Speak Mod+
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- ForestDragon
- Posts: 1856
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Speak Mod+
Since I loved playing with the Speak Mod, I decided to make a slightly improved version of it. here are the minor changes compared to Speak mod:
-selecting ok after not typing anything no longer results in sending an empty message
-the menu doesn't appear unless there actually is a unit on the selected hex
-You can only make your side's units talk (in Speak Mod, you can make enemies talk)
-selecting ok after not typing anything no longer results in sending an empty message
-the menu doesn't appear unless there actually is a unit on the selected hex
-You can only make your side's units talk (in Speak Mod, you can make enemies talk)
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
Re: Speak Mod+
![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
I have not played the original speak mod, does this works in Single player or just MP?
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon.
- ForestDragon
- Posts: 1856
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: Speak Mod+
right now it's MP only. It isn't hard to port it to SP, but I think it's unnecessary.The_Gnat wrote:I have not played the original speak mod, does this works in Single player or just MP?
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
Re: Speak Mod+
Yeah, i agree that would be pretty pointless (you would just be talking to yourselfForestDragon wrote:right now it's MP only. It isn't hard to port it to SP, but I think it's unnecessary.
![Wink ;)](./images/smilies/icon_wink.gif)
Creator of: The Reign of The Lords Era,The Gnats Franken Dungeon.
Re: Speak Mod+
Thanks for fixing my old mod, I stopped working on it anyways. I'm really glad you liked the idea of this mod. I mostly got inspired by a feature in Bob's RPG Era that allows you to make your leader speak.
Hello world!
- ForestDragon
- Posts: 1856
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: Speak Mod+
You're welcome!Nikitaw99 wrote:Thanks for fixing my old mod, I stopped working on it anyways. I'm really glad you liked the idea of this mod. I mostly got inspired by a feature in Bob's RPG Era that allows you to make your leader speak.
![Smile :)](./images/smilies/icon_smile.gif)
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
- ForestDragon
- Posts: 1856
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: Speak Mod+
Now that 1.16 stable is only a couple months away, I decided to start porting some of my smaller mods to the new version, and therefore Speak Mod+ is now available on 1.15/1.16
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic