At what resolution do you play Wesnoth?
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- Eleazar
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At what resolution do you play Wesnoth?
While designing the interface it would be helpful to have an idea how many pixels the Wesnoth Players of the world are using.
Note: if you use a different sized screen, please choose the option with the vertical resolution most similar to yours.
Edit: if you generally play in windowed mode, please choose the option that's closest to the size of your Wesnoth window.
Note: if you use a different sized screen, please choose the option with the vertical resolution most similar to yours.
Edit: if you generally play in windowed mode, please choose the option that's closest to the size of your Wesnoth window.
Last edited by Eleazar on March 1st, 2006, 11:20 am, edited 1 time in total.
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- irrevenant
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Something I wondered about:
There seems to be a problem fitting a GUI that works fine at 1024x768 to fit into an 800x600 screen.
Couldn't you have the same layout regardless of resolution by using different sized fonts and using reduced graphics where necessary? (I notice that the unit graphics only seem to take up about 1/4 of the space allocated to them, so creating a smaller version shouldn't be a problem).
There seems to be a problem fitting a GUI that works fine at 1024x768 to fit into an 800x600 screen.
Couldn't you have the same layout regardless of resolution by using different sized fonts and using reduced graphics where necessary? (I notice that the unit graphics only seem to take up about 1/4 of the space allocated to them, so creating a smaller version shouldn't be a problem).
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Not sure, but I think SDL is capable of scaling the interface.irrevenant wrote:Something I wondered about:
There seems to be a problem fitting a GUI that works fine at 1024x768 to fit into an 800x600 screen.
Couldn't you have the same layout regardless of resolution by using different sized fonts and using reduced graphics where necessary? (I notice that the unit graphics only seem to take up about 1/4 of the space allocated to them, so creating a smaller version shouldn't be a problem).
This might result in small icons/letters/whatever, though usually it doesn't matter much, since the screen size is about equal (14"or 15" I assume - 17" displays mostly have a higher resolution.)
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- Kestenvarn
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I think that last time I played I was using the same size as my desktop, which is 1280 x 1024.
Edit: If it wasn't, then yeah, 1024 x 768.
Edit: If it wasn't, then yeah, 1024 x 768.
Last edited by Kestenvarn on March 1st, 2006, 12:11 pm, edited 1 time in total.