The South Guard Nightmare

Discussion and development of scenarios and campaigns for the game.

Moderator: Forum Moderators

Post Reply
User avatar
beetlenaut
Developer
Posts: 2839
Joined: December 8th, 2007, 3:21 am
Location: Washington State
Contact:

The South Guard Nightmare

Post by beetlenaut »

I added a nightmare difficulty level to The South Guard! (Sadly, I couldn't come up with a pun for a name like for Nightmare to the Throne.) It is on the add-on server now. I'm not aiming for this difficulty level to be added to the mainline campaign, though I wouldn't object. It's just that this campaign is boringly easy for people who have some experience.

The difficulty is intended to be close to other mainline campaigns that have a Nightmare mode. That makes it a large jump from Normal, which is the hardest difficulty level in the mainline campaign. This made it a little hard to adjust without changing it a lot, so let me know how difficult you think it is.

I did make one change to the way it plays: In scenarios 3 and 4, a hero has to move to a target. If there are no enemies left at all, there is no reason to make the player manually step through the rest of the turns needed to do this. So, if every enemy unit is dead, the hero is moved to the target automatically. Everything else should work just as before on lower difficulty levels, but I didn't playtest them, so it's possible that I introduced a bug. Let me know if you find one.
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
HenryY2020
Posts: 21
Joined: February 4th, 2020, 7:24 am

Re: The South Guard Nightmare

Post by HenryY2020 »

Tried this campaign. Scenario 1 is so hard that I don't have the resources to clear scenario 2 at all.

TLDR: You turned a beginner-friendly campaign into an impossible one.
User avatar
beetlenaut
Developer
Posts: 2839
Joined: December 8th, 2007, 3:21 am
Location: Washington State
Contact:

Re: The South Guard Nightmare

Post by beetlenaut »

HenryY2020 wrote: May 18th, 2023, 4:00 pm You turned a beginner-friendly campaign into an impossible one.
It's definitely not impossible. I played through each branch of the whole campaign twice. I agree that it's really hard, but that is the point.

It took me quite a few tries to get through scenario 1 the first time myself. And you are right that just barely scraping by is not going to cut it. You do need to finish up with several level-2 units (which should definitely include a Netcaster). You might have to play scenario 1 a few more times. You tend to finish better each time you win.
Attachments
TSGN-Born to the Banner replay (beetlenaut).bz2
BfW 1.16.6
(18.33 KiB) Downloaded 35 times
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
HenryY2020
Posts: 21
Joined: February 4th, 2020, 7:24 am

Re: The South Guard Nightmare

Post by HenryY2020 »

Thanks for the replay. I manage to get past scenario 2 after replaying scenario 1. My scenario 1's replay not as impressive as yours, though. Besides, do you think writing a walkthrough for this campaign is a good idea?
User avatar
beetlenaut
Developer
Posts: 2839
Joined: December 8th, 2007, 3:21 am
Location: Washington State
Contact:

Re: The South Guard Nightmare

Post by beetlenaut »

HenryY2020 wrote: May 19th, 2023, 3:13 pm I manage to get past scenario 2 after replaying scenario 1.
Great! I think scenario 2 is harder than scenario 1--at least until you capture the keep. After you do that, it gets easier to defend.
HenryY2020 wrote: May 19th, 2023, 3:13 pm Besides, do you think writing a walkthrough for this campaign is a good idea?
There is a long and detailed walkthrough already. I'm not sure what the best way is to put in additional notes for nightmare. It's not appropriate to add them to the mainline walkthrough when this one is an add-on.
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
HenryY2020
Posts: 21
Joined: February 4th, 2020, 7:24 am

Re: The South Guard Nightmare

Post by HenryY2020 »

I'm not suggesting adding them to the mainline walkthrough. I suggest you put the additional notes here instead.
User avatar
beetlenaut
Developer
Posts: 2839
Joined: December 8th, 2007, 3:21 am
Location: Washington State
Contact:

Re: The South Guard Nightmare

Post by beetlenaut »

Yeah, okay. I have too many other obligations at the moment though, so I can't do it now. It would take a while to go through all my replays. I'll consider doing it the next time I don't have a project.
Campaigns: Dead Water,
The Founding of Borstep,
Secrets of the Ancients,
and WML Guide
HenryY2020
Posts: 21
Joined: February 4th, 2020, 7:24 am

Re: The South Guard Nightmare

Post by HenryY2020 »

Finally cleared the campaign. I chose the elf path and it was so hard that most of my loyal units died.
Post Reply