Generic Unit Portraits

Contribute art for mainline Wesnoth.

Moderator: Forum Moderators

Forum rules
Before posting critique in this forum, you must read the following thread:
martenzo
Posts: 564
Joined: August 8th, 2004, 9:01 am
Location: Northern Europe, Estonia, Kardla

Post by martenzo »

They look great, but I think it'll take at least 2 months to make them for all units. And if they get officially implemented, they'll be at least 15MB (for all units). Oh yeah, I was wondering, what would the Dark Adept-Necromacer-Lich line look like. (Any Ideas Mr. Lutes ?)
me: Welcome to the real world. If everyone says your art and opinions suck, it's because they DO suck. Even if you're too damned proud/stupid/both to realize it.
danny_california: yep keep telling fairy tales.
Jason Lutes
Art Contributor
Posts: 67
Joined: April 21st, 2005, 6:26 am
Location: Seattle, WA

Post by Jason Lutes »

martenzo wrote:They look great, but I think it'll take at least 2 months to make them for all units.
Oh, it'll take me a lot longer than that. I've slowed down already because of all the other work I have, but I'll keep plugging away. This is going to be one of those long-term, gradual contributions. I was able to get a bunch done last week because there was a lull in my regular work schedule.
Disto
Posts: 2039
Joined: November 1st, 2004, 7:40 pm
Location: Cambridge, UK

Post by Disto »

Yeh, i had this problem, that is why i didn't do any on the the marauders for a while, now i don't really have a excuse though....
Creator of A Seed of Evil
Creator of the Marauders
Food or Wesnoth? I'll have Wesnoth
User avatar
Jetrel
Posts: 7242
Joined: February 23rd, 2004, 3:36 am
Location: Midwest US

Post by Jetrel »

Jason Lutes wrote:
martenzo wrote:They look great, but I think it'll take at least 2 months to make them for all units.
Oh, it'll take me a lot longer than that. I've slowed down already because of all the other work I have, but I'll keep plugging away. This is going to be one of those long-term, gradual contributions. I was able to get a bunch done last week because there was a lull in my regular work schedule.
Thank you. We appreciate those who make something, but we've been burned before by quite a few people who have started to work on something and never finish it.

:? And perhaps that's not really accurate for me to say, because it's no real loss to us. It does however, deflate our hopes.

If you do finish this, it will be one of the most significant contributions made to this project, and one you are uniquely well-suited to do. It will be greatly appreciated.
User avatar
Jetrel
Posts: 7242
Joined: February 23rd, 2004, 3:36 am
Location: Midwest US

Post by Jetrel »

martenzo wrote:they'll be at least 15MB (for all units).
no, I don't think so. His deliberately simple coloring method has one sneaky little benefit - his portraits compress very well (with lossless methods, no less) and average about 50kb a piece.

I think it would only be a few megabytes at most.
User avatar
Elvish_Pillager
Posts: 8137
Joined: May 28th, 2004, 10:21 am
Location: Everywhere you think, nowhere you can possibly imagine.
Contact:

Post by Elvish_Pillager »

At 50kb, there'd need to be 300 to reach 15mb.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
martenzo
Posts: 564
Joined: August 8th, 2004, 9:01 am
Location: Northern Europe, Estonia, Kardla

Post by martenzo »

And there'd have to be 140-155 (campign only not incl.). I've put that number because I may have some counting mixups, I actually got 151. 151*50=7550(kb). :oops: just didn't know they compressed well.
me: Welcome to the real world. If everyone says your art and opinions suck, it's because they DO suck. Even if you're too damned proud/stupid/both to realize it.
danny_california: yep keep telling fairy tales.
Jason Lutes
Art Contributor
Posts: 67
Joined: April 21st, 2005, 6:26 am
Location: Seattle, WA

Post by Jason Lutes »

Got some work done on the Peasant/Spearman line:

Image
Peasant, Spearman

Image
Javelineer

Image
Pikeman, Halbardier

Image
Swordsman, Royal Guard

My main question is, should I take out the visible polearms? They help to differentiate the units, but in actuality the polearms would all be too tall to fit in the portrait, so they look too short.
User avatar
Elvish_Pillager
Posts: 8137
Joined: May 28th, 2004, 10:21 am
Location: Everywhere you think, nowhere you can possibly imagine.
Contact:

Post by Elvish_Pillager »

I'd say, put them vertical, and at the left of the image, facing away from the halberdier, as though their opposite ends were being rested on the ground.

EDIT: Only for the Pikeman and Halberdier. The others look nice with the current setup.
It's all fun and games until someone loses a lawsuit. Oh, and by the way, sending me private messages won't work. :/ If you must contact me, there's an e-mail address listed on the website in my profile.
aelius
Posts: 497
Joined: August 30th, 2004, 8:07 pm
Location: Virginia, USA

Post by aelius »

More outstanding work. I'm really impressed!

- b.
La perfection est atteinte non quand il ne reste rien à ajouter, mais quand il ne reste rien à enlever. - Antoine de Saint Exupery (of course)
scott
Posts: 5248
Joined: May 12th, 2004, 12:35 am
Location: San Pedro, CA

Post by scott »

I think the peasant should be older. Edit: not Delfador old, but not so juvenile. I know he has to level up into a spearman or bowman but sometimes they are just used (more rightfully I believe) as townsfolk.

If you moved the halberd you could add the green streamer.
Hope springs eternal.
Wesnoth acronym guide.
luciano
Posts: 36
Joined: December 13th, 2004, 2:26 pm

Woudn't it be better to start with the campaigns?

Post by luciano »

I find the portraits submitted up to now to be really good; but wouldn't it be better to have the ones needed for the shipped campaigns first?

For the leaders in the dark hordes, or the Black Eye campaigns, for example. In this way, the artwork would be readily useful.

In any case, keep up the good work!

Luciano
evil_green
Posts: 10
Joined: February 22nd, 2005, 6:26 am

fixings..

Post by evil_green »

I honestly can't think of any way to lengthen the polearms in your portraits, and unless you can take some creative liberties with the pikeman's appearance, I think they'd have to stay.

Given that, why does the spearman need his weapon shown?

Also, with the swordsman: if the pikeman, the halbardier, and the Royal Guard all have weapons displayed, he might as well too.
User avatar
turin
Lord of the East
Posts: 11662
Joined: January 11th, 2004, 7:17 pm
Location: Texas
Contact:

Post by turin »

I think that one of the main things that distinguishes the royal guard portrait from the swordsman one (regardess of color) is the absence/presence of the sword. It is, IMHO, good how it is.

I think with the pikeman/halberdier portraits, you should show their pikes leaning against their shoulder, with the head of the weapon out of the picture. It would look good, and it is more realistic than the way they hold it in those portraits.

The javelineer's portrait is good; don't change it. :)
For I am Turin Turambar - Master of Doom, by doom mastered. On permanent Wesbreak. Will not respond to private messages. Sorry!
And I hate stupid people.
The World of Orbivm
Jason Lutes
Art Contributor
Posts: 67
Joined: April 21st, 2005, 6:26 am
Location: Seattle, WA

Re: Woudn't it be better to start with the campaigns?

Post by Jason Lutes »

Thanks for the comments, everyone. I'm taking all of them into account.
luciano wrote:I find the portraits submitted up to now to be really good; but wouldn't it be better to have the ones needed for the shipped campaigns first?
I've been working with Scott on the portraits for "Liberty," and I chose this unit line and the next I will attempt (Elven Shaman) because another campaign author requested units from these lines. Trying to take a few birds out at once here.
Post Reply