Outsider Art for Bad Moon Rising
Moderator: Forum Moderators
Forum rules
Before posting critique in this forum, you must read the following thread:
Before posting critique in this forum, you must read the following thread:
Re: Outsider Art for Bad Moon Rising
I think you're right. I was having trouble with that.
I took a break from her and drew a mummy.
I took a break from her and drew a mummy.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Outsider Art for Bad Moon Rising
Firstly, the detail of the lighting, is spot on. You have captured the layering of the cloth beautifully. The problem I can see is that there is no drop shadow coming off his right side of the vest. It looks like it's hanging, so the drop shadows should be longer at the bottom. If you look at the part below his armpit on the side of his ribcage, I think this part needs to be more in shadow overall not just the drop shadow from the vest.
My spritework can be seen here.
Want to play Roll 2 Dodge, or even start your own game?http://rolltododge.freeforums.org/index.php We need you!
Want to play Roll 2 Dodge, or even start your own game?http://rolltododge.freeforums.org/index.php We need you!
Re: Outsider Art for Bad Moon Rising
Yeah, the shadow is really missing there. I'll fix that, thanks.
This guy is kind of boring, but the primevalist followers & monks sometimes have dialogue even though they are nothing special.
This guy is kind of boring, but the primevalist followers & monks sometimes have dialogue even though they are nothing special.
- Attachments
-
- Monk1e.png (143.97 KiB) Viewed 2754 times
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Outsider Art for Bad Moon Rising
Aside from maybe the tone of the skin, the mummy's fleshy parts look alive. Perhaps more dessication?
Re: Outsider Art for Bad Moon Rising
Here is a more dessicated (on the arm mostly) mummy with more shadows.
EDIT:Deleted Seth image, see below.
I adjusted the swords on this one, I think it's about done.
Lastly, I've decided that Seth (currently just a sprite) looks like a muppet, so I'm redesigning him. He's now a sort of mummy too, but without the bandages. With any luck, he will not just look like another (amateurishly drawn) lich.EDIT:Deleted Seth image, see below.
Last edited by doofus-01 on July 23rd, 2010, 1:13 pm, edited 1 time in total.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Outsider Art for Bad Moon Rising
No negatives for the bottom one, really great. 

My spritework can be seen here.
Want to play Roll 2 Dodge, or even start your own game?http://rolltododge.freeforums.org/index.php We need you!
Want to play Roll 2 Dodge, or even start your own game?http://rolltododge.freeforums.org/index.php We need you!
Re: Outsider Art for Bad Moon Rising
The Seth one looks fine (IMHO) but its name is problematic: If the unit is named after the Egyptian God its head should look differently.
I'm not really around any more, but you can find me in TvTropes.
Re: Outsider Art for Bad Moon Rising
Thanks. An updated version. Doesn't feel finished, but I think it's close enough for inclusion.
I got started on the sprite too. It could probably stand to be bigger. That would probably help with the face, which shouldn't be a skull with exaggerated teeth, but shouldn't be the standard cabbage-patch kid head either.
Yes, I know.sur.nhm wrote:If the unit is named after the Egyptian God its head should look differently.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Outsider Art for Bad Moon Rising

My spritework can be seen here.
Want to play Roll 2 Dodge, or even start your own game?http://rolltododge.freeforums.org/index.php We need you!
Want to play Roll 2 Dodge, or even start your own game?http://rolltododge.freeforums.org/index.php We need you!
Re: Outsider Art for Bad Moon Rising
Thanks! *looks warily at deranged smiley* (I think...)
---------------------------------
I'm taking a crack at fixing the Ukians. Looking at them is a trip down memory lane... I'd used a paintbrush for some of them.
---------------------------------
I'm taking a crack at fixing the Ukians. Looking at them is a trip down memory lane... I'd used a paintbrush for some of them.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
- mnewton1
- Posts: 777
- Joined: November 12th, 2008, 4:31 am
- Location: On my pretty teal horsey.
- Contact:
Re: Outsider Art for Bad Moon Rising
Cool! I have been waiting for your to redo the Ukians.
I have a couple comments.
The Ukain Veteran's left foot (our right) looks odd. I know this isn't really helpful, but I am having trouble describing it.
Also, I think you should work on the shields a bit more. If they are supposed to be wood then I suggest you take a look at how Blarumyrran did the wooden shields for the Væringjar.
I have a couple comments.
The Ukain Veteran's left foot (our right) looks odd. I know this isn't really helpful, but I am having trouble describing it.
Also, I think you should work on the shields a bit more. If they are supposed to be wood then I suggest you take a look at how Blarumyrran did the wooden shields for the Væringjar.
Creator of Ageless Era
Check out Frogatto & Friends, it's made by the same people who created The Battle for Wesnoth!
Check out Frogatto & Friends, it's made by the same people who created The Battle for Wesnoth!
Re: Outsider Art for Bad Moon Rising
They are supposed to be hide, because I thought that would be easier for them to replace than wood.mnewton1 wrote:Also, I think you should work on the shields a bit more. If they are supposed to be wood then I suggest you take a look at how Blarumyrran did the wooden shields for the Væringjar.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
Re: Outsider Art for Bad Moon Rising
The Lv2 with the sword's (forgot the unit name... Lieutenant? Sergeant?) shield looks like it's inclined in a weird way. Like if the top was leaning toward the chest, but at the same time if the unit was stikcing out his elbow or something rather than keeping it by his body... I dunno, I get a weird feeling from the perspective
The rest is nice though 


Jazz is not dead, it just smells funny - Frank Zappa
Current projects: Internet meme Era, The Settlers of Wesnoth
Current projects: Internet meme Era, The Settlers of Wesnoth
Re: Outsider Art for Bad Moon Rising
I'd intended it to tilt in at the top to make it different, but it may be wrong, I know next to nothing about how to use a hide shield. Or any shield really.Dixie wrote:The Lv2 with the sword's (forgot the unit name... Lieutenant? Sergeant?) shield looks like it's inclined in a weird way. Like if the top was leaning toward the chest, but at the same time if the unit was stikcing out his elbow or something rather than keeping it by his body... I dunno, I get a weird feeling from the perspective :?
I've just about finished the fighter/regular line. I used rhyging5's fire method for the standing torch, but I didn't make a GIF.
BfW 1.12 supported, but active development only for BfW 1.13/1.14: Bad Moon Rising | Trinity | Archaic Era |
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
| Abandoned: Tales of the Setting Sun
GitHub link for these projects
- thespaceinvader
- Retired Art Director
- Posts: 8414
- Joined: August 25th, 2007, 10:12 am
- Location: Oxford, UK
- Contact:
Re: Outsider Art for Bad Moon Rising
Your improvement is really heartening. IN particular, I like the greaves on the level 2 spearman. They're a lot better than my attempt, and I may steal them 

http://thespaceinvader.co.uk | http://thespaceinvader.deviantart.com
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.
Back to work. Current projects: Catching up on commits. Picking Meridia back up. Sprite animations, many and varied.