Doreldos: Fight to Liberty:SP Campaign Feedback & Reviews
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Doreldos: Fight to Liberty:SP Campaign Feedback & Reviews
Wish you all a very happy new year 2013. I am choosing this day for uploading my new campaign--Doreldos: Fight to Liberty. It depicts the story of forced subversion of the people of a peaceful land by foreigners, and also portraits their struggle against the oppressors which finally is rewarded with success. This campaign is meant to be played in BfW 1.11.0 & above.
This campaign features most (if not all) races provided in BfW. You get to fight with a large number of units, including elves, dwarves, human outlaws, mermen, and many more!
This is a campaign of intermediate difficulty. It is under development, and at present the whole of episode 1 which comprises of 16 scenarios, the whole of episode 2 consisting of 15 scenarios and the whole of episode 3 with 16 scenarios have been uploaded. The basic structure of the campaign has been completed but a few changes at certain places are due.
All positive criticisms and suggestions are most welcome. Hope you all will enjoy this campaign!
This campaign features most (if not all) races provided in BfW. You get to fight with a large number of units, including elves, dwarves, human outlaws, mermen, and many more!
This is a campaign of intermediate difficulty. It is under development, and at present the whole of episode 1 which comprises of 16 scenarios, the whole of episode 2 consisting of 15 scenarios and the whole of episode 3 with 16 scenarios have been uploaded. The basic structure of the campaign has been completed but a few changes at certain places are due.
All positive criticisms and suggestions are most welcome. Hope you all will enjoy this campaign!

Last edited by chak_abhi on June 4th, 2013, 7:01 pm, edited 16 times in total.
Current projects:
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
- Lord-Knightmare
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Re: Doreldos: Struggle For Freedom:Campaign Feedback & Revie
Okay, I have played the first 9 scenarios. Here's the feedback
Scenario 1: Took Elves on this one. It was pretty easy, but got a bit of trouble from the lvl2 Outlaws.
Scenario 2: Took dwarves. This scenario could need an extended turn limit as completing a scenario with limited unit takes a lot of turns.
Scenario 3: Took Elves (for easier mobility in forests and swamps.) Where was the signpost? Debugged my way through.
Scenario 5: Nothing much to comment here.
Scenario 6: Could use stronger enemy units.
Scenario 7: Review the later objectives. There's a spelling mistake there.
Scenario 8: Quite easy, took like 15 mins to win.
On a side note, the later part of the campaign's title is the name of another campaign made a long time ago. Perhaps you could change that.
Scenario 1: Took Elves on this one. It was pretty easy, but got a bit of trouble from the lvl2 Outlaws.
Scenario 2: Took dwarves. This scenario could need an extended turn limit as completing a scenario with limited unit takes a lot of turns.
Scenario 3: Took Elves (for easier mobility in forests and swamps.) Where was the signpost? Debugged my way through.
Scenario 5: Nothing much to comment here.
Scenario 6: Could use stronger enemy units.
Scenario 7: Review the later objectives. There's a spelling mistake there.
Scenario 8: Quite easy, took like 15 mins to win.
On a side note, the later part of the campaign's title is the name of another campaign made a long time ago. Perhaps you could change that.
Creator of "War of Legends"
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Creator of the Isle of Mists survival scenario.
Maintainer of Forward They Cried
User:Knyghtmare | My Medium
Re: Doreldos: Struggle For Freedom:Campaign Feedback & Revie
Thanks for playing the campaign and being the first to review.
About the difficulty, I must say that I have kept it on the easy side at present. Once it is complete I will definitely increase the difficulty of certain scenarios.
Thanks once again. Hope you will enjoy playing the next scenarios too!
I have increased the number of turns by 6. I think this will probably reduce the pressure somewhat.Lord-Knightmare wrote: Scenario 2: Took dwarves. This scenario could need an extended turn limit as completing a scenario with limited unit takes a lot of turns.
I have fixed this one.Scenario 3: Took Elves (for easier mobility in forests and swamps.) Where was the signpost? Debugged my way through.
