The undead Crossing
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The undead Crossing
How do I beat the undead crossing. I have 3 shock troops 1 dragoon and some other guys. I don't have a ton of gold but I can't beat it. I believe this is in the easterling invasion campaign. Thank you.
Take the dragoon, and any other near-advanced horsemen you have (hopefully you have a knight). Send them due west over the swamp, and have them go up the western path to the island.
Have Dacyn, Gweddry, Owaec, whoever got the first holy water (usually a swordsman by now) and 2-3 shock troopers go up the eastern path. The undead will go for them, not the horsemen.
By the time the cuttlefish appears, the horsemen should be on the island, and the undead attacking Gweddry's group defeated. Move Gweddry's group into a defensive position, and prepare to be attacked. Any units near the top of the eastern path should move up and help the assassins attack the lich.
Have Dacyn, Gweddry, Owaec, whoever got the first holy water (usually a swordsman by now) and 2-3 shock troopers go up the eastern path. The undead will go for them, not the horsemen.
By the time the cuttlefish appears, the horsemen should be on the island, and the undead attacking Gweddry's group defeated. Move Gweddry's group into a defensive position, and prepare to be attacked. Any units near the top of the eastern path should move up and help the assassins attack the lich.
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
Which one? By scenario 7 there have been 2 already; the one in Escape Tunnel (it is in the northern passage) and the one in Northern Outpost (it is in the middle of the lake).GreyElfArcher wrote:where is the holy water?
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
- Elvish_Pillager
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But there isn't a lake anymore! The holy water is nowhere to be found...turin wrote:and the one in Northern Outpost (it is in the middle of the lake).

It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
Ah, right, I forgot... I'll put it somewhere, though.Elvish Pillager wrote:But there isn't a lake anymore! The holy water is nowhere to be found...turin wrote:and the one in Northern Outpost (it is in the middle of the lake).
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
And I hate stupid people.
The World of Orbivm
GreyElfArcher isn't oblivious, he came here looking for strategy advice. Debug being a well-documented feature, I'm sure if GreyElfArcher had wanted to cheat he wouldve never posted this thread in the first place and just turned on debug mode/edited his files.nerrd2010 wrote:DEBUG MODE
(ALT when opening the game)
-Gafgarion
"Language is the source of misunderstandings." -Antoine de Saint-ExupéryElvish Pillager wrote:Normal Trolls use clubs, not ostriches.
Based on the previous advice, I assume the level has changed from then when I played it.
I killed the starting necromancer on the second turn with my holy watered leader, recruited a horseman to take islands, and ran a couple of quick shocktroopers and a quick white mage up through the left-hand shallow water passage along with another quick infantry and my other leader. Had a slower shocktrooper to head that way too, but to protect the back from the orcs as they came down the other side of the fork.
I'm not sure how useful that is, though I certainly had trouble on this level, as it's not very easy to withdraw injured units from the frontline. My game was over before any cuttlefish made an entrance.
I killed the starting necromancer on the second turn with my holy watered leader, recruited a horseman to take islands, and ran a couple of quick shocktroopers and a quick white mage up through the left-hand shallow water passage along with another quick infantry and my other leader. Had a slower shocktrooper to head that way too, but to protect the back from the orcs as they came down the other side of the fork.
I'm not sure how useful that is, though I certainly had trouble on this level, as it's not very easy to withdraw injured units from the frontline. My game was over before any cuttlefish made an entrance.
- Elvish_Pillager
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