found -
http://wesnoth.slack.it/?ReportingBugs
Mandrakelinux, Mac OS X and BeOS packagers have been informed.
Debian and Windows packages are already built.
You can get Debian packages adding:
in your /etc/apt/sources.list. It will be included in Sid tonight. If you run amd64 you need fixed zipios packages to be able to run the game, you can find them in http://logrus.no-ip.org/.
Windows binaries are also available in Sourceforge:
http://prdownloads.sourceforge.net/wesn ... e?download
This release features lots of balancing changes, new graphics for units, terrains and villages, and two new units, the Orcish Slurbow and the Dark Sorceror.
As usual, there has been lots of bugfixes and translations have been updated.
You can check details at http://changelog.wesnoth.org.
Downloads:
http://prdownloads.sourceforge.net/wesn ... z?download
http://prdownloads.sourceforge.net/wesn ... 5?download
Wesnoth-lite will be no longer provided as it's just being used by a very small number of people. To replace we will provide xdelta files to patch
the previous source tarball to the new one. That way users with low speed
lines can download the whole game once and get small updates for new releases. You can get it here (2.2Mb):
http://prdownloads.sourceforge.net/wesn ... a?download
http://prdownloads.sourceforge.net/wesn ... 5?download
Note that xdelta is available for both Unix-like systems and Windows.
As a fallback you can also get files from
http://files.wesnoth.org/ - you should first try to get files
through SourceForge to help us save bandwidth.
server.wesnoth.org will soon be running 0.9.3 and can be used for multiplayer games.
Instructions for bug reporting can be found -
http://wesnoth.slack.it/?ReportingBugs
Mandrakelinux, Mac OS X and BeOS packagers have been informed.
Debian and Windows packages are already built.
You can get Debian packages adding:
Code: Select all
deb http://people.debian.org/~isaac/upload/ ./
Windows binaries are also available in Sourceforge:
http://prdownloads.sourceforge.net/wesn ... e?download
Last edited by isaac on July 22nd, 2005, 2:23 pm, edited 1 time in total.
-
- Posts: 706
- Joined: January 6th, 2004, 10:42 pm
- Location: Portland, OR
Xdelta files
Wow, I came on just in time; you just updated. I downloaded the xdelta files from the previous version (0.9.2) and then downloaded the Xdelta program, but my computer (Windows XP) doesn't recognize the Xdelta program, nor, needless to say, the file extension for the patch. This is an excellent way to continue updates, but I'm not sure what patching the previous source tarball means, or, for that matter, anything about Xdelta files.
Many of the user campaigns on the server are currently broken, please refer to the summary http://www.wesnoth.org/forum/viewtopic.php?t=6463 for details (and if you are a campaign author, some pointers to what you need to do to fix the errors in your campaigns). This list is being updated continuously as campaigns are added or revised.
This quote is not attributable to Antoine de Saint-Exupéry.
-
- Inactive Developer
- Posts: 173
- Joined: January 15th, 2004, 5:09 pm
- Location: Zaragoza, Spain
- Contact:
Re: Xdelta files
Erm, I've just destroyed my previous postHi, Insinuator. As Ivanovic said, the xdelta file was only for the sources, I will upload a xdelta file between Windows version in some minutes.
I've uploaded to sourceforge the xdelta between the Windows 0.9.2 and Windows 0.9.3 binaries.
You can get it here:
http://prdownloads.sourceforge.net/wesn ... a?download
To apply it you need XDelta for Windows:
http://evanjones.ca/software/xdelta-win32.html
Last edited by isaac on June 30th, 2005, 4:44 pm, edited 2 times in total.
0.9.3 MP server
wesnothfr.ww7.be server is now 0.9.3, join usdocjonez wrote:When will the mp server be updated?
- Elvish_Pillager
- Posts: 8137
- Joined: May 28th, 2004, 10:21 am
- Location: Everywhere you think, nowhere you can possibly imagine.
- Contact:
So would we all. IIRWIIR, as in that Sithrandel isn't running a G6 and doesn't see the announcement instantly and sometimes has other things to do.Konrad II wrote:I'd like to know when(if it wasn't already) will be released the Mac Version of Wesnoth please.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
Or then he's wrestling with Xcode 2.x to get it to compile Wesnoth..Elvish Pillager wrote:So would we all. IIRWIIR, as in that Sithrandel isn't running a G6 and doesn't see the announcement instantly and sometimes has other things to do.Konrad II wrote:I'd like to know when(if it wasn't already) will be released the Mac Version of Wesnoth please.