How does the action timer works?
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How does the action timer works?
i can't figure what counts as an action in the timer. some help?
Re: How does the action timer works?
My advice (to anyone who does not understand the action timer) is: do what I do and either deactivate the action timer or set the other values to make the action bonus irrelevant.
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Re: How does the action timer works?
There are three things that give an action bonus:
1) recruiting
2) attacking
3) capturing a village
You will see the additional time added when your next turn arrives
1) recruiting
2) attacking
3) capturing a village
You will see the additional time added when your next turn arrives
http://www.wesnoth.org/wiki/User:Sapient... "Looks like your skills saved us again. Uh, well at least, they saved Soarin's apple pie."
Re: How does the action timer works?
I understand that there is a big problem to count movement as an action, it becomes abusable.
But sides that have PLENTY Of units like undead and northernes seems to have problem, and aren't compensated for this.
It would be nice to add a timer like "you recive X seconds per turn + Y for each unit you control at the start of the turn"
But sides that have PLENTY Of units like undead and northernes seems to have problem, and aren't compensated for this.
It would be nice to add a timer like "you recive X seconds per turn + Y for each unit you control at the start of the turn"
Re: How does the action timer works?
It has been discussed before in the Multiplayer forum.
I support the idea to add an additional very small per-unit bonus.
(Once the timer gets its own popup dialog.)
However, keep in mind that Northerners get more individual recruits and more individual attacks so that does compensate somewhat.
I support the idea to add an additional very small per-unit bonus.
(Once the timer gets its own popup dialog.)
However, keep in mind that Northerners get more individual recruits and more individual attacks so that does compensate somewhat.
http://www.wesnoth.org/wiki/User:Sapient... "Looks like your skills saved us again. Uh, well at least, they saved Soarin's apple pie."