Wesnoth 1.18.1

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Wesnoth 1.18.1

Post by Pentarctagon »

Wesnoth 1.18.1 is out!
This is a regular maintenance release for the stable 1.18.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.18.x versions.

A full list of changes and new features added since version 1.16 can be found in the release notes for this series.

The latest stable version of Wesnoth is published on Steam and regularly receives translation updates between releases.
The latest stable version of Wesnoth is also published on itch.io. A standalone portable download is also available.
Windows installer
SHA256 sum: 3283296b29a68d43633ac6d42c34816b4f23c8b425d1ccc6bfbad43386bdcea2
NOTE: Due to how expensive it is, Wesnoth's installer is not signed. This often results in the installer being flagged as potentially dangerous by antivirus software because the publisher is unknown.
macOS package
SHA256 sum: 54e1cc4f61a5b4269872d7a2dacd449f3cd27b872f586147199b2e2b629b671f
Source code
SHA256 sum: d4f281156ca03c568ce3bd53c842157999e8427596fdbcb9674867d4c3d1f5ae
All known Linux packagers have been contacted, and binaries for your distribution may have already been created. Information about where to get the respective binaries and how to install them, including via Flatpak, can be found on the Linux binaries page in the wiki.

Changes in this release

Read on for more details about the most notable fixes and additions since the previous stable release. A full list of changes may be found in our changelog.
  • Language selection
    Overhauled the Language selection dialog to make it more informative, including displaying translation progress and making it easier to select highly-incomplete translations.
  • Editor mask files
    The map/scenario editor is now able to load .mask files again.
  • Replay achievements
    An achievement being completed in a replay no longer no longer completes the achievement for the player watching the replay.
  • Recall dialog crash
    Fixed a crash in the recall dialog when turning off all sorting options.
  • Sidebar traits
    Fixed clicking on a trait in the sidebar sometimes opening the wrong trait’s help page.
  • Instant dialog dismissal
    Fixed releasing a mouse button at the same time as a dialog pops up sometimes dismissed the dialog immediately.
  • Pixel scale multiplier in the help
    Fixed unit portraits being too large in the in-game help when a pixel scale multiplier was set but disabled.
  • Idle animations
    Fixed the unit idle animation preference not being saved correctly.
  • Linger mode
    In online multiplayer, the game no longer immediately ends so players can still chat after reaching the turn limit.
  • Migrator button
    Added a button to the build info dialog to rerun the 1.16 to 1.18 migration tool.
If you find any bugs, do not hesitate to report them, but please read the instructions on how to report bugs first! As bug reports in the forums tend to be forgotten, you will get better results using our bug tracker. We require your help for finding and fixing issues, no matter how obvious, trivial, or complicated they seem!

Have fun!
99 little bugs in the code, 99 little bugs
take one down, patch it around
-2,147,483,648 little bugs in the code
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