Wesnoth but 1 move at a time
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Wesnoth but 1 move at a time
In wesnoth, when one side attacks another all the defender can do is put his troops in positions... And then the attacker can do all he wants to his defensive line, while the defender watches and prays to RNGesus for no losses...
But imagine each turn is divided into miniturns... In each miniturn you could move 1, maybe 2 units, and recruit 1 or 2 as well... Then you could react to all of your opponents moves like in real battles... People would no longer be able to destroy half of their opponent's army before he can do anything...
It would also create potential for more flexibility with which units you use... Currently if you have 6 units, you use all of them once... But with miniturns you could potentially focus on certain units, using them more often...
What do you think? Maybe there is a mod like that already??
But imagine each turn is divided into miniturns... In each miniturn you could move 1, maybe 2 units, and recruit 1 or 2 as well... Then you could react to all of your opponents moves like in real battles... People would no longer be able to destroy half of their opponent's army before he can do anything...
It would also create potential for more flexibility with which units you use... Currently if you have 6 units, you use all of them once... But with miniturns you could potentially focus on certain units, using them more often...
What do you think? Maybe there is a mod like that already??
Troll-responses from Ravana the troll telling me to "make a mod" are unwelcome.
- Lord-Knightmare
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Re: Wesnoth but 1 move at a time
Creator of "War of Legends"
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User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
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Re: Wesnoth but 1 move at a time
There is also the Elf Chess scenario in the Dov's Maps 'n Mods addon which allows one move per side (like in Chess).