I will keep this in my mind when I correct all spelling & grammatical mistakes.
Scenario 7: Review the later objectives. There's a spelling mistake there.
Thanks for informing, this must be changed.On a side note, the later part of the campaign's title is the name of another campaign made a long time ago. Perhaps you could change that.
About the difficulty, I must say that I have kept it on the easy side at present. Once it is complete I will definitely increase the difficulty of certain scenarios.
Thanks once again. Hope you will enjoy playing the next scenarios too!
Current projects:
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Re: Doreldos: Struggle For Freedom:Campaign Feedback & Revie
Version 1.0.1 has been uploaded. The name of the campaign has been changed to "Doreldos: Fight to Liberty". Some bugs have also been fixed. Please download the campaign in its changed name & enjoy playing!
Current projects:
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Review
Version 1.0.2 has been uploaded. It includes 4 more scenarios and some bug fixes. Please update your add-ons, and enjoy playing "Doreldos: Fight to Liberty".
Current projects:
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Review
Version 1.0.3 has been uploaded. It includes a total of 16 scenarios, which implies that episode 1 has been completed. Please upgrade your add-ons, and enjoy playing!
Current projects:
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Review
Version 1.0.4 has been uploaded. It includes the whole of episode 1 & 3 scenarios of episode 2. Please update your add-ons, and enjoy playing "Doreldos: Fight to Liberty"!
Current projects:
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Review
Version 1.0.5 has been uploaded. It includes 3 more scenarios (20-22). Please update your add-ons, and enjoy playing "Doreldos: Fight to Liberty".
Current projects:
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Review
I can't seem to find this on the add ons server, even looking under "chak" only brings up 3 campaigns, but not this one. 

Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Review
Are you using BfW 1.11? I have uploaded this only on 1.11x server. You can find it in http://addons.wesnoth.org/1.11.
Current projects:
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Review
No, I figured it was 1.11 but I thought I'd ask anyway. Maybe edit the first post or thread title to include this?
Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Review
Yeah, that was a mistake on my part. I have edited the first post to include this piece of information.Crow_T wrote:No, I figured it was 1.11 but I thought I'd ask anyway. Maybe edit the first post or thread title to include this?
Current projects:
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Review
Version 1.0.6 has been uploaded. It contains 4 more scenarios (scenarios 23, 24a, 24b & 25). Please update your add-ons, and enjoy playing "Doreldos: Fight to Liberty"!
Current projects:
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Review
Version 1.0.7 has been uploaded. It contains scenarios 26-30. This ends the second episode of the campaign. Please update your add-ons, and enjoy playing "Doreldos: Fight to Liberty".
Current projects:
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Rebellion in the North,Legend of Far North,Birth of a Lich,
Doreldos: Fight to Liberty
Re: Doreldos: Fight to Liberty:SP Campaign Feedback & Review
Bug report:
scenario: id=11_Stopping_the_Porafers
This piece of code don't work proper:
The problem: This code counts every killed side=3 unit, regardless which side second_unit is.
I would wrote the code this way:Or better:
scenario: id=11_Stopping_the_Porafers
This piece of code don't work proper:
Code: Select all
[event]
name=last breath
first_time_only=no
[filter]
side=3
[/filter]
[if]
[filter_second]
side=1
[/filter_second]
[then]
{VARIABLE_OP slayed_outlaws sub 1}
I would wrote the code this way:
Code: Select all
[event]
name=last breath
first_time_only=no
[filter]
side=3
[/filter]
[if]
[variable]
name=second_unit.side
equals=1
[/variable]
[then]
{VARIABLE_OP slayed_outlaws sub 1}
Code: Select all
[event]
name=last breath
first_time_only=no
[filter]
side=3
[/filter]
[filter_second]
side=1
[/filter_second]
{VARIABLE_OP slayed_outlaws sub 1}
Author of Antar, Son of Rheor ( SP Campaign) | Development Thread + Feedback Thread + Replays of ASoR