nobody5's unit pack

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nobody5
Posts: 32
Joined: June 17th, 2009, 8:06 am
Location: The Oblivion

nobody5's unit pack

Post by nobody5 »

Yep, that's me, nobody5! I'm soon going to make a new version of my unit pack.
I opened this topic for ANY suggestions about my units. What I have made since I released the pack follows:

1) Fixed the animation of Knight (oh, believe me, what a relief)

2) Made wait ... 1,2,3,4 ... 4 new units

And now, I need help on this issues:

1) Should Knight have 5 MP and smallfoot movetype, or 4 MP and armoredfoot movetype (after all, he's armored)

2) Any new units you want me to make?

Discussion welcome!
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melinath
Posts: 1298
Joined: May 20th, 2009, 7:42 am

Re: nobody5's unit pack

Post by melinath »

This belongs somewhere else - Faction + Era Contributions, perhaps?
It's not a WML question.
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nobody5
Posts: 32
Joined: June 17th, 2009, 8:06 am
Location: The Oblivion

Re: nobody5's unit pack

Post by nobody5 »

OK, then, anyone who can please move it.

EDIT: I can't wait until it's moved, so I'm about to tell you now. Version 1.1 of my pack is released! I have included ANOTHER unit, so I think for a novice like me it's very good: 8 units + 2 variations of existing units.
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Turuk
Sithslayer
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Joined: February 28th, 2007, 8:58 pm
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Re: nobody5's unit pack

Post by Turuk »

Moved to the proper forum.
Mainline Maintainer: AOI, DM, NR, TB and THoT.
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