*Unofficial* 1.3.16 for Mac OS X
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*Unofficial* 1.3.16 for Mac OS X
As for http://www.wesnoth.org/forum/viewtopic.php?t=19697, I've build another unofficial release for Mac Os X.
If you can't wait to get the official ones (and I repeat, this is not the official one), you can have them by going to
Edit: this is the official release now:
http://sourceforge.net/project/showfile ... _id=575737
(by just clicking the url, you should have the dmg downloaded on Safari; on Linux this is not working, since the browser thinks he could handle it, displaying thus the content of the dmg)
The binaries are made with XCode 2.5, following the instructions provided by the official developers, and they work on the systems specified above.
If there will be requests, I will upload also the Lite Version, which I've not provided yet for space issues on my server.
Feedback is appreciated (and negative feedback overall, which leads to improvements).
If you can't wait to get the official ones (and I repeat, this is not the official one), you can have them by going to
Edit: this is the official release now:
http://sourceforge.net/project/showfile ... _id=575737
(by just clicking the url, you should have the dmg downloaded on Safari; on Linux this is not working, since the browser thinks he could handle it, displaying thus the content of the dmg)
The binaries are made with XCode 2.5, following the instructions provided by the official developers, and they work on the systems specified above.
If there will be requests, I will upload also the Lite Version, which I've not provided yet for space issues on my server.
Feedback is appreciated (and negative feedback overall, which leads to improvements).
Last edited by ulissesroc on February 17th, 2008, 10:46 am, edited 1 time in total.
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Well..the fact is that it would occupy more or less twice in my server. It's true that I would save bandwidth, but my issue is the server free space.past wrote:Thank you for the release.
Did you consider releasing separate versions for PPC and Intel? I just wonder about the size difference. I suspect that I have a few gigabytes of PPC code on my MacBook just because nobody makes separate binaries for PPC and Intel. It could also save you some bandwidth.
But if I will ever be able to get a bigger server space, I will follow your suggestion (I still have to upload the Lite version for space issues).
(Anyway, did you think about xslimmer to cut the ppc code? It works usually fine with a number of applications).
Xslimmer looks good. With it I can see that in case of BfW the bulk of its size are the resources (maps, sounds...), not the binary itself, so separate binaries wouldn't save too much.
I just remember the transition from Motorola 680x0 to PPC and every installer package back then included a choice of either platform or FatBinary (same thing as today's Universal Binary).
I just remember the transition from Motorola 680x0 to PPC and every installer package back then included a choice of either platform or FatBinary (same thing as today's Universal Binary).
Back in those days, stripping the code of one of the platforms could reduce a binary's size by half - if you took 500kb out of, say, a 1.5mb program, that was a huge issue - you could actually fit it on a floppy, then, for one thing.past wrote:Xslimmer looks good. With it I can see that in case of BfW the bulk of its size are the resources (maps, sounds...), not the binary itself, so separate binaries wouldn't save too much.
I just remember the transition from Motorola 680x0 to PPC and every installer package back then included a choice of either platform or FatBinary (same thing as today's Universal Binary).
But these days, it's such a tiny part of a program, that shipping anything but a Universal Binary is very, very uncool unless you actually can't build on one of the platforms.
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