Chain_Survival
Moderator: Forum Moderators
Chain_Survival
Hello everyone.
I recently start creating add-ons, and made one survival.
The concept is a chain and points.
You gain points when you kill an enemy unit.
A unit can move and fight again after it killed an enemy unit.
By killing more units with the same unit continuously in one turn, you get a point bonus.
Points are converted to enemy units of your opponent.
Try getting more points than your opponent, and win the game.
I would like to know if there are some problems(bugs, balancing, WML code, English expression etc.).
Also, I would be glad to know your thoughts and suggestions about this survival.
I recently start creating add-ons, and made one survival.
The concept is a chain and points.
You gain points when you kill an enemy unit.
A unit can move and fight again after it killed an enemy unit.
By killing more units with the same unit continuously in one turn, you get a point bonus.
Points are converted to enemy units of your opponent.
Try getting more points than your opponent, and win the game.
I would like to know if there are some problems(bugs, balancing, WML code, English expression etc.).
Also, I would be glad to know your thoughts and suggestions about this survival.
Last edited by placebo on April 16th, 2017, 2:23 pm, edited 1 time in total.
- ForestDragon
- Posts: 1857
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: Chain_Survival
I think you should post a quick description of the add-on itself, both on this forum topic, and the add-on description.
EDIT: the idea of the scenario is pretty nice in my opinion, but there are quite a few spelling/grammar errors. I'll send you an edit of the scenario with improved text by PM
EDIT: the idea of the scenario is pretty nice in my opinion, but there are quite a few spelling/grammar errors. I'll send you an edit of the scenario with improved text by PM
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
Re: Chain_Survival
Thank you very much, ForestDragon.
I'm really sorry but, my e-mail address used to register "placebo" long before was dead.
I changed profile to a new e-mail address.
Could you please send me your message again?
I'm really sorry but, my e-mail address used to register "placebo" long before was dead.
I changed profile to a new e-mail address.
Could you please send me your message again?
- ForestDragon
- Posts: 1857
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: Chain_Survival
oh, ok, i'll just post it here instead:placebo wrote:Thank you very much, ForestDragon.
I'm really sorry but, my e-mail address used to register "placebo" long before was dead.
I changed profile to a new e-mail address.
Could you please send me your message again?
the message i tried to send you wrote: Hi, so, i noticed that your add-on had quite a few spelling/grammar mistakes, so i decided to fix them. here is an edit of the scenario file (i also made the dialog use the transparent background/full size version of mage portrait, instead of the shrunk down/black background version):
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
Re: Chain_Survival
ForestDragon, thank you for your kindness, I really appreciate it.
Thanks to your improved text, a description became very very easy to understand.
I updated improved version, and add some description on this forum and the add-on.
Thanks to your improved text, a description became very very easy to understand.
I updated improved version, and add some description on this forum and the add-on.
- ForestDragon
- Posts: 1857
- Joined: March 6th, 2014, 1:32 pm
- Location: Ukraine
Re: Chain_Survival
more feedback:
1.I think you should change this in the scenario file:to this:
{CS_SIDE 3 2 "left team"}
{CS_SIDE 4 8 "right team"}
2.I think you should make it toggle-able whether khalifate units are allowed to appear (just like the [slider] for point requirement, but using a [checkbox] tag instead)
3.in the point_utils.cfg file, you should replace this:with this:
4.I think you should increase the experience modifier to 100, since units can attack multiple times in a row
1.I think you should change this in the scenario file:
Code: Select all
{CS_SIDE 3 2 LEFT}
{CS_SIDE 4 8 RIGHT}
{CS_SIDE 3 2 "left team"}
{CS_SIDE 4 8 "right team"}
2.I think you should make it toggle-able whether khalifate units are allowed to appear (just like the [slider] for point requirement, but using a [checkbox] tag instead)
3.in the point_utils.cfg file, you should replace this:
Code: Select all
{SET_LABEL 15 1 ("NEXT UNITS")}
{SET_LABEL 18 2 ("AFTER NEXT UNITS")}
Code: Select all
{SET_LABEL 15 1 ("<b>Next units:</b>")}
{SET_LABEL 18 2 ("<b>After next units:</b>")}
My active add-ons: The Great Steppe Era,XP Bank,Alliances Mod,Pestilence,GSE+EoMa,Ogre Crusaders,Battle Royale,EoMaifier,Steppeifier,Hardcoreifier
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
My inactive add-ons (1.12): Tale of Alan, The Golden Age
Co-creator of Era of Magic
Re: Chain_Survival
ForestDragon, thank you for your feedback.
Following your advice, I added check-box for khalifate units allowing option and corrected some expressions.
I hope this works fine.
Following your advice, I added check-box for khalifate units allowing option and corrected some expressions.
I hope this works fine.
- IIIO_METAL
- Posts: 202
- Joined: January 18th, 2017, 5:03 pm
- Location: japan
Re: Chain_Survival
I tried playing AI opponent several times. it was fun. I write some things I came up with. I want a little more waterside, sandy, mountains hexes. Also, choosing the size of the map may be even more fun.
Creator of "Mountain Witch" & "Castle of evil spirit"
Re: Chain_Survival
IIIO_METAL, thank you for your advice.
I have played your champaign, and it was really fun!
Changing map size interactively is a bit hard for me, but having more terrain type seems nice.
So, I will upload terrain-changing version soon.
If you have another comment or advise, please tell it for me.
I have played your champaign, and it was really fun!
Changing map size interactively is a bit hard for me, but having more terrain type seems nice.
So, I will upload terrain-changing version soon.
If you have another comment or advise, please tell it for me